Patch Summary

Returning from a break? Can't recall that one patch that introduced huge gameplay changes? Let Patch Summaries be your guide to recent (and not-so-recent) patch changes.

  1. 2017-09-20
  2. 2017-09-05

    6

    Play Mode

    • "Players with high matchmaking ratings (MMR) can now place as high as 1,000 points into Master League."

    Heroes Affected

    Reworks

  3. 2017-08-23
  4. 2017-08-08

    Play Mode

    • QM: "will now prefer not to make mirror matches"; AI: will have no mirror matches

    UI/Hotkey

    • Chat box can now be moved, hero names replaced with hero icons

    • Armor buff/debuffs "have been added next to Hero healthbars"

    • "ability cooldown indicators near your mouse cursor [have] been added"

    Battleground

    Heroes Affected

  5. 2017-07-26
  6. 2017-07-11

    Battleground

    • Hanamura: Core health +1, "Sapper Minions will no longer spawn...after a Keep is destroyed," delivered payloads now grant XP

    Heroes Affected

    Reworks

  7. 2017-06-28

    Heroes Affected

  8. 2017-06-13

    5

    Gameplay

    • Bolt of the Storm range reduced, removed from several heroes

    • Mastery Taunts have been re-enabled, and special mastery taunts added at hero levels 25, 50, 75, 100

    Play Mode

    • All Battleground's are now available in AI, QM and UD; HL and TL will still feature a map rotation

    • TL matchmaking now allows players to wait "indefinitely" for a good match

    UI/Hotkey

    • Force move added to "move to the target point without attacking any units on the way"

    • You can now Shift+click items in your collection to link them in chat

    Heroes Affected

    Reworks

  9. 2017-05-31
  10. 2017-05-16

    Gameplay

    • Battleground rotations introduced: 9 Battlegrounds will be available in matchmaking game modes with "three rotations per [ranked] season"

    • "Hearthstone (B) will no longer automatically snap the camera back to the allied Hall of Storms unless Camera Lock is enabled"

    Heroes Affected

    Reworks

  11. 2017-05-10

    Gameplay

    Heroes Affected

  12. 2017-04-25

    UI/Hotkey

    Heroes Affected

    Reworks

  13. 2017-04-20

    Heroes Affected

  14. 2017-04-04

    Gameplay

    • Radius adjustments for several heroes "to better match their actual model size"

    Heroes Affected

  15. 2017-03-28
  16. 2017-03-14

    4

    Gameplay

    • Scaling based on elapsed time of abilites implemented for Li-Ming, Tyrande

    Play Mode

    UI/Hotkey

    • Major UI updates: On Fire effects return, party frames added to top bar, kill feed added to left side of screen

    Heroes Affected

    Reworks

  17. 2017-02-27

    Heroes Affected

  18. 2017-02-14

    Battleground

    • Minions will now leash at a shorter range

    Heroes Affected

    Reworks

  19. 2017-01-27

    Heroes Affected

  20. 2017-01-24

    Play Mode

    • Sandbox custom games added: Cursed Hollow map with "cheats menu" to configure settings like Game Speed, Damage Dealt/Taken, and Infinite Mana

    • Try Mode gets Complete Quests and Select Ally buttons

    UI/Hotkey

    • Ping more often: "Players may now ping up to 5 times over 4 seconds, rather than 3 times over 3 seconds"

    Heroes Affected

    Reworks

  21. 2017-01-06
  22. 2017-01-04

    Gameplay

    Play Mode

    • Tournament Draft added for Custom Games: "allows players to swap their Hero Picks at-will at the end of a draft"

    Battleground

    • Haunted Mines: "Attack Damage scaling for summoned Grave Golems" increased

    Heroes Affected

  23. 2016-12-20

    Play Mode

    Battleground

    • Haunted Mines: Grave Golem attack damage and stomp damage increased

    Heroes Affected

  24. 2016-12-14

    3

    Play Mode

    • Ranked: HL is now solo queue only; TL expanded to "2, 3, and 5-player parties"

    • TL: will use "First Come, First Serve (FCFS) during Draft Mode" for 2 and 3 player parties; additionally, 2 and 3 player parties must be "ranked within one league of one another"

    • Ranked Leagues: Silver and Gold "will now contain similar amounts of players"; Diamond will now have "about half the number of players than the previous season"

    • Leaver penalties added for Unranked Draft and TL: players with active penalties "can no longer queue for Unranked Draft or Team League games"

    • Brawl: Healing Fountains made Invulnerable for select Brawls (Blackheart's Revenge, Garden Arena, Punisher Arena, Temple Arena)

    UI/Hotkey

    • SHIFT+click a Hero or role "to add a link to that Hero or Role in the chat"; also works by typing Hero or role in square brackets (Ex: [Jaina])

    • Skip button added to MVP screen, and you can now press TAB to "view the in-game Score Screen for that match"

    Battleground

    • Reworked Haunted Mines has returned! Additional mine entrances, new Mercenaries, new layout to underground mines, and Grave Golems "switch lanes each time they are summoned"

    • Warhead Junction: Nuke damage reduced and Nukes now scale at flat rate

    Heroes Affected

    Reworks

  25. 2016-12-06
  26. 2016-11-15

    Gameplay

    • Changes to Stealth: Scouting Drone now reveals, but revealing does not affect talents that proc when leaving Stealth

    • Seasoned Marksman now uncapped and with increased attack speed activatable

    • Damage Mitigation and Vulnerable changes: damage buffs and debuffs stack additively, with caps of +75% damage reduction and +25% damage amplification

    Play Mode

    Battleground

    • Blinds now half duration on Dragon Knight, Garden Terror

    Heroes Affected

    Reworks

  27. 2016-11-10
  28. 2016-10-25

    Heroes Affected

  29. 2016-10-18

    Play Mode

    • Heroes Brawl mode added

    • Changes to XP bonuses for playing with friends; first win of the day XP and gold bonus added

    UI/Hotkey

    • "Hover the cursor over the VS icon found in the top-center of the screen to display the amount of XP earned by each team from various sources, including: Takedowns, Mercenaries, Structures, and more."

    • MVP screen gets Exit button, adjustments made to several Commendations

  30. 2016-10-12

    Battleground

    • Warhead Junction: Nuke inner damage reduced and Nuke damage boost pushed to later game

    Heroes Affected

  31. 2016-09-27

    Battleground

    • Braxis Holdout: reduced zerg early and mid game damage/scaling

    Heroes Affected

    Reworks

  32. 2016-09-13

    2

    Gameplay

    • Mount movement speed decreased from 40% to 30%

    • Regen globe despawn reduced from 8 to 6 seconds; Mercenary spawn times changed

    • Imposing Presence gets activatable function; Spell Shield now toggleable to control when you'd like to reduce ability damage

    • Relentless talent removed from most Heroes; Bribe talent removed from some Heroes, made Hero-specific for others

    Play Mode

    • Ranked changes to promotion and demotion matches; points in excess of division cap are stored until results of promo match, then applied

    • Quest changes for Draft modes: "Any Hero selected...will now count toward progression of any role or universe-specific Daily Quest"

    • HL Grandmaster players have been reduced from 500 to 200

    • Try Mode gets Boss camp, can now change enemy hero and/or game speed

    UI/Hotkey

    • MVP system added: "Five players will receive awards for their in-game performance and individual achievements" at end of each game

    Heroes Affected

    Reworks

  33. 2016-08-24

    Heroes Affected

  34. 2016-08-09

    Gameplay

    • Bug fixes for Mercenary body blocking issues

    Heroes Affected

  35. 2016-07-27

    Gameplay

    • Bug fixes for Hero body blocking issues

    Heroes Affected

  36. 2016-07-12

    Gameplay

    • Health sustain changes: regen globes grant more health/mana, longer cooldowns on healing wells

    • Minion Buffs: Lane minions "now deal an additional 50% damage to Structures"

    • Catapults will not acquire a new target after fixating until the target is destroyed or the Catapult is killed

    • Relentless talent more narrowly defined as only stuns, slows, and roots; Executioner bonus damage applied "to anything attacked after the effect is triggered"

    • Healing wells now displayed on mini-map as a '+' icon

    Play Mode

    • QM: Bonus XP for auto select when "system detects lengthy queue times for one or more Heroes"

    • Gameplay tips will now display on loading screens when entering a match

    • Rejoin is now optional for Training, Single Player Versus AI, and Custom Games

    Battleground

    • Garden Terrors now deal more damage to Structures

    Heroes Affected

    Reworks

  37. 2016-06-29

    Heroes Affected

  38. 2016-06-21
  39. 2016-06-14

    1

    Play Mode

    • HL switched to tiers instead of 50 Ranks: "There are seven League Tiers in total: Bronze, Silver, Gold, Platinum, Diamond, Master, and Grand Master"

    • Unranked Draft mode added: "There will be no party size restrictions in this new game mode"

    • MMR Seeding: first timers in HL Season 1 and Unranked Draft will seed from QM MMR; future HL seasons will seed from Unranked Draft MMR; Team League uses HL MMR to seed

    Heroes Affected

  40. 2016-06-02

    Heroes Affected

  41. 2016-05-17

    Gameplay

    • Stun, root, and polymorph duration nerfs for most heroes

    • Several generic level 1 talents changed to Quest Talents (Conjurer's, Regen, Seasoned); Quest talents hard-capped, but give completion bonus

    • Executioner talent reworked: "increases Basic Attack damage by 30% for 3 seconds after hitting a Stunned, Slowed, or Rooted target with a Basic Attack"

    • Battle Momentum has been made Hero-specific, and now only applies to Basic Ability cooldowns

    • "25% of a Healing Well’s maximum Health has been converted into a Shield. Shield Regeneration delay of 8 seconds"

    Play Mode

    • HL matchmaking update for "extremely high MMR's"

    Heroes Affected

    Reworks

  42. 2016-05-04

    Heroes Affected

  43. 2016-04-27
  44. 2016-04-19

    Play Mode

    • QM "matchmaking system will now account for each player's Hero level in order to better define match quality"

    UI/Hotkey

    • "Mute Player Pings button has been added to the in-game Score Screen (TAB)"

    • Hotkeys: "Hold Position Hotkey (Default: H) now also functions as a Hold Fire command" and "/Taunt and /Dance hotkey settings default to Numpad 1 and 2"

    Battleground

    • Towers of Doom: "Events in which three Altars spawn at once will now only occur twice per game, during the first and fifth Altar events"

    Heroes Affected

    • Baseline changes: Artanis gets 50% Zealot Charge baseline

    • Greymane's Incendiary Elixir talent turned into a Quest talent

    • Artanis, Greymane
  45. 2016-04-12

    Heroes Affected

  46. 2016-03-29

    Gameplay

    • Block: "Damage reduction increased from 50% to 75%"; Dampen Magic redesigned to reduce Ability Damage by 50% for 1 second

    Play Mode

    • Bans added to HL and TL

    • Ranked requirements updated: account level 30 no longer needed, need access to 14 heroes over level 5 to queue, free week heroes can now also be selected

    • Draft Lobby re-worked to show hero models, favorites bar

    UI/Hotkey

    • Death recaps added: "briefly summarize the cause of death, list the player's killer, and the source of damage that scored the killing blow."

    • Hotkeys update to set Quick Cast for Individual Abilities

    • "All generic Talents have received updated button art; All remaining Talents that modify the same Ability and coexist on the same Talent tier have received new color tints"

    Battleground

    • Garden Terror's Overgrowth no longer deals damage to Structures, Minions, or Mercenaries; Dragon Knight immune to Attack Speed slows from Forts and Keeps

    Heroes Affected

    Reworks

  47. 2016-03-16

    Heroes Affected

    • Rehgar can no longer self-cast Ancestral Healing

    • Nova, Rehgar, Xul
  48. 2016-03-09
  49. 2016-03-01

    UI/Hotkey

    • Alt+click abilities to indicate "remaining Ability cooldown durations", "current number of charges on Abilities", and "below 25% of their total Health or Mana"

    Heroes Affected

  50. 2016-02-17
  51. 2016-02-10

    Gameplay

    • "Dying will no longer cause the player's Healing Well cooldown to reset"

    Heroes Affected

  52. 2016-02-02

    Gameplay

    • Structure Buffs: structures now deal 50% bonus damage to Heroes, can no longer be made Vulnerable

    • Battleground-specific creatures are now universally defined as "Monsters," changes how they work with certain talents

    UI/Hotkey

    • Killstreak flames removed

    • Floating combat text reworked to be more visually apparent

    • Updates to talent icons for similar icons on same tier

    • Ping Spam Reduction: "Reduced the frequency at which players can issue pings before they become unable to issue additional pings for a period of time"

    Heroes Affected

    Reworks

  53. 2016-01-27

    Heroes Affected

  54. 2016-01-20

    Gameplay

    • Cleanse reworked: "Target ally now becomes Unstoppable for 1 second. Cannot be self-cast"

    General

    • First smaller balance update to be released

    Heroes Affected

  55. 2016-01-12

    General

    • Cho'gall Buddy Brawl has ended; Cho'gall now available for purchase from the in-game Shop

  56. 2015-12-15

    Play Mode

    • QM rule added to matchmaker "prevents teams that do not have a Warrior hero from being matched with teams that do have a Warrior"

    • Players in Custom Game lobbies can now create a clickable link and share it in chat channels

    UI/Hotkey

    • Loading Screens will now only display portrait borders that are relevant to each play mode

    • Party Indicator Icons have been added to indicate which players queued together

    Heroes Affected

  57. 2015-12-08

    Gameplay

    • Talent gating removed: "players will now have access to all Hero Talents regardless of their account levels"

    General

    • Recruit a Friend introduced: recruiter can get mount, recruitees can get two heroes free

    • Free-to-play weekly Hero Rotation has been expanded from 7 to 10 free Hero slots

  58. 2015-11-17

    Gameplay

    • Scaling changes: "A large portion of Heroes' total scaling amounts, which were previously gained over the course of a game, have been added to their base values."

    • "Respawn timers have been increased for levels 1 - 10"

    Play Mode

    • HL: 2-player parties will always select heroes simultaneously (for Cho'gall)

    General

    • Replays from this patch and later "will remain viewable after future patches are released"

    UI/Hotkey

    • UI Score-Screen: Takedowns replaced with Kills and Assists

    Battleground

    • Haunted Mines map removed from matchmaking queues

    Heroes Affected

  59. 2015-10-20

    Play Mode

    • HL: AFK and leaver penalties for failing to select hero before timer expires

    • Matchmaker max queue time increased from 360 to 600 seconds

    Heroes Affected

  60. 2015-10-06

    Play Mode

    • Try Mode updated with merc camps and toggles for level, talents, cooldowns and ally

    UI/Hotkey

    • Loading screens now show player names, portrait, and selected hero

    • Visual effects added when targeted by structures

    • End of game surveys added

    Battleground

    • Battlefield of Eternity: increased late-game scaling for immortals

    • Garden Terror's Overgrowth now disables enemy Core

    • Sky Temple: triple active Temple events will no longer occur

    • Infernal Shrines: Skeletal Defenders needed to summon Punisher increased from 30 to 40

    Heroes Affected

  61. 2015-09-08

    Play Mode

    General

    • "Players who are frequently reported for Abusive Chat will be given a Silence Penalty": first penalty is 24 hours, successive penalties double in duration

    Heroes Affected

  62. 2015-08-18

    Gameplay

    • Cleanse reworked: "No longer makes the target Unstoppable for 1 second. Now adds Relentless to the target for 2 seconds (50% shorter CC duration)"

    • Many other tweaks to generic talents, including Focused Attacks "only trigger when hitting Heroes"

    • "Clarify the rules for temporary Ability Power gains": dynamic updates for some, snapshots for others

    Play Mode

    • HL & TL: ranks reset (MMR not reset), and 20 placement matches needed to receive initial ranking

    • HL: "now limited to a maximum party size of four players"

    • TL: "ability to create a named team has been removed"

    General

    • Dynamic Bundles added for 3+ items bundled: "price will be automatically reduced if the player already owns one or more of the items"

    Battleground

    • Tomb of the Spider Queen: increased scaling for late-game Webweavers

    Heroes Affected

  63. 2015-06-30

    Gameplay

    • Tweaks to most generic talents, including Spell Shield "duration increased from 2 to 3 seconds"

    Heroes Affected

    Reworks

  64. 2015-06-02

    General

    • "Heroes of the Storm has officially launched!"

  65. 2015-05-12

    Gameplay

    • Generic talent updates, including Focused Attack "bonus to Basic Attack damage increased from 50% to 75%" and Follow Through "bonus to Basic Attack damage increased from 25% to 40%"

    Heroes Affected

    Reworks

  66. 2015-03-24

    Gameplay

    • Structure health changes: "Gate, Tower, Town Hall, and Wall Health reduced by approximately 10%"

    • Generic talent tweaks, including Healing Ward "duration increased from 10 to 15 seconds...heal amount reduced from 3% to 2% of max Health per second"

    Play Mode

    • "Initial implementation for Team League...has been added to the game"

    Heroes Affected

    Reworks

  67. 2015-02-10

    Gameplay

    • Generic level 20 talents added: Nexus Blades, Nexus Frenzy, Hardened Shield, Fury of the Storm; Rewind moved to 20

    Heroes Affected

    Reworks

  68. 2015-01-13

    Gameplay

    • Resurgence of the Storm talent removed from the game

    Play Mode

    • "Initial implementation for Hero League, the first Ranked Play mode in Heroes of the Storm, has been added to the game"

    General

    • Weekly sales of three items added to in-game Shop

    Heroes Affected

    Reworks

  69. 2014-12-02

    Gameplay

    • Many generic talent changes, including Rewind rework: "now refreshes all Basic Ability cooldowns rather than reducing them by 10 seconds"

    UI/Hotkey

    • "Line skillshots can no longer be self-cast using the Alt key"

    Heroes Affected

  70. 2014-10-07

    Gameplay

    • "The Core now regenerates Shields after it has not taken damage for 8 seconds, rather than 10 seconds"

    General

    • "Initial implementation for the Heroes of the Storm Replay System has been added."

    Battleground

    • Knight Mercenary updates: "The Healer Mercenary no longer heals other Mercenaries or Minions, and now casts a damaging Arcane Bolt on enemies instead"

    Heroes Affected

    Reworks

  71. 2014-09-10

    Gameplay

    • Seasoned Marksman: "No longer requires last hits to gain stacks"

    Battleground

    • "Health regeneration when Siege Giants are out of combat for 8 or more seconds has been removed"

    Heroes Affected

  72. 2014-07-23

    Gameplay

    • "Artifacts have been added to Heroes of the Storm"; One week later, Artifacts were removed on August 1

    • Many generic talents moved levels or removed, new generic talents added: Seasoned Marksman, Conjurer's Pursuit, Scouting Drone, Gathering Power

    Heroes Affected

  73. 2014-06-25

    Gameplay

    • Underdog Bonus added: "A team that is behind in levels - the 'underdog' - now earns bonus XP whenever an enemy hero is killed, while a team that is ahead in levels receives reduced XP for killing enemy heroes"

    Heroes Affected

    Reworks

  74. 2014-05-22

    Gameplay

    • "Mount speed has been increased from 20% to 40% and mounts no longer gain speed per level"

    • "The team level cap has been increased from 25 to 30"

    UI/Hotkey

    • "A Quick Cast option has been added and can be accessed in the Gameplay Options menu"

    Battleground

    • Cursed Hollow: "to reduce the snowballing on this Battleground the Curse no longer reduces building health by 50% when the Curse is active"

    Heroes Affected

  75. 2014-04-15

    General

    • "All Technical Alpha accounts have been reset"

    Heroes Affected

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