Level Talent Name Description
1 Backlash When Bone Armor expires, nearby enemy Heroes take damage equal to 15% of their maximum Health.
1 Shackler While Bone Armor is active, you slow nearby enemies by 35% for 1 second.
1 Shade While Bone Armor is active, you evade all Basic Attacks, but increases the cooldown of Bone Armor by 20 seconds.
4 Death's Reach Increases Spectral Scythe range by 20%.
4 Jailors Bone Prison spawns 2 Skeletal Warriors that fixate on the enemy for 15 seconds. These do not count towards your Raise Skeleton maximum.
4 Trag'Oul's Essence Gain 8 Mana when you raise a Skeletal Warrior.
7 Harvest Vitality Cursed Strikes heals you for 66 (+4% per level) for each Hero hit.
7 Rathma's Blessing Raising a Skeletal Warrior heals you for 55 (+4% per level).
7 Weaken Increases Cursed Strikes Attack Speed slow from 40% to 75%.
10 Poison Nova After a short delay, release poisonous missiles that deal 570 (+4% per level) damage to all enemies hit over 10 seconds.
10 Skeletal Mages Summons 4 Frost Mages in a line that attack nearby enemies for 47 (+4% per level) damage a second and slow them by 30% for 2 seconds. Last up to 15 seconds.
13 Corpse Explosion When Skeletal Warriors die they explode for 55 (+4% per level) damage in a small area. Deals 100% increased damage to non-Heroic enemies.
13 Decrepify Spectral Scythe slows enemies by 40% for 3 seconds.
13 Giant's Curse Cursed Strikes deals an additional 2% of maximum Health as damage to Heroes.
16 Amplify Damage Enemies rooted by Bone Prison lose 25 Armor for 1.75 seconds, taking 25% increased damage.
16 Executioner Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds.
16 Flowing Wounds Reduces Spectral Scythe's cooldown by 5 seconds if you hit an enemy Hero.
16 Skeleton Mastery Increases the maximum Skeletal Warriors you can have to 6 and increases their damage by 50%.
20 Bone Spear Deal 230 (+4% per level) damage to enemies in a line.
20 Call of the Grave Poison Nova deals an additional 1% of the target's maximum life as damage every second.
20 Mortal Wound Enemies hit by Spectral Scythe receive 75% less healing for 4 seconds.
20 Raised Mage When a nearby enemy Hero dies, a Frost Mage appears from their corpse to fight for you. Also increases the slow of Frost Mages from 30% to 50%.
Shortcut Ability Name Description
Q Spectral Scythe Summon a scythe that travels to you after 1 second, dealing 240 (+4% per level) damage to enemies.
W Cursed Strikes Your Basic Attacks deal damage in a wide area and reduce the Attack Speed of Heroes and Summons by 40% for 2 seconds. Lasts 4 seconds once triggered.
E Bone Prison After a 2 second delay, deals 80 (+4% per level) damage and roots the target enemy Hero for 1.75 seconds.
R Skeletal Mages Summons 4 Frost Mages in a line that attack nearby enemies for 47 (+4% per level) damage a second and slow them by 30% for 2 seconds. Last up to 15 seconds.
R Poison Nova After a short delay, release poisonous missiles that deal 570 (+4% per level) damage to all enemies hit over 10 seconds.
None Raise Skeleton When a nearby enemy Minion dies, it becomes a Skeletal Warrior that attacks for 23 (+4% per level) damage and last up to 15 seconds. Up to 4 Skeletal Warriors can be active at once.

Xul

2016-11-15 Patch Notes

Hero Updates

Abilities

  • Skeletal Mages (R)
    • Is now cast using vector targeting (Click+Drag)

2016-10-18 Patch Notes

Bug Fixes

  • Medivh: The damage over time effect from Xul’s Poison Nova will no longer be visually removed from Medivh’s Health bar after traveling through a Portal with the Mage Armor Talent.

2016-09-13 Patch Notes

Bug Fixes

  • Xul: Skeletal Warriors will no longer attack Murky's Pufferfish if it is in their path.

2016-07-27 Balance Update

Hero Updates

Abilities

  • Raise Skeleton (Trait)
    • Skeleton damage reduced from 30 to 23

Talents

  • Level 1
    • Shade (Active)
      • Shade version of Bone Armor's cooldown increased from 40 to 50 seconds
    • Shackler (Active)
      • Slow amount increased from 30 to 35%
  • Level 7
    • Rathma's Blessing (Trait)
      • Healing reduced from 66 to 55
  • Level 16
    • Flowing Wounds (Q)
      • Cooldown reduction increased from 4 to 5 seconds​
  • Level 20
    • Bone Spear (Active)
      • Damage reduced from 260 to 230

Developer Comments: Xul has been a strong pick for a while now, and gotten better with the increased power of Minions. We think that someone with the consistent effectiveness he has should also be a little bit weaker overall, since you don’t need to worry about what the team compositions look like. We’re aiming to nerf a few of his stronger Talents, and reduce his pushing potential by weakening Skeletons.


2016-07-12 Patch Notes

Talents

Executioner

  • The Executioner Talent effect will now only trigger after attacking disabled Heroes. The bonus damage gained through this talent will still apply to anything attacked after the effect is triggered.

Hero Updates

Talents

  • Level 20
    • Mortal Wound (Active)
      • This Talent's effect will now only reduce Healing received by the target while the Mortal Wound effect is active. Healing effects that continue after the Mortal Wounds effect ends will no longer be reduced
      • Will no longer reduce Healing received by Healing Wells or reduce the duration of Heal over Time effects

2016-06-14 Patch Notes

Bug Fixes

  • Sylvanas and Xul: Fixed an issue that made Xul uncontrollable if Sylvanas and Xul cast Mind Control and Bone Prison on each other.

2016-05-17 Patch Notes

Talents

Executioner

  • This Talent has been reworked.
    • Increases Basic Attack damage by 30% for 3 seconds after hitting a Stunned, Slowed, or Rooted target with a Basic Attack. Using Basic Attacks against a Slowed, Rooted, or Stunned target during this time will refresh the buff duration.

Developer Comments: We like the punishing nature of Executioner, but have found over time that its benefit to the player is too narrowly scoped. We’re changing the Talent to be more consistently useful by giving the player a temporary Attack Damage buff that procs when they first hit a crowd controlled target.

Hero Updates

  • Bone Prison (E)
    • Root duration reduced from 2 to 1.75 seconds.
    • Amplify Damage (Talent)
      • Vulnerability duration reduced from 2 to 1.75 seconds.

Developer Comments: We’ve received a lot of feedback from players regarding the popular strategy of chaining movement impairing effects, like Stuns and Roots, on an enemy Hero. While we want this to be a viable way to play, we feel it’s currently too prominent and powerful at higher levels of play. As a result, we are reducing the duration of many of these effects in the game. In scenarios where this change nerfs a character we don’t otherwise want to nerf, we’re coupling it with a buff to help offset the difference. While this change hasn’t reduced all effects that might make you lose control of your Hero, we feel these are some of the more egregious ones. As always, we will make further changes if necessary.


2016-03-29 Patch Notes

Hero Updates

  • Cursed Strikes (W)
    • Attack Speed slow now only affects Heroes and Summons

Bug Fixes

  • Xul’s Skeletal Mages now properly prioritize Heroes, Dragon Knights, and Garden Terrors over enemy Minions.

2016-03-16 Balance Update

Hero Updates

  • Basic Attack damage reduced from 115 (+4% per level) to 104 (+4% per level)
  • Raise Skeleton (Trait)
    • Skeleton Mastery (Talent)
      • Damage bonus reduced from 100% to 50%
    • Corpse Explosion (Talent)
      • Damage reduced from 65 (+4% per level) to 55 (+4% per level)
  • Spectral Scythe (Q)
    • Damage reduced from 300 (+4% per level) to 240 (+4% per level).
    • Mana cost increased from 45 to 60
  • Cursed Strikes (W)
    • Attack Speed slow amount reduced from 50% to 40%

Developer Comments: Xul deals way too much damage for the amount of utility he has in his kit, and his pushing Talents are vastly outperforming their competitors. He also has the highest win-rate currently and it’s still climbing, so we needed to be pretty heavy-handed with these nerfs.


2016-03-09 Balance Update

Bug Fixes

  • Fixed a rare issue that could cause Xul’s Skeletal Mages to persist longer than the Ability’s intended duration.
  • Xul’s Spectral Scythe will no longer disappear prematurely if Bone Armor expires while the Scythe is airborne.

2016-03-01 Patch Notes

New Hero

  • Xul has been added to Heroes of the Storm and is now available for play!