2018-01-16 Rework Diffs
Looking for an overview of changes from a recent hero rework? You've found the place. Green stuff is new, red has been removed. Refer to the Legend below for specifics on box and line highlights.
Legend
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New
This talent is all shiny and new, and completely green in color -
Changed
UpdatedThe green highlights indicate the new descriptionWhile the red highlights show what the description used to say -
Moved
Moved from level XThis talent has been moved levels; it will have a blue label describing the move.Will generally be followed by a red section listing the old description too -
Unchanged
These white boxes are exactly as they were before; nothing changed here -
Removed
This removed talent is entirely red and sad because it no longer exists for this hero :(
Tyrael
Stats
- Base Maximum Health increased from 2296 to 2468
- Health Regeneration increased from 4.78 to 5.14
- Passive Spell Armor has been removed
Abilities
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El'druin's Might
Mana: 45 50 Cooldown: 12Throw El'druin to the target area, dealing 110 (+4% per level) damage to nearby enemies and Slowing them by 25% for 2.5 seconds. Reactivating will teleport Tyrael to El'druin and Slow nearby enemies again. -
Righteousness
UpdatedMana: 50 60 Cooldown: 10Shields Tyrael for 336 (+4% per level) damage and nearby allies for 40% 135 (+4% per level) as much for 4 seconds. -
Smite
UpdatedMana: 45 Cooldown: 6Rake target area for 150 144 (+4% per level) damage. Allies moving through the targeted area gain 25% increased Movement Speed for 2 seconds.Can now be cast while moving -
Judgment
Mana: 80 Cooldown: 70After 0.75 seconds, charge an enemy Hero dealing 150 (+4% per level) damage and stunning them for 1.5 seconds. Nearby enemies are knocked away and take 75 (+4% per level) damage. -
Sanctification
Mana: 75 Cooldown: 100After 0.5 seconds create a field of holy energy that makes allied Heroes Invulnerable. Lasts 3 seconds. -
Archangel's Wrath
Upon dying, become Invulnerable and explode for 550 (+4% per level) damage after 3.5 seconds.
Talents
1
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Ardent Restoration
Dealing damage to a Hero heals Tyrael for 12 (+4% per level) Health over 5 seconds. Dealing damage resets this timer, and the heal amount stacks up to 10 times. -
Justice for All
Increase the Shield applied to allies by Righteousness to 100% of the Shield gained by Tyrael. -
Salvation
Moved from level 16Increase the Shield amount Tyrael gains from Righteousness by 25% and heal Tyrael for 125 (+4% per level) Health if his Shield is destroyed. Does not increase the Shield amount gained by allies.Each allied Hero that is affected by Righteousness increases Tyrael's Shield amount by 45%. -
Even In Death
Increases Archangel's Wrath's damage by 25%. Basic Abilities also can be used before exploding, but deal no damage. -
Protection in Death
When Archangel's Wrath explodes, shield nearby allies for 50% of their max Health for 10 seconds. -
Regeneration Master
Quest: Gathering a Regeneration Globe increases your Health Regeneration by 1 per second, up to 30. Reward: After gathering 30 Regeneration Globes, you also gain 500 Health.
4
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Bound by Law
Increase El'druin's Might's Slow by 10%. Tyrael's Basic Attacks against enemies Slowed by El'druin's Might increase the Slow duration by 1 second, up to 4 seconds. -
Divine Vigor
If Smite hits an enemy, Tyrael's Basic Attacks within the next 4 seconds heal for 50% of the damage dealt. -
Stalwart Angel
Gain 25 Armor while El'druin's Might is active, and for 3 seconds after teleporting. -
Vigorous Strike
Basic Attacks heal for 25% of the damage dealt to the primary target.
7
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Purge Evil
Moved from level 1Each enemy Hero hit by Smite increases Tyrael's Basic Attack damage by 35% for 4 seconds.Smite deals 30% more damage to Heroes. -
Reciprocate
UpdatedWhen Tyrael's Shield from Righteousness expires or is destroyed, it deals 170 (+4% per level) damage to nearby enemies. -
Swift Retribution
Moved from level 4Smite grants 20% 10% more Movement Speed and also grants 25% Attack Speed for 2 seconds increases duration by 1 second. -
Angel's Grace
After teleporting using El'druin's Might, gain 40% Movement Speed for 3 seconds. -
Follow Through
After using an Ability, your next Basic Attack within 6 seconds deals 40% additional damage. -
Zealotry
Increases the duration of Righteousness by 50%, and reduces its cooldown by 2 seconds.
10
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Judgment
Cooldown: 70After 0.75 seconds, charge an enemy Hero dealing 150 (+4% per level) damage and stunning them for 1.5 seconds. Nearby enemies are knocked away and take 75 (+4% per level) damage. -
Sanctification
Cooldown: 100After 0.5 seconds create a field of holy energy that makes allied Heroes Invulnerable. Lasts 3 seconds.
13
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Holy Ground
Moved from level 16Create a ring that blocks enemies from entering the area teleported to using El'druin's Might. -
Law and Order
Each enemy Hero hit by Smite reduces the cooldown of Righteousness by 1 second. Each allied Hero Shielded by Righteousness increases the damage of the next Smite by 25%. -
Sword of Justice
Upon teleporting using El'druin's Might, El'druin swaps places with Tyrael, and El'druin's Might can be reactivated to teleport an additional time. -
Angelic Absorption
Enemies that attack Tyrael while shielded grant 240 (+4% per level) Health over 4 seconds. -
Angelic Might
Gain 80% increased damage on Tyrael's next Basic Attack within the next 5 seconds for each Hero hit by Smite. -
Burning Rage
Deal 23 (+4% per level) damage per second to nearby enemies.
16
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Burning Halo
While El'druin's Might is active, both Tyrael and El'druin deal 15 (+4% per level) damage per second to nearby enemies. For 3 seconds after teleporting, Tyrael continues to deal this damage and the damage amount is increased by 100%. -
Horadric Reforging
Moved from level 4Tyrael's Basic Attacks reduce the cooldown of El'druin's Might by 1.5 seconds.If El'druin's Might hits an enemy, its cooldown is reduced by 5 seconds. -
Smite the Wicked
While El'druin's Might is active, and for 3 seconds after teleporting, Smite's cooldown recharges 100% faster. -
Blade of Justice
After teleporting using El'druin's Might, Tyrael's Attack Speed is increased by 50% for 5 seconds. -
Blood for Blood
Cooldown: 60Activate to deal 10% of target enemy Hero's Max Health and heal for twice that amount.
20
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Angel of Justice
Increases the cast range of Judgment by 50%, and reduces the cooldown by 40 seconds. -
Defense of the Angels
Cooldown: 120Activate to gain 40 Armor for 5 seconds. Each time Righteousness's Shield absorbs damage, Defense of the Angel's cooldown is reduced by 3 seconds. -
Holy Arena
Increase the duration of Sanctification by 1 second and increase the damage of allies inside by 25%. -
Seal of El'Druin
Using a Basic Ability grants 50% Attack Speed for 3 seconds. -
Nexus Blades
Basic Attacks deal 20% more damage and Slow enemy Movement Speed by 20% for 1 second. -
Nullification Shield
Cooldown: 40Activate to gain 60 Spell Armor for 5 seconds.