Level Talent Name Description Cooldown
1 Backlash When Bone Armor expires, nearby enemy Heroes take damage equal to 12% of their maximum Health.
1 Shackler While Bone Armor is active, nearby enemies are Slowed by 35% for 1 second. Basic Attacks against Heroes that are Stunned, Rooted, or Slowed reduce the cooldown of Bone Armor by 2 seconds.
1 Shade While Bone Armor is active, Xul evades all Basic Attacks, but increases the cooldown of Bone Armor by 20 seconds.
4 Grim Scythe Each enemy hit by Cursed Strikes reduces its cooldown by 0.75 seconds, up to 12 seconds.
4 Jailors Bone Prison spawns 2 Skeletal Warriors. These do not count towards Xul's Raise Skeleton maximum. Quest: Spawn 80 Skeletal Warriors. Reward: While fixating on an enemy, Skeletal Warriors gain 50% Movement and Attack Speed.
4 Reaper's Toll Quest: Hit 20 Heroes with Spectral Scythe. Reward: Reduce the cooldown of Spectral Scythe by 3 seconds.
7 Harvest Vitality Cursed Strikes heals for 60% of the damage dealt to Heroes.
7 Trag'Oul's Essence Every time a Skeletal Warrior attacks an enemy, restore 0.5% of Xul's maximum Health and 0.5% of his maximum Mana.
7 Weaken Increase the Attack Speed reduction of Cursed Strikes by 35% and the duration by 1 second.
10 Poison Nova After 0.5 seconds, release poisonous missiles that deal 570 (+4% per level) damage to all enemies hit over 10 seconds. 90
10 Skeletal Mages Summon 4 Frost Mages in a line that attack nearby enemies for 47 (+4% per level) damage a second and Slow them by 30% for 2 seconds. Last up to 15 seconds. 90
13 Echoes of Death Spectral Scythe spawns 2 additional scythes next to the first after 1.5 seconds, dealing 60% damage.
13 Executioner Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds.
13 Rapid Harvest Gain 5% Attack Speed for 10 seconds each time Cursed Strikes hits an enemy, up to 75%.
16 Amplify Damage Enemies Rooted by Bone Prison lose 25 Armor for 1.75 seconds.
16 Bone Spear Deal 230 (+4% per level) damage to enemies in a line. 12
16 Corpse Explosion When Skeletal Warriors die they explode for 55 (+4% per level) damage in a small area. Deals 100% increased damage to non-Heroic enemies.
20 Andariel's Visage Poison Nova heals for 50% of the damage dealt. Passive: Skeletal Warriors deal 50% increased damage.
20 Cold Hand of Death Increase the Slow of Frost Mages by 20%. Passive: Skeletal Warrior attacks Slow enemies by 30% for 2 seconds.
20 Kalan's Edict Skeletal Warrior attacks reduce the cooldown of Xul's Heroic Ability by 1%.
20 Mortal Wound Enemies hit by Spectral Scythe receive 75% less healing for 4 seconds.
Shortcut Ability Name Description Cooldown Mana Cost
Q Spectral Scythe Summon a scythe that travels to Xul after 1 second, dealing 240 (+4% per level) damage to enemies. 8 55
W Cursed Strikes Xul's Basic Attacks deal damage in a wide area and reduce the Attack Speed of Heroes and Summons by 40% for 2 seconds. Lasts 4 seconds once triggered. 16 60
E Bone Prison After a 2 second delay, deal 80 (+4% per level) damage and Root the target enemy Hero for 1.75 seconds. All nearby Skeletal Warriors will fixate on the target for their duration. 12 80
R Poison Nova After 0.5 seconds, release poisonous missiles that deal 570 (+4% per level) damage to all enemies hit over 10 seconds. 90 100
R Skeletal Mages Summon 4 Frost Mages in a line that attack nearby enemies for 47 (+4% per level) damage a second and Slow them by 30% for 2 seconds. Last up to 15 seconds. 90 80
None Raise Skeleton When a nearby enemy Minion dies, it becomes a Skeletal Warrior with 240 (+4% per level) Health that attacks for 23 (+4% per level) damage and last up to 15 seconds. Up to 4 Skeletal Warriors can be active at once.
1 Bone Armor Activate to gain a Shield equal to 25% of your maximum Health for 3 seconds. 30

Xul

2017-08-23 Balance Update

Hero Updates

Abilities

  • Raise Skeleton (Trait)
    • Skeleton health reduced from 270 to 240
  • Skeletal Mages (R)
    • Cooldown increased from 70 to 90 seconds

Talents

  • Level 7
    • Trag’Oul’s Essence (Trait)
      • Healing reduced from 1% to .5% per Skeleton Basic Attack
      • Mana return increased from .4% to .5% per Skeleton Basic Attack
  • Level 13
    • Echoes of Death (Q)
      • Damage reduced from 70 to 60% of Spectral Scythe’s damage

Bug Fixes

  • Tassadar: Fixed an issue causing some Attack Speed modifier effects, such as Xul’s Cursed Strikes, to persist indefinitely if the effect expired during Dimensional Shift.
  • Xul: Waiting 4 or more seconds to attack after activating Cursed Strikes will no longer cause the Ability’s visual effects to out of sync with Xul’s attack animations

2017-07-26 Balance Update

Hero Updates

Abilities

  • Raise Skeleton (Trait)
    • Health reduced from 300 to 270
  • Cursed Strikes (W)
    • Cooldown increased from 15 to 16 seconds

Talents

  • Level 1
    • Backlash (Trait)
      • Damage reduced from 15 to 12% of enemy Heroes’ maximum Health
  • Level 4
    • Grim Scythe (W)
      • Cooldown reduction per attack increased from .5 to .75 seconds
      • Maximum cooldown reduction increased from 10 to 12 seconds

2017-07-11 Patch Notes

Hero Updates

Abilities

  • Spectral Scythe (Q)
    • Mana cost reduced from 65 to 55
  • Cursed Strikes (W)
    • Mana cost reduced from 65 to 60
  • Bone Prison (E)
    • Now causes all active Skeletons to fixate on the target.

Talents

  • Level 1
    • Shackler (Active)
      • Added functionality:
        • Basic Attacking a Hero that is slowed, rooted, or stunned reduces the cooldown of Bone Armor by 2 seconds.
  • Level 4
    • Reaper’s Toll (Q)
      • New functionality:
        • !Quest: Hit enemy Heroes with Spectral Scythe.
        • !Reward: After hitting 20 Heroes, reduce the cooldown by 3 seconds.
    • Jailors (Trait)
      • New functionality:
        • Cause 2 Skeletons to spawn when you cast Bone Prison. These do not count toward the maximum limit of Skeletons you can own.
        • !Quest: Spawn Skeletal Warriors.
        • !Reward: After spawning 80 Skeletons, when Skeletal Warriors fixate on an enemy from Bone Prison they gain 50% Movement and Attack Speed.
    • (New) Grim Scythe (W)
      • Every time Cursed Strikes damages enemies, reduce its cooldown by .5 seconds, up to 10 seconds.
  • Level 7
    • Trag’Oul’s Essence (Trait)
      • Moved from level 4 to level 7
      • Redesigned:
        • Skeleton Basic Attacks restore 1% Health and .4% Mana.
    • Harvest Vitality (W)
      • Redesigned:
      • Cursed Strikes heals Xul for 60% of the damage it deals to Heroes.
    • Weaken (W)
      • Now also increases the duration of Cursed Strikes Attack Speed slow from 2 to 3 seconds.
    • Rathma’s Blessing (Trait)
      • Removed
  • Level 13
    • Decrepify (Q)
      • Removed
    • Giant’s Curse (W)
      • Removed
    • (New) Echoes of Death (Q)
      • After an additional 1.5 seconds, 2 more Spectral Scythes appear next to the first and travel back to Xul dealing 75% damage.
    • (New) Rapid Harvest (W)
      • When Xul damages an enemy with Cursed Strikes, he gains 5% Attack Speed for 3 seconds, up to 75%.
    • Executioner (Passive)
      • Moved from 16 to 13.
  • Level 16
    • Skeleton Mastery (Trait)
      • Removed
    • Corpse Exposion (Trait)
      • Moved from level 13 to level 16
    • Bone Spear (Active)
      • Moved from level 20 to level 16
      • Cooldown increased from 10 to 12 seconds.
  • Level 20
    • Call of the Grave (R)
      • Removed
    • (New) Andariel’s Visage (R)
      • Xul is healed for 50% of the damage done by Poison Nova. Skeleton Warriors become Poison Skeletons, dealing 50% increased damage.
    • Raised Mage (R)
      • Renamed to Cold Hand of Death
      • New functionality:
        • No longer causes Skeletal Mages to spawn from dead Heroes.
        • Now causes Skeletal Warriors to become Frost Skeletons, causing their Basic Attacks to slow enemies by 30%.
    • (New) Kalan’s Edict (Trait)
      • Every time a Skeleton deals Basic Attack damage, reduce Xul’s Heroic cooldown by 1%.
LEVEL (TIER) Xul Talents
1 (1) Backlash (1) Shackler (1) Shade (1)
4 (2) (!) Reaper's Toll (Q) Grim Scythe (W) (!) Jailors (D)
7 (3) Harvest Vitality (W) Weaken (W) Trag'Oul's Essence (Trait)
10 (4) Poison Nova Skeletal Mages
13 (5) Echoes of Death (Q) Rapid Harvest (W) Executioner (Passive)
16 (6) Amplify Damage (E) Corpse Explosion (Trait) Bone Spear (Active)
20 (7) Andariel's Visage (R) Cold Hand of Death (R) Mortal Wound (Q) Kalan's Edict (Trait)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Bold text indicates a MOVED Talent.

2017-06-13 Patch Notes

Bug Fixes

  • DoT Effects: Illidan’s Evasion, Chen’s Elusive Brew, and Xul’s Shade Armor will no longer prevent Damage over Time effects from displaying properly in their Health bars.

2017-02-14 Patch Notes

Bug Fixes

  • Corrected the scaling damage caps for several Talents that deal damage based on a percentage of the target’s maximum Health, including:
    • Gall: Giant Scorcher
    • Rehgar: Hunger of the Wolf
    • Ragnaros: Giant Scorcher
    • Tracer: Quantum Spike
    • Xul: Backlash, Giant’s Curse

2016-11-15 Patch Notes

Hero Updates

Abilities

  • Skeletal Mages (R)
    • Is now cast using vector targeting (Click+Drag)

2016-10-18 Patch Notes

Bug Fixes

  • Medivh: The damage over time effect from Xul’s Poison Nova will no longer be visually removed from Medivh’s Health bar after traveling through a Portal with the Mage Armor Talent.

2016-09-13 Patch Notes

Bug Fixes

  • Xul: Skeletal Warriors will no longer attack Murky's Pufferfish if it is in their path.

2016-07-27 Balance Update

Hero Updates

Abilities

  • Raise Skeleton (Trait)
    • Skeleton damage reduced from 30 to 23

Talents

  • Level 1
    • Shade (Active)
      • Shade version of Bone Armor's cooldown increased from 40 to 50 seconds
    • Shackler (Active)
      • Slow amount increased from 30 to 35%
  • Level 7
    • Rathma's Blessing (Trait)
      • Healing reduced from 66 to 55
  • Level 16
    • Flowing Wounds (Q)
      • Cooldown reduction increased from 4 to 5 seconds​
  • Level 20
    • Bone Spear (Active)
      • Damage reduced from 260 to 230

Developer Comments: Xul has been a strong pick for a while now, and gotten better with the increased power of Minions. We think that someone with the consistent effectiveness he has should also be a little bit weaker overall, since you don’t need to worry about what the team compositions look like. We’re aiming to nerf a few of his stronger Talents, and reduce his pushing potential by weakening Skeletons.


2016-07-12 Patch Notes

Talents

Executioner

  • The Executioner Talent effect will now only trigger after attacking disabled Heroes. The bonus damage gained through this talent will still apply to anything attacked after the effect is triggered.

Hero Updates

Talents

  • Level 20
    • Mortal Wound (Active)
      • This Talent's effect will now only reduce Healing received by the target while the Mortal Wound effect is active. Healing effects that continue after the Mortal Wounds effect ends will no longer be reduced
      • Will no longer reduce Healing received by Healing Wells or reduce the duration of Heal over Time effects

2016-06-14 Patch Notes

Bug Fixes

  • Sylvanas and Xul: Fixed an issue that made Xul uncontrollable if Sylvanas and Xul cast Mind Control and Bone Prison on each other.

2016-05-17 Patch Notes

Talents

Executioner

  • This Talent has been reworked.
    • Increases Basic Attack damage by 30% for 3 seconds after hitting a Stunned, Slowed, or Rooted target with a Basic Attack. Using Basic Attacks against a Slowed, Rooted, or Stunned target during this time will refresh the buff duration.

Developer Comments: We like the punishing nature of Executioner, but have found over time that its benefit to the player is too narrowly scoped. We’re changing the Talent to be more consistently useful by giving the player a temporary Attack Damage buff that procs when they first hit a crowd controlled target.

Hero Updates

  • Bone Prison (E)
    • Root duration reduced from 2 to 1.75 seconds.
    • Amplify Damage (Talent)
      • Vulnerability duration reduced from 2 to 1.75 seconds.

Developer Comments: We’ve received a lot of feedback from players regarding the popular strategy of chaining movement impairing effects, like Stuns and Roots, on an enemy Hero. While we want this to be a viable way to play, we feel it’s currently too prominent and powerful at higher levels of play. As a result, we are reducing the duration of many of these effects in the game. In scenarios where this change nerfs a character we don’t otherwise want to nerf, we’re coupling it with a buff to help offset the difference. While this change hasn’t reduced all effects that might make you lose control of your Hero, we feel these are some of the more egregious ones. As always, we will make further changes if necessary.


2016-03-29 Patch Notes

Hero Updates

  • Cursed Strikes (W)
    • Attack Speed slow now only affects Heroes and Summons

Bug Fixes

  • Xul’s Skeletal Mages now properly prioritize Heroes, Dragon Knights, and Garden Terrors over enemy Minions.

2016-03-16 Balance Update

Hero Updates

  • Basic Attack damage reduced from 115 (+4% per level) to 104 (+4% per level)
  • Raise Skeleton (Trait)
    • Skeleton Mastery (Talent)
      • Damage bonus reduced from 100% to 50%
    • Corpse Explosion (Talent)
      • Damage reduced from 65 (+4% per level) to 55 (+4% per level)
  • Spectral Scythe (Q)
    • Damage reduced from 300 (+4% per level) to 240 (+4% per level).
    • Mana cost increased from 45 to 60
  • Cursed Strikes (W)
    • Attack Speed slow amount reduced from 50% to 40%

Developer Comments: Xul deals way too much damage for the amount of utility he has in his kit, and his pushing Talents are vastly outperforming their competitors. He also has the highest win-rate currently and it’s still climbing, so we needed to be pretty heavy-handed with these nerfs.


2016-03-09 Balance Update

Bug Fixes

  • Fixed a rare issue that could cause Xul’s Skeletal Mages to persist longer than the Ability’s intended duration.
  • Xul’s Spectral Scythe will no longer disappear prematurely if Bone Armor expires while the Scythe is airborne.

2016-03-01 Patch Notes

New Hero

Xul, Cryptic Necromancer, has been added to Heroes of the Storm and is now available for play! Read on for a brief overview of his Abilities.

Trait

  • Raise Skeleton
    • When a nearby enemy Minion dies, it becomes a Skeletal Warrior for 15 seconds. Up to 4 Skeletal Warriors can be active at once.

Basic Abilities

  • Bone Armor (1)
    • Activate to gain a Shield equal to 25% of your maximum Health for 3 seconds.
  • Spectral Scythe (Q)
    • Summon a scythe at target location that travels toward you after a 1 second delay, damaging enemies in its path.
  • Cursed Strikes (W)
    • Once activated, your Basic Attacks over the next 4 seconds deal damage in a wide arc and reduce the Attack Speed of enemies hit by 50% for 2 seconds.
  • Bone Prison (E)
    • After a 2 second delay, root target enemy in place for 2 seconds.

Heroic Abilities

  • Poison Nova (R)
    • After a short delay, release poisonous missiles that deal massive poison damage over 10 seconds to all enemies hit.
  • Skeletal Mages (R)
    • Summon 4 Skeletal Mages in a line that attack nearby enemies and slow them by 30% for 2 seconds. Lasts up to 15 seconds.