Level | Talent Name | Description | Cooldown |
---|---|---|---|
1 | Salvation | Increase the Shield amount Tyrael gains from Righteousness by 40% and heal Tyrael for 140 (+4% per level) Health if his Shield is destroyed. Does not increase the Shield amount gained by allies. | |
1 | Justice for All | Increase the Shield applied to allies by Righteousness to 80% of the Shield gained by Tyrael. | |
1 | Ardent Restoration | Dealing damage to a Hero heals Tyrael for 20 (+4% per level) Health over 5 seconds. Dealing damage resets this timer, and the heal amount stacks up to 10 times. Quest: Every Regeneration Globe gathered increases this heal amount by 1%. | |
4 | Stalwart Angel | Gain 25 Armor while El'druin's Might is active, and for 3 seconds after teleporting. | |
4 | Bound by Law | Heroes hit by El'druin's Might heal Tyrael for 3% of his maximum Health. Tyrael's Basic Attacks against enemies Slowed by El'druin's Might increase the Slow duration by 1 second, up to 4 seconds. | |
4 | Divine Vigor | If Smite hits an enemy, Tyrael's Basic Attacks within the next 4 seconds heal for 70% of the damage dealt. | |
7 | Reciprocate | When Tyrael's Shield from Righteousness expires or is destroyed, it deals 190 (+4% per level) damage to nearby enemies. | |
7 | Purge Evil | Each enemy Hero hit by Smite increases Tyrael's Basic Attack damage by 60% for 4 seconds. | |
7 | Swift Retribution | Smite grants 20% more Movement Speed and also grants 25% Attack Speed for 2 seconds. | |
10 | Judgment | After 0.75 seconds, charge an enemy Hero, dealing 150 (+4% per level) damage and Stunning them for 1.5 seconds. Nearby enemies are knocked away and take 75 (+4% per level) damage. | 70 |
10 | Sanctification | After 0.5 seconds create a field of holy energy that makes allied Heroes Invulnerable. Lasts 3 seconds. | 90 |
13 | Sword of Justice | Upon teleporting using El'druin's Might, El'druin swaps places with Tyrael, and El'druin's Might can be reactivated to teleport an additional time. | |
13 | Holy Ground | Create a ring for 3 seconds that blocks enemies from entering the area teleported to using El'druin's Might. | |
13 | Law and Order | Each enemy Hero hit by Smite reduces the cooldown of Righteousness by 1 second. Each allied Hero Shielded by Righteousness increases the damage of the next Smite by 35%. | |
16 | Horadric Reforging | Tyrael's Basic Attacks reduce the cooldown of El'druin's Might by 2 seconds. | |
16 | Burning Halo | Both Tyrael and El'druin deal 18 (+4% per level) damage per second to nearby enemies. Teleporting increases this damage from Tyrael by 150% for 2 seconds. | |
16 | Smite the Wicked | While El'druin's Might is active, and for 2 seconds after teleporting, Smite's cooldown recharges 125% faster. | |
20 | Angel of Justice | Increases the cast range of Judgment by 50%, and reduces the cooldown by 40 seconds. | |
20 | Holy Arena | Increase the duration of Sanctification by 1 second and increase the damage of allies inside by 25%. | |
20 | Seal of El'druin | Using a Basic Ability grants 50% Attack Speed for 3 seconds. | |
20 | Defense of the Angels | Activate to gain 50 Armor for 3 seconds. Each time Tyrael damages an enemy Hero with a Basic Attack or Basic Ability, increase the duration of this Armor bonus by 0.5 seconds. | 60 |
Shortcut | Ability Name | Description | Cooldown | Mana Cost |
---|---|---|---|---|
Q | El'druin's Might | Throw El'druin to the target area, dealing 110 (+4% per level) damage to nearby enemies and Slowing them by 25% for 2.5 seconds. It can be reactivated within 5 seconds to teleport Tyrael to El'druin and Slow nearby enemies again. | 12 | 45 |
W | Righteousness | Shields Tyrael for 336 (+4% per level) damage and nearby allied Heroes and Minions for 40% as much for 4 seconds. | 9 | 45 |
E | Smite | Rake target area for 150 (+4% per level) damage. Allies moving through the targeted area gain 25% increased Movement Speed for 2 seconds. | 6 | 45 |
R | Judgment | After 0.75 seconds, charge an enemy Hero, dealing 150 (+4% per level) damage and Stunning them for 1.5 seconds. Nearby enemies are knocked away and take 75 (+4% per level) damage. | 70 | 80 |
R | Sanctification | After 0.5 seconds create a field of holy energy that makes allied Heroes Invulnerable. Lasts 3 seconds. | 90 | 75 |
Archangel's Wrath | Upon dying, become Invulnerable and gain 20% Movement Speed for 4 seconds. Upon expiration, explode, dealing 450 (+4% per level) damage and reducing Tyrael's death timer by 10% per enemy Hero hit. Archangel's Wrath reduces nearby enemy Heroes' damage by 50% while active and for 3 seconds when it expires. |
Tyrael
Bug Fixes
- Bound by Law updated to heal Tyrael for its amount as a singular combined effect.
- Burning Halo now displays in the Death Recap.
- Fixed an issue that caused Law and Order to apply to Smites that are currently being cast.
- Salvation now displays in the Death Recap.
Hero Updates
- Difficulty updated from Medium to Hard.
Abilities
- Archangel's Wrath [Trait]
- Archangel's Wrath explosion will now reveal targets hit for 2 seconds.
Talents
- Level 16
- Burning Halo [Q]
- Burning Halo is now classed as a Passive talent.
- Burning Halo is now flagged as an El'Druin's Might Talent. Undocumented
- Horardric Reforging [Q]
- Horadric Reforging is now classed as a Passive talent.
- Horadric Reforging is now classed as an El'Druin's Might Talent. Undocumented
- Burning Halo [Q]
Bug Fixes
- Fixed an issue that caused Swift Retribution to not apply to channeled Basic Attacks.
- Fixed an issue that caused Basic Attacks to activate Bound By Law while Blinded or if the target is Evading.
- Fixed an issue that caused Burning Halo's damage aura to display as a critical when damage was not increased.
Bug Fixes
- Fixed an issue where Archangel Wrath applied damage reduction to non Heroes.
Bug Fixes
- Fixed an issue where Bound By Law would heal Tyrael for damaging non-Heroes Undocumented
- Fixed an issue where Tyrael would get death timer reduction for damaging non-Heroes with Archangel's Wrath Undocumented
Hero Updates
Abilities
- Archangel's Wrath [Trait]
- Duration increased from 3.5 to 4 seconds.
- Damage reduced from 550 to 450.
- Movement Speed increased by 20%.
- Additional functionality: Enemies within Archangel Wrath's radius deal 50% less damage. Enemies hit by Archangel's Wrath deal 50% less damage for 3 seconds.
Talents
- Level 1
- Justice for All [W]
- Shield bonus for allies increased from 75% to 80%.
- Ardent Restoration [Passive]
- Additional functionality: Quest: Every Regeneration Globe collected increases the heal-over-time effect by 1%.
- Justice for All [W]
- Level 4
- Stalwart Angel [Q]
- Armor duration increased from 2 to 3 seconds.
- Bound by Law [Q]
- No longer increases El'Druin's Might's Slow.
- Additional functionality: Every enemy Hero hit by El'Druin's Might heals Tyrael for 3% of his maximum Health.
- Divine Vigor [E]
- Basic Attack heal decreased from 75% to 70%.
- Stalwart Angel [Q]
- Level 7
- Reciprocate [W]
- Shield expiration damage increased from 170 to 190.
- Reciprocate [W]
- Level 10
- Sanctification [R2]
- Cooldown reduced from 100 to 90 seconds.
- Sanctification [R2]
- Level 16
- Horadric Reforging [Q]
- Cooldown per Basic Attack increased from 1.5 to 2 seconds.
- Horadric Reforging [Q]
Developer Comment: There are so many things that we want to do with Tyrael in the future but for the time being we wanted to add some more utility to his Trait while adding some fun additions to some other under-performing Talents.
Hero Updates
Talents
- Level 1
- Salvation [W]
- Shield amount bonus increased from 25% to 40%.
- Salvation [W]
- Level 4
- Divine Vigor [E]
- Healing increased from 60% to 75%.
- Divine Vigor [E]
- Level 7
- Purge Evil [E]
- Attack damage bonus increased from 55% to 60%.
- Purge Evil [E]
- Level 13
- Law and Order [Passive]
- Smite damage bonus increased from 25% to 35%.
- Law and Order [Passive]
Developer Comment: Tyrael's talents are in a decent spot, but there is generally one talent on each tier that players are gravitating towards a bit more than the others. These changes are targeted at one talent on each of those tiers to even them out more.
Bug Fixes
- The following damage effects no longer activate tower aggro: Undocumented
- Tyrael Burning Halo
Hero Updates
Talents
- Level 20
- Defense of the Angels [Active]
- Cooldown reduced from 120 to 60 seconds.
- Defense of the Angels [Active]
Developer Comment: Now the Defense of the Angels no longer has a cooldown reduction component, we're reducing its cooldown to be more in line with similar effects.
Bug Fixes
- Fixed an issue where Defense of the Angels could last longer than intended time.
Hero Updates
Abilities
- Archangel's Wrath [Trait]
- Additional functionality: Each enemy Hero hit reduces Tyrael's death timer by 10%.
Talents
- Level 1
- Ardent Restoration [Passive]
- Healing increased from 3.5 to 4 per stack.
- Ardent Restoration [Passive]
- Level 20
- Tyrael's Level 20 talents have been reordered to follow normal conventions.
- Defense of the Angels [Active]
- New functionality: Activate to gain 50 Armor for 3 seconds. Each time Tyrael damages an enemy Hero with a Basic Attack or Basic Ability, increase the duration of this Armor bonus by .5 seconds.
Developer Comment: It has been a longstanding request to make Tyrael's trait have some more oomph to it, so we're giving him a thematic change where he can reduce his death timer when hitting enemy Heroes. We don't expect this to be a huge winrate bump, but we do think it makes it feel a bit better to play as the Archangel of Justice.
Bug Fixes
- Adjusted the intensity of Tyrael's Holy Ground ability on low settings to be more visible
Hero Updates
Talents
- Level 1
- Ardent Restoration (Passive)
- Healing amount increased from 15 to 17.5
- Ardent Restoration (Passive)
- Level 4
- Divine Vigor (E)
- Healing increased from 50% to 60%
- Divine Vigor (E)
- Level 7
- Purge Evil (E)
- Bonus Damage increased from 45% to 55%
- Purge Evil (E)
Developer Comment: We're just making some simple buffs to Tyrael's underperforming talents. Nothing to see here, move along.
Design & Gameplay
Armor
- Now, just like Movement Speed modifiers, the game will apply only the highest (or lowest) amount of Armor to a Hero at any given time. We've adjusted ability/talent Armor values on a per Hero basis to account for this change:
- Tyrael
- Defense of the Angels (Active)
- Armor increased from 40 to 50
- Defense of the Angels (Active)
- Tyrael
Hero Updates
Stats
- Health increased from 2468 to 2517
- Health Regeneration increased from 5.14 to 5.24
Abilities
- Righteousness (W)
- Cooldown decreased from 10 to 9 seconds
- Mana cost reduced from 50 to 45
Hero Updates
Talents
- Level 1
- Ardent Restoration (Passive)
- Healing increased from 13.75 to 15 per stack.
- Ardent Restoration (Passive)
- Level 4
- Stalwart Angel (Q)
- Armor increased from 20 to 25.
- Armor duration reduced from 3 to 2 seconds.
- Stalwart Angel (Q)
- Level 7
- Purge Evil (E)
- Basic Attack damage bonus increased from 35% to 45%.
- Purge Evil (E)
- Level 16
- Burning Halo (Q)
- Damage increased from 15 to 18.
- Bonus damage after teleporting increased from 100% to 150%.
- Bonus damage duration reduced from 3 to 2 seconds.
- Smite the Wicked (E)
- Cooldown recharge rate increased from 100% to 125%.
- Cooldown recharge rate duration after teleporting reduced from 3 to 2 seconds.
- Burning Halo (Q)
Developer Comment: We’re making adjustments focused on the viability of some of Tyrael’s Talents. In particular, Sword of Justice was not picked very often, and was underperforming. We’re addressing this by taking a few Talents (Stalwart Angel, Burning Halo, and Smite the Wicked) and increasing their synergy with Sword of Justice by increasing the bonuses that Tyrael receives while El’druin is out, but reducing the bonuses for teleporting. This should enhance Sword of Justice’s playstyle, by allowing players to teleport into a fight, but still having an active El’druin’s.
Hero Updates
Talents
- Level 1
- Justice for All (W)
- Allied Shield bonus reduced from 100 to 75%
- Justice for All (W)
Bug Fixes
- Tyrael: The remaining duration on bonus Armor granted by the Stalwart Angel Talent after using El’Druin’s Might to teleport will now correctly appear in the Buff Bar.
Bug Fixes
- Tyrael: The Stalwart Angel Talent’s tooltip now displays the correct values for its duration and Armor bonus.
Hero Updates
Talents
- Level 1
- Salvation (W)
- Healing on shield destruction increased from 125 to 140
- Ardent Restoration (Passive)
- Healing increased from 12.5 to 13.75 per stack over 5 seconds
- Salvation (W)
- Level 4
- Stalwart Armor (Q)
- Armor reduced from 25 to 20
- Stalwart Armor (Q)
Bug Fixes
- Tyrael: Fixed an issue preventing Tyrael from gaining stacks of Ardent Restoration from the damage dealt by the Burning Halo talent.
Hero Updates
General
- Tyrael will now face the target of his Basic Attack after attacking. This is a visual change, and does not directly affect gameplay
- Passive Spell Armor has been removed
Stats
- Base Maximum Health increased from 2296 to 2468
- Health Regeneration increased from 4.78 to 5.14
Abilities
- El’druin’s Might (Q)
- Mana cost reduced from 50 to 45
- Righteousness (W)
- Mana cost reduced from 60 to 50
- Allied Shield amount changed from a flat value to 40% of the Tyrael-only Shield value.
- This is the same amount of Shields, but it makes it easier to understand new Talent interactions
- Smite (E)
- Can now be cast while moving
- Damage increased from 144 to 150
Talents
- Level 1
- Salvation (W)
- Moved from level 16
- New functionality:
- Increase Righteousness’ Tyrael-only Shield amount by 25%. If the Shield is destroyed, heal Tyrael for 125 Health.
- (New) Justice for All (W)
- Increases Righteousness’ allied shield value to 100% of the Tyrael-only Shield amount.
- (New) Ardent Restoration (Passive)
- Damaging an enemy Hero grants 2.5 Health per Second to Tyrael for 5 seconds. Stacks up to 10 times.
- Protection in Death (Trait)
- Removed
- Even in Death (Trait)
- Removed
- Regeneration Master (Passive)
- Removed
- Salvation (W)
- Level 4
- (New) Stalwart Angel (Q)
- Tyrael gains 25 Armor while El'druin's Might is out, and for 3 seconds after teleporting.
- (New) Bound by Law (Q)
- Increases El’druin’s Might’s slow amount from 25 to 35%. Tyrael’s Basic Attacks increase the duration of the slow by 1 second, up to 4 seconds.
- (New) Divine Vigor (Passive)
- Damaging an enemy with Smite causes Tyrael's Basic Attacks to heal him for 50% of their damage for 4 seconds.
- Vigorous Strike (Passive)
- Removed
- (New) Stalwart Angel (Q)
- Level 7
- Purge Evil (E)
- Moved from level 1
- New functionality:
- Every enemy Hero hit by Smite increases Tyrael's Basic Attack damage by 30% for 4 seconds
- Swift Retribution (E)
- Movement Speed bonus increased from 10 to 20%
- No longer increases the duration of Smite’s Movement Speed bonus
- Added functionality:
- Now also causes Smite’s friendly effect to increase Attack Speed by 25%
- Angel’s Grace (Q)
- Removed
- Zealotry (W)
- Removed
- Follow Through (Passive)
- Removed
- Purge Evil (E)
- Level 13
- Sword of Justice (Q)
- Moved from level 16
- New functionality:
- Can teleport with El'druin's Might twice, returning to Tyrael’s original position.
- Holy Ground (Q)
- Moved from level 16
- Duration reduced from 4 to 3 seconds
- (New) Law and Order (W)
- Reduce the cooldown of Righteousness by 1 second for each enemy Hero hit by Smite. Righteousness increases the damage of your next Smite by 25% for each ally affected.
- Burning Rage (Passive)
- Removed
- Angelic Absorption (W)
- Removed
- Angelic Might (E)
- Removed
- Sword of Justice (Q)
- Level 16
- (New) Burning Halo (Q)
- El'druin and Tyrael deal 15 damage per second to nearby enemies. This damage is increased by 100% for Tyrael for 3 seconds after teleporting to El’Druin.
- Horadric Reforging (Q)
- Moved from level 4
- New functionality:
- Basic Attacks reduce the cooldown of El'druin's Might by 1.5 seconds
- (New) Smite the Wicked (E)
- Smite’s cooldown recharges 100% faster while El'druin is out and for 3 seconds after teleporting to El’Druin
- Blood for Blood (Active)
- Removed
- Blade of Justice (Q) Undocumented
- Removed
- (New) Burning Halo (Q)
- Level 20
- (New) Defense of the Angels (Active)
- Activate to reduce all incoming damage by 40% for 5 seconds. Any time Tyrael or an ally shielded by Righteousness take damage, reduce the cooldown by 3 seconds. 120 second cooldown
- (New) Seal of El’druin (Passive)
- Every time Tyrael casts a Basic Ability, increase his Attack Speed by 50% for 3 seconds
- Nullification Shield (Active)
- Removed
- Nexus Blades (Passive)
- Removed
- (New) Defense of the Angels (Active)
Bug Fixes
- Tyrael & The Butcher: Fixed an issue that allowed Sanctification to go off despite Tyrael being stunned by Ruthless Onslaught.
Bug Fixes
- Anub'arak: An active Cocoon will no longer be destroyed if it is moved by Abilities that block pathing, such as Tyrael’s Holy Ground or Tassadar’s Force Wall.
Bug Fixes
- Tyrael: Fixed an issue that could cause Archangel’s Wrath to immediately explode on death, and prevent Tyrael from respawning.
Hero Updates
Stats
- +15 Spell Armor
- Base Maximum Health reduced from 2468 to 2296
- Health Regen reduced from 5.14 to 4.78
Abilities
- El'Druin's Might (Q)
- Will now clamp the cast to the maximum range of the Ability
- Righteousness (W)
- Personal Shield amount increased from 320 to 336
- Allied Shield amount increased from 128 to 135
- Judgment (R)
- Damage increased from 100 to 150
- Splash Damage increased from 50 to 75
Talents
- Level 4
- Amplified Healing (Passive)
- Removed
- Amplified Healing (Passive)
- Level 13
- Imposing Will (W)
- Removed
- Angelic Absorption (W)
- Heal amount increased from 52 to 60
- Imposing Will (W)
- Level 20
- Hardened Shield (Active)
- Removed
- New Talent: Nullification Shield (Active)
- Activate to gain 60 Spell Armor for 5 seconds.
- Hardened Shield (Active)
Bug Fixes
- Valla: Killing enemy Heroes who have post-death states, like Tyrael and Leoric, after learning Death Dealer will now correctly refresh Vault’s cooldown.
Bug Fixes
- Battlefield of Eternity: Tyrael’s Holy Ground and Zagara’s Devouring Maw can no longer be used to displace the opposing Immortal while the Immortals are fighting.
Hero Updates
Abilities
- Sanctification (R)
- Cooldown increased from 80 to 100 seconds
Developer Comments: Tyrael’s Sanctification has been a dominating force in professional play for a long time. While we like the huge playmaking aspect that it provides, it currently has a shorter cooldown than many other Heroics that it can negate. This cooldown increase puts it on par with other Heroics that have a similar impact on the outcome of a teamfight.
Bug Fixes
- Tyrael: Fixed an issue that could cause Tyrael’s Sanctification ability to fail if Zarya cast Expulsion Zone at the same location.
Bug Fixes
- Damage Reduction: When two damage reduction effects, such as Resistant (25%) and Hardened Shield (75%), are simultaneously applied to a Hero, the larger effect will no longer be overridden by the lesser effect.
Bug Fixes
- Fixed an issue that could cause Tyrael, Uther, and Gall players to incorrectly receive AFK Warnings due to the combination of their post-death effects and lengthy death timers at later levels.
Hero Updates
Abilities
- El'druin's Might (Q)
- Cooldown increased from 11 to 12 seconds
- Judgment (R)
- Cooldown reduced from 80 to 70 seconds
- Sanctification (R)
- Cooldown increased from 70 to 80 seconds
Talents
- Level 4
- Horadric Reforging (Q)
- Cooldown reduction increased from 3 to 5 seconds
- Horadric Reforging (Q)
- Level 7
- Reciprocate (W)
- Damage reduced from 200 to 170
- Angel’s Grace (Q)
- Movement Speed increased from 30 to 40%
- Searing Attacks (Active)
- Removed
- Follow Through (Passive)
- Added
- Reciprocate (W)
- Level 13
- Imposing Will (W)
- Fixed bug that was causing the Movement Speed slow to inconsistently stack with all other Movement Speed slows
- Angelic Absorption (W)
- Increased healing amount from 156 over 3 seconds to 208 over 4 seconds
- Imposing Will (W)
- Level 16
- Salvation (W)
- Increased bonus Shields from 35 to 45% per affected ally
- Salvation (W)
Developer Comments: Tyrael has been trending upward since he last received a Talent update, and has reached a point where we’re ready to do a few nerfs to our Archangel of Justice. The major target points are a few of the over performing Talents, as well as some slight adjustments to a few of his cooldowns. Coupled with these nerfs, we’re also buffing a few of the lesser picked Talents so that he has more compelling options at every tier.
Bug Fixes
- Tyrael: It is no longer possible to deal damage with Basic Abilities while in Archangel's Wrath after choosing the Even in Death talent.
Hero Updates
Abilities
- Archangel’s Wrath (Trait)
- Increased damage from 456 to 550
- El’Druin’s Might (Q)
- Cooldown reduced from 12 to 11 seconds
- Righteousness (W)
- Cooldown reduced from 12 to 10 seconds
- Self-Shield amount increased from 319 to 320
- Smite (E)
- Cooldown reduced from 7 to 6 seconds
Talents
- Level 1
- Protection in Death (Trait)
- Increased the Shield duration from 5 to 10 seconds
- Horadric Reforging (Q)
- Moved to level 4
- Purge Evil (E)
- Damage increased from 25% to 30%
- Protection in Death (Trait)
- Level 4
- Even in Death (Trait)
- Now also increases the damage of Archangel’s Wrath by 25% in addition to its current functionality
- Moved to level 1
- Retribution (E)
- New functionality
- Increases the Movement Speed bonus of Smite from 25% to 35%, and increase the duration from 2 to 3 seconds
- Name changed to: Swift Retribution
- New functionality
- Even in Death (Trait)
- Level 7
- Angelic Momentum (Passive)
- Removed
- Angel’s Grace (Q)
- Increased Movement Speed bonus from 25% to 30%.
- Reciprocate (W)
- Increased damage from 151 to 200
- Zealotry (W)
- Also reduces Righteousness’ cooldown by 2 seconds in addition to its current functionality
- Bonus duration reduced from 100% to 50%
- Angelic Momentum (Passive)
- Level 13
- Angelic Might (E)
- This bonus now only applies when hitting Heroes with Smite
- Increased damage bonus from 25% to 80%
- Angelic Absorption (W)
- Increased heal amount from 46 to 52
- Angelic Might (E)
- Level 16
- Blade of Justice (Q)
- Instead of increasing Basic Attack damage, now increases Attack Speed by 50% for 5 seconds
- Salvation (W)
- Increased Shield value from 25% to 35% for each ally Hero shielded
- Blade of Justice (Q)
- Level 20
- Angel of Justice (R)
- Increased cooldown reduction from 30 to 40 seconds
- Angel of Justice (R)
Developer Comments: Tyrael’s Talents have been stagnant for some time, and we saw an opportunity to spruce them up. We’ve added some power to his lesser-used Talents, and given him some new ways to bring more utility to his team. While we understand that many players will miss Angelic Momentum, we felt that it was best to remove it from Tyrael in order to have more design space to add other Talents that manipulate the cooldowns and durations of his abilities.
Bug Fixes
- Nova: Triple Tap’s visual effects will no longer persist during an enemy Hero’s post-death effect, such as Tyrael’s Archangel’s Wrath.
- Nova: Will no longer receive an Invulnerability overlay on-screen if a Holo Decoy is affected by Tyrael’s Sanctification, but Nova herself is outside its area of effect.
- Tyrael: Casting Judgement on an enemy just as the target is killed will no longer teleport Tyrael to the enemy safe zone.
- Tyrael: The duration bar for El’Druin’s Might can no longer display during Archangel’s Wrath.
- Valla: Using Rain of Vengeance to score a killing blow on Tyrael or Uther will no longer cause an extraordinarily long respawn timer to appear while in Eternal Devotion or Archangel’s Wrath form.
Hero Updates
Basic Abilities
- El'Druin's Might (Q)
- Mana cost reduced from 55 to 50
- Righteousness (W)
- Mana cost reduced from 65 to 60
- Smite (E)
- Mana cost reduced from 50 to 45
- Judgment (R)
- Mana cost reduced from 100 to 80
Bug Fixes
- Tyrael: Fixed a bug that caused Archangel’s Wrath to explode immediately in specific situations.
Talents
Battle Momentum
- Battle Momentum has been made Hero-specific, and now only applies to Basic Ability cooldowns.
- Diablo
- Diabolical Momentum
- Basic Attacks now reduce Basic Ability cooldowns by 0.75 seconds instead of 0.5.
- No longer reduces Heroic Ability cooldowns.
- Diabolical Momentum
- Johanna
- Blessed Momentum
- No longer reduces Heroic Ability cooldowns.
- Blessed Momentum
- Kerrigan
- Bladed Momentum
- Basic Attacks now reduce Basic Ability cooldowns by 0.75 seconds instead of 0.5.
- No longer reduces Heroic Ability cooldowns.
- Bladed Momentum
- Tyrael
- Angelic Momentum
- Basic Attacks now reduce Basic Ability cooldowns by 0.75 seconds instead of 0.5.
- No longer reduces Heroic Ability cooldowns.
- Angelic Momentum
- Tyrande
- Lunar Momentum
- Basic Attacks now reduce Basic Ability cooldowns by 0.6 seconds instead of 0.5.
- No longer reduces Heroic Ability cooldowns.
- Lunar Momentum
- Zagara
- Swarm Momentum
- Basic Attacks now reduce Basic Ability cooldowns by 0.75 seconds instead of 0.5.
- No longer reduces Heroic Ability or Trait cooldowns.
- Swarm Momentum
Developer Comments: Our intention for Battle Momentum was to create more active gameplay by using your Basic Abilities more often, but we found that a lot of this Talent’s power lied in its ability to reduce your Heroic cooldowns. We wanted to increase the cooldown reduction granted by the Talent, but didn’t want Heroic Ability cooldowns to drop to absurdly low levels. By making it only reduce the cooldowns of Basic Abilities (Q, W, E), it allowed us to increase this cooldown reduction without making it overpowered. We’ve also made Battle Momentum Hero-specific, so that we can tune each one without affecting all the rest, since Attack Speed, melee versus range, and the nature of your Basic Abilities can all drastically change what is balanced.
Regeneration Master
- A reward has been added to this Questing Talent.
- Quest: Regeneration Globes now grant 1.0 Health per second, stacking up to 30
- Reward: Upon gathering 30 Globes, also increases Health by 500
Developer Comments: We’ve added a completion point to this Talent. Upon completing its quest, players will be provided with some additional power. This allows us to offer spikes of power in-between Talent levels, or even for a single player on a team. Now, simply picking the Talent and only partially completing it is worse, but finishing the quest will return a larger reward. Choosing the right Talents on the right Battleground or with the right team composition has always been an important goal for us, and this change pushes this Talent to closer align with that goal.
Hero Updates
- Health increased from 2373 (+4% per level) to 2468 (+4% per level).
- Health Regeneration increased from approximately 4.95 (+4% per level) to 5.14 (+4% per level).
Bug Fixes
- Angelic Flash will no longer allow Tyrael to teleport out of Root effects.
- Casting Teleport just as Tyrael’s Judgment is about to hit Li-Ming will no longer cause her to slide a long distance.
- Tyrael’s Status bar will no longer persist on-screen during Archangel’s Wrath if he is killed by Zagara’s Devouring Maw.
Talents
Vampiric Strike
- Has been renamed to Vigorous Strikes
Bug Fixes
- Regeneration Globes will now properly grant healing and Regeneration Master stacks when collected as a Shield expires.
Design & Gameplay
Vehicles and Regeneration Globe Interaction
- Regeneration Globes will no longer heal Dragon Knights and Garden Terrors.
- Instead, Regeneration Globe effects will now be applied directly to the Hero inside the Dragon Knight or Garden Terror.
- Players within a Dragon Knight or Garden Terror can now also accumulate stacks for Talents such as Seasoned Marksman, Gathering Power, Regeneration Master, etc.
Bug Fixes
- The Battle Momentum Talent will now properly reduce Tyrael's Sanctification cooldown.
Hero Updates
Developer Comments: Overall, our goal was to make Sanctification a viable Heroic for players. We increased its effectiveness and fixed a few bugs to make the ability more consistent. With the changes, Sanctification can become extremely powerful at countering Wombos or Hard Engage teams, making it an enticing choice over Judgement in certain situations.
- El’Druin’s Might (Q)
- After throwing El’Druin, a timer bar will now display on screen to indicate how much time remains before El’Druin’s Might expires
- New Talent (Level 1): Horadric Reforging
- Reduces the cooldown for El’Druin’s Might by 3 seconds if it hits an enemy
- Sanctification (R)
- No longer requires Tyrael to channel the Ability. All Heroes, including Tyrael, will be invulnerable while within Sanctification’s area of effect
- Now has a 0.5 second cast time
- Cooldown increased from 50 to 70 seconds
- Area of effect radius reduced by approximately 53%
- Judgment (R)
- Casting time increased from 0.5 to 0.75 seconds
- Judgment’s target is now briefly revealed upon casting
- New art has been added that will better notify the target of an incoming Judgment
- The distance that an enemy targeted by Judgment must travel beyond the Ability’s maximum cast range in order to interrupt it has been increased by 66%
Bug Fixes
- Casting Abathur’s Ultimate Evolution on Tyrael just as Tyrael is killed will now properly place Ultimate Evolution on a reduced cooldown.
- Fixed an issue that could occasionally cause Tyrael's Judgment to fail to cast properly on the intended target.
- Heroes that are struck by Tyrael’s Judgment and another knockback effect, such as The Butcher’s Ruthless Onslaught, in rapid succession will no longer be pushed farther than intended.
- Tyrael will no longer fly to the enemy Hall of Storms if his Judgment target is killed before the Ability completes.
- Tyrael's Judgment will no longer affect Heroes inside Zagara's Devouring Maw.
Bug Fixes
- Allies will no longer continue to receive Invulnerability if Tyrael is stunned while using Sanctification or the Ability is otherwise interrupted.
Talents
Blood for Blood
- No longer slows the target
- Damage decreased from 15% to 10% of the target’s maximum Health
- Heal amount increased from 100% to 200% of damage dealt
New Talent: Vampiric Strike
- This is a new version of Vampiric Assault
- Basic Attacks heal for 25% of the damage dealt to the primary target
- Vampiric Assault has not been changed
Regeneration Master
- Initial +4.0 Health Regeneration removed
- Each Health Globe now grants +1.5 Health Regeneration
Hero Updates
- Vampiric Assault (Talent) removed
- Vampiric Strike (Talent) added at Level 4
- Judgment (R)
- Can no longer be cast on non-Heroic targets
Talents
Blood for Blood
- This Talent has received a visual update. It should now be much easier to identify both the target and caster of Blood for Blood.
Talents
Regeneration Master
- Now grants 4 Health regeneration upon learning the Talent
New Level 20 Talents
Hardened Shield
- Activate to reduce all incoming damage by 75% for 4 seconds; 60 second cooldown
- Found on the following Heroes:
- Anub’arak, Arthas, Chen, Gazlowe, Muradin, Sonya, Stitches, Tyrael
Nexus Blades
- Provides 20% increased Attack Damage, and Basic Attacks slow enemies by 20% for 1 second
- Found on the following Heroes:
- Illidan, Kerrigan, Sonya, Thrall, Tyrael, Zeratul
Hero Updates
- Cast Aside (Talent) removed
- Righteousness (W)
- Angelic Absorption (Talent)
- Moved from Level 4 to Level 13
- Healing increased from 10 (+2 per level) to 20 (+4 per level) each second for 3 seconds
- Angelic Absorption (Talent)
- Smite (E)
- Purge Evil (Talent)
- Damage bonus decreased from 30% to 25%
- Purge Evil (Talent)
Talents
Resurgence of the Storm
- This Talent has been removed from the game.
Bug Fixes
- If Tyrael’s Judgment is cancelled prior to reaching the target, he will now continue to fly toward the target’s previous location rather than drop into unpathable terrain.
- The Burning Rage Talent no longer deals double damage to towers affected by the Raven Lord’s Curse on the Cursed Hollow Battleground.
Talents
Resurgence of the Storm
- Cooldown increased from 120 to 180 seconds
Searing Attacks
- While active, Basic Attacks will now display “Crit!” floating text on impact
Hero Updates
- Judgment (R)
- Damage reduced from 125 (+10 per level) to 60 (+8 per level)
Bug Fixes
- Kerrigan can no longer become invulnerable for the duration of her Assimilation Shield buff after landing the killing blow on an enemy Tyrael or Uther.
Hero Updates
- El’Druin’s Might (Q)
- Horadric Reforging (Talent)
- Damage Bonus increased from 25% to 30%
- Blade of Justice (Talent)
- Damage bonus on the next 3 Basic Attacks decreased from 100% to 75%
- Horadric Reforging (Talent)
- Smite (E)
- Purge Evil (Talent)
- Damage bonus reduced from 50% to 30% versus Heroes
- Purge Evil (Talent)
- Judgment (R)
- Stun duration reduced from 2 to 1.5 seconds
Talents
With the addition of Artifacts, the following generic Talents have been removed:
- Minion Killer
- Path of the Assassin
- Path of the Warrior
- Path of the Wizard
Hero Updates
- El’Druin’s Might (Q)
- Damage previously caused by teleporting to, and/or the expiration of the sword has been removed.
- Initial damage increased from 35 to 60
- Damage gained per level increased from 7 to 9
- Smite (E)
- Initial damage increased from 50 to 75
- Damage gained per level increased from 10 to 12
Bug Fixes
- Tyrael will no longer follow his target to the opposing Altar when Judgment is cast just as the Hero is killed or finishes channeling Hearthstone.
- Tyrael’s Righteousness ability can no longer apply its graphic effects on Raynor's Hyperion.
Talents
Regeneration Master
- Health regeneration increased from 3 to 4 per stack
Searing Attacks
- Mana cost reduced from 20 to 15 per Basic Attack.
Hero Updates
- Archangel’s Wrath (Trait)
- Movement Speed is no longer slowed during the Archangel’s Wrath death effect
- Tyrael’s Death Timer is no longer reduced for each Hero hit by Archangel’s Wrath
Bug Fixes
- Li Li’s Healing Brew will no longer target or heal Tyrael in his Archangel’s Wrath form.
- Li Li's Jug of 1,000 Cups Heroic Ability will no longer target or heal Tyrael in his Archangel’s Wrath form.
- Tyrael will no longer become visually stuck at an elevated height after using Judgement on a mid-air target that was punted by the Dragon Knight.
- Tyrael’s El’Druin’s Might ability no longer creates Scrap for Gazlowe when it expires.
- Tyrael's Judgement Heroic Ability is now interrupted appropriately by Zeratul's Void Prison.
Talents
Path of the Warrior
- Health gained per level increased from 25 to 35.
Hero Updates
- Archangel’s Wrath (Trait)
- Now also reduces Tyrael’s death timer by 20% for each enemy hero hit by the explosion
- Supporting Talents have been reworked.
- New Talent (Level 1): Protection in Death
- When Archangel’s Wrath explodes, Tyrael also grants nearby allies a shield that absorbs up to 50% of their max health in damage.
- New Talent (Level 4): Even in Death
- Tyrael can now cast his non-heroic abilities while Archangel’s Wrath is active (they do not deal damage.)
- El’Druin’s Might
- New Talent (Level 16): Blade of Justice
- Tyrael’s next 3 basic attacks after teleporting to his sword deal 100% more damage.
- New Talent (Level 16): Blade of Justice
- Righteousness
- This ability has been reworked.
- Now shields Tyrael and all nearby allies temporarily for a portion of the shield amount
- New Talent (Level 4): Angelic Absorption
- Tyrael gains temporary Health regeneration when attacked while the shield is active.
- New Talent (Level 7): Reciprocate
- The shield now also explodes on expiration, dealing damage to nearby enemies.
- New Talent (Level 16): Salvation
- The shield amount received by Tyrael is increased by 25% for each allied hero that also receives the shield.
- New Talent (Level 7): Zealotry
- Increases the shield’s duration by 100%
- Hand of Sacrifice (E) and its supporting Talents has been removed.
- Replaced by: Smite (E)
- Deals damage in an arc, leaving behind an area which temporarily increases movement speed for allies who pass through it
- New Talent (Level 1): Purge Evil
- Smite damage dealt to Heroes is increased by 50%
- New Talent (Level 4): Retribution
- Cooldown reduced by 0.5 seconds for each target hit by Smite
- New Talent (Level 13): Angelic Might
- The damage of Tyrael’s next basic attack is increased by 25% for each target hit by Smite. Stacks up to 10 times.
- New Talent (Level 13): Cast Aside
- Enemies damaged by Smite are pushed outside the target area.
- Replaced by: Smite (E)
Bug Fixes
- Searing Attacks no longer drains mana for each target hit by attacks that cleave.
Hero Updates
- Righteousness
- Shield amount decreased from 250 (+25 per level) to 200 (+25 per level).
- Explosion damage increased from 75 (+9 per level) to 90 (+12 per level).
- Righteousness explosion radius increased from 2 to 3.
- Judgment cooldown reduced from 100 to 80 seconds.
Bug Fixes
- The Blood for Blood Talent can no longer target summoned Grave Golems on the Haunted Mines.