Level Talent Name Description Cooldown
1 Detachable Box Magazine Quest: Stack 5 Doses on an enemy Hero. Reward: After reaching maximum Dosage 12 times, unlock the Active Reload Ability, which can be activated to instantly gain 3 charges of Healing Dart.
1 Grenade Calibration Quest: Hit enemy Heroes with Biotic Grenade. Reward: After hitting 10 Heroes, Biotic Grenade does 75% more damage per allied and enemy Hero hit. Reward: After hitting 20 Heroes, Biotic Grenade's duration on allies is increased from 4 seconds to 12 seconds, its healing radius is increased by 100%, and its healing amplification applies to all sources.
1 Piercing Darts Quest: Hit Heroes with Sleep Dart. Reward: After hitting 10 Heroes, Sleep Dart now hits 2 Heroes and its range is increased by 25%. Reward: After hitting 20 Heroes, Healing Dart now hits 2 Heroes and its range is increased by 25%.
4 Aim Down Sights Shrike can be activated to increase vision radius by 100% and Basic Attack range by 2 but reduce Movement Speed by 20%. Lasts until canceled. 3
4 Air Strike Activate to use Biotic Grenade with a 275% increased range, but Grenades thrown this way take 3 seconds to land. Passive: Reduce Biotic Grenade cooldown by 4 seconds. 12
4 Overdose Hitting enemy Heroes with Sleep Dart applies 3 Doses.
7 Debilitating Dart Activate to fire a dart which Slows the Movement Speed and reduces the damage dealt by the first enemy Hero it hits by 50% for 3 seconds. 20
7 Mind-Numbing Agent Every Dose a Hero has reduces their Spell Power by 10%.
7 Temporary Blindness After Sleep Dart's effects wear off, targets are Blinded for 2 seconds.
10 Eye of Horus Assume a sniping position, gaining the ability to fire up to 6 specialized rounds with unlimited range. Rounds hit the first allied or enemy Hero or enemy Structure in their path. Allies are healed for 285 (+4% per level) and enemies are damaged for 166 (+4% per level). Deals 50% less damage to Structures. Ana is unable to move while Eye of Horus is active. 45
10 Nano Boost Instantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster. Cannot be used on Ana. 70
13 Purifying Darts Healing Dart removes Roots and Slows from the target, and heals for 20% more when doing so.
13 Smelling Salts Healing Dart removes Stuns from the target, and grants them 50 Armor for 2 seconds when doing so.
13 Speed Serum Healing Dart grants 25% Movement Speed to affected Heroes for 2 seconds.
16 Concentrated Doses Increase Healing Dart's healing by 10% for each Dose active on enemy Heroes.
16 Contact Healing Biotic Grenade heals for 30% more per allied and enemy Hero hit.
16 Sharpshooter Healing Dart's healing is increased by 5% if it heals a Hero, up to 50%. This bonus is reset if Healing Dart fails to hit a Hero.
20 Ballistic Advantage Eye of Horus rounds explode upon impacting a Hero, healing nearby allies for 300 (+4% per level) and dealing 150 (+4% per level) damage to nearby enemy Heroes.
20 Custom Optics Increase the Aim Down Sights Basic Attack range bonus from 2 to 4.
20 Dynamic Shooting Basic Attacks increase Attack Speed by 10% for 4 seconds, up to 100%.
20 Nano Infusion Allies affected by Nano Boost heal for 50% of Spell Damage dealt.
20 Somnolent Doses Upon stacking 5 Doses, Heroes are put to Sleep for 2 seconds.
Shortcut Ability Name Description Cooldown Mana Cost
Q Healing Dart Fire a dart which heals the first allied Hero hit for 215 (+4% per level) Health. Does not affect full Health Heroes. 2 10
W Biotic Grenade Toss a Grenade at the target area. Allied Heroes hit are healed for 166 (+4% per level) Health and receive 25% increased healing from Ana for 4 seconds. Enemies hit take 60 (+4% per level) damage and receive 100% less healing for 2 seconds. 16 50
E Sleep Dart Fire a dart that puts the first enemy Hero hit to Sleep, Stunning them for 3 seconds. Sleep's effects end instantly if the target takes damage after the first 0.5 seconds. Cannot be used on Vehicles. 14 50
R Eye of Horus Assume a sniping position, gaining the ability to fire up to 6 specialized rounds with unlimited range. Rounds hit the first allied or enemy Hero or enemy Structure in their path. Allies are healed for 285 (+4% per level) and enemies are damaged for 166 (+4% per level). Deals 50% less damage to Structures. Ana is unable to move while Eye of Horus is active. 45 45
R Nano Boost Instantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster. Cannot be used on Ana. 70 60
None Shrike Basic Attacks apply a Dose to enemies, dealing an additional 40 (+4% per level) damage over 5 seconds, and stacking up to 5 times. Every 0.5 seconds, Ana is healed for 50% of the damage dealt by Shrike.

Ana

2018-10-31 Balance Update

Bug Fixes

  • Ana: Fixed an issue that caused Ana's Level 13 Healing Dart talents to fail to apply to Heroes that were at full health.

2018-10-16 Patch Notes

Hero Updates

Abilities

  • Healing Dart (Q)
    • Healing Dart will now pierce targets at full Health.

Bug Fixes

  • Ana: Fixed an issue where Ana's Shrike healing was not accurately reflecting her damage done (via Spell Power or her target's Armor).

2018-09-25 Patch Notes

Bug Fixes

  • Ana: Fixed an issue that allowed Ana to used Eye of Horus shots between mine levels on Haunted Mines.

2018-09-04 Patch Notes

Bug Fixes

  • Ana: Ana's abilities amplified by Nano Boost's Spell Power buff now display critical effects.

2018-06-27 Balance Update

Hero Updates

Abilities

  • Shrike (Trait)
    • Now also applies Doses to Structures.

2018-05-09 Balance Update

Hero Updates

Abilities

  • Shrike (Trait)
    • Now Heals Ana for Dose damage dealt to all enemies, rather than only the damage dealt to Heroes.
  • Healing Dart (Q)
    • Mana cost reduced from 15 to 10.
  • Nano Boost (R)
    • Cooldown increased from 60 to 70 seconds.

Talents

  • Level 1
    • Detachable Box Magazine (Passive)
      • First reward removed
      • Second reward requirements reduced from 15 to 12 maximum Dosage stacks.
  • Level 7
    • Debilitating Dart (Active)
      • Reduced damage duration decreased from 4 to 3 seconds.
      • Additional functionality:
        • Also Slows the target by 50%.

Developer Comment: While Ana is showing a positive win rate, we're still not seeing her picked up in the solo-Support position as often as we'd like. These changes should allow her to stick around longer in fights and limit wear and tear on your Hearthstone hotkey.


2018-04-24 Patch Notes

Bug Fixes

  • Ana: Nano Boost’s duration bar now appears next to, rather than replaces, any existing Ability duration bars for the targeted Ally, like Sonya’s Whirlwind.

2018-04-11 Balance Update

Bug Fixes

  • Ana: After learning Grenade Calibration, Biotic Grenade’s floating combat text now displays the correct amount of Healing received with each tick.

2018-03-06 Patch Notes

Hero Updates

Abilities

  • Shrike (Trait)
    • Added functionality:
      • Ana Heals for 50% of Shrike damage dealt to Heroes
  • Healing Dart (Q)
    • Healing reduced from 237 to 215
  • Biotic Grenade (W) Undocumented
    • Range reduced from 15 to 12
    • Adjusted functionality:
      • Amplified Healing now only affects Ana’s Healing output
      • Amplified Healing duration increased from 3 to 4 seconds
  • Nano Boost (R)
    • Cooldown increased from 50 to 60 seconds
    • Mana cost increased from 40 to 60
  • Eye of Horus (R)
    • Self-cancelling no longer places the Ability on a 10 second cooldown
    • Cooldown reduced from 60 to 45 seconds
    • Mana cost reduced from 75 to 45
    • Number of shots reduced from 8 to 6

Talents

  • Level 1
    • Grenade Calibration (W)
      • Add base functionality
      • The amplified healing effect of Biotic Grenade now works on all healing
    • Piercing Darts (E)
      • 1st quest unlock
        • Range increase from 50 to 25%
      • 2nd quest unlock
        • Range increase from 50 to 25%
    • Detachable Box Magazine (Passive)
      • 1st quest unlock
        • New functionality
          • The self-healing for Shrike now also applies to non-Heroes
  • Level 4
    • Aim Down Sights (Trait)
      • Shrike activation cooldown reduced from 10 to 3 seconds
    • Air Strike (W) Undocumented
      • Range increased from 200% to 275%
      • Airborne duration reduced from 4 to 3 seconds
  • Level 7
    • Debilitating Dart (Active)
      • Cooldown reduced from 45 to 20 seconds
    • Mind-Numbing Agent (Trait)
      • Spell Power reduction per Shrike stack decreased from 15% to 10%

Developer Comment: While Ana’s current win-rate is sitting above most other Healers, and North of 50%, we have made some changes to make her feel more meaningful in solo-Support compositions. Along with the addition to self- sustain through Shrike, we also took the opportunity to do some Talent balancing as well. While there are no major outliers in terms of win-rate, she definitely has some Talents that are overshadowing others in terms of pick- rates. We have tried to address the majority of these to hopefully open up some new strategic choices for Ana players. We really enjoyed the changes internally, and we’re excited to see what players can do with them.

Bug Fixes

  • Ana: Debilitating Dart activation is no longer audible when the player camera is far from Ana’s location.

2018-02-06 Patch Notes

Bug Fixes

  • Ana: Shrike Doses after the first will now correctly deal bonus damage when Ana is affected by increased Spell Power.

2017-11-29 Balance Update

Hero Updates

Stats

  • Base Maximum Health reduced from 1682 to 1598
  • Health Regen reduced from 3.5 to 3.32
  • Basic Attack Damage reduced from 33 to 30

Abilities

  • Healing Dart (Q)
    • Heal amount reduced from 255 to 237
  • Biotic Grenade (W) Undocumented
    • Heal amount reduced from 175 to 166
    • Damage reduced from 60 to 57
      • Damage was not reduced; grenade damage remains 60
  • Eye of Horus (R)
    • Heal amount reduced from 300 to 285
    • Damage amount reduced from 175 to 166

2017-11-14 Patch Notes

Bug Fixes

  • Ana: A targeting indicator will now correctly appear when using Healing Dart charges granted by Active Reload.
  • Ana: AI Ana will no longer attempt to Heal allied Garden Terrors, Dragon Knights, or Triglav Protectors.

2017-10-11 Balance Update

Hero Updates

Stats

  • Basic Attack Damage increased from 30 to 33

Talents

  • Level 4
    • Overdose (Passive)
      • Adjusted functionality:
        • No longer applies to Biotic Grenade
        • Sleep Dart now applies 3 Doses to targets hit

Developer Comment: Ana has had an incredibly successful launch into the Nexus, and seems to be falling into a great place balance-wise. We are still light on high-level data for her, so our changes this patch are very light. We realize that she has some synergy concerns and wanted to get a small jump on the largest catalyst to those – Overdose. While playing her internally before launch, we knew she had the potential to single-handedly shift the meta, not to mention increase the amount of double-support we see. Rest assured that we are keeping a close eye on both of these concerns and are prepared to act accordingly if the need arises.


2017-09-26 Patch Notes

New Hero

As a founding member of Overwatch and one of the world's best snipers, Ana Amari uses her skills to protect the innocent. Though she went MIA after losing her eye, Ana's sense of duty and responsibility has brought her back to the fight.

Trait

  • Shrike
    • Basic Attacks apply a Dose to non-Structure enemies, dealing an additional 44 damage over 5 seconds, stacking up to 5 times.

Basic Abilities

  • Healing Dart (Q)
    • Fire a dart which heals the first allied Hero hit for 250 Health.
  • Biotic Grenade (W)
    • Toss a Grenade at the target area. Allied Heroes hit are healed for 175 Health and receive 25% increased healing for 3 seconds. Enemies hit take 60 damage and receive 100% less healing for 2 seconds.
  • Sleep Dart (E)
    • Fire a dart that Sleeps the first enemy Hero hit, rendering them unable to act for 3 seconds. Sleep’s effects end instantly if the target takes damage after the first 0.5 seconds.
    • Cannot be used on Vehicles.

Heroic Abilities

  • Nano Boost (R)
    • Instantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster.
    • Cannot be used on Ana.
  • Eye of Horus (R)
    • Assume a sniping position, gaining the ability to fire up to 8 specialized rounds with unlimited range. Rounds hit the first allied or enemy Hero or enemy Structure in their path. Allies are healed for 300 and enemies are damaged for 175. Deals 50% damage to Structures.
    • Ana is unable to move while Eye of Horus is active.