Level | Talent Name | Description | Cooldown |
---|---|---|---|
1 | Evenhanded Blessings | If Flash Heal is cast on a different target from its last, increase its healing by 15% and refund 40% of its cooldown. | |
1 | Power Word: Shield | While Divine Star is traveling out, allies in its path gain a Shield that absorbs 128 (+4% per level) damage for 4 seconds. If Divine Star hits an enemy Hero, Anduin gains a Shield that absorbs 185 (+4% per level) damage for 4 seconds. | |
1 | Lightwell | Summon a Lightwell that periodically heals a nearby allied Hero for 50 (+4% per level). The well only fades after healing 15 times or when recast. This cooldown is reduced by 1 second each time Anduin heals an allied Hero. | 75 |
4 | Moral Compass | Divine Star fires Basic Attacks at Heroes close to its apex. Passive: Increase Attack Range by 1.1. | |
4 | Surge of Light | Basic Attacks reduce the cooldown of Chastise by 0.75 seconds. Basic Attacks against Heroes Rooted by Chastise launch an additional Basic Attack and restore 25 Mana. | |
4 | Piercing Light | Chastise pierces to hit an additional Hero. Quest: Hitting two Heroes with a single Chastise permanently increases Spell Power by 1, to a maximum of 10. | |
7 | Binding Heal | Casting Flash Heal on an ally heals Anduin for 135 (+4% per level). | |
7 | Blessed Recovery | If Anduin loses more than 8% of his maximum Health at once, recover 15% Health over 3 seconds. This effect has a 10 second cooldown. Current Health required: 133 (+4% per level) | |
7 | Desperate Prayer | Activate to instantly heal an allied Hero for 375 (+4% per level), but kneel for 2 seconds, unable to act. | 35 |
10 | Holy Word: Salvation | After 0.5 seconds, Channel to invoke the Light for 3 seconds. While nearby, allied Heroes heal for up to 30% of their max Health and are Protected. | 80 |
10 | Lightbomb | Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 (+4% per level) damage to enemies and Stunning them for 1.25 seconds. The target gains a Shield that absorbs 165 (+4% per level) damage per enemy Hero hit. Lasts for 5 seconds. | 60 |
13 | Speed of the Pious | While Divine Star is traveling, gain 30% Movement Speed. Each allied Hero healed by Divine Star on its return to Anduin reduces its cooldown by 1 second. | |
13 | Push Forward! | Damaging an enemy Hero increases Movement Speed by 2.5% and the amount healed by Pursued By Grace by 5% for 6 seconds. These effects stack up to 8 times. | |
13 | Enchant Boots - Lion's Speed | Gain 5% Movement Speed. This bonus is quadrupled while Leap of Faith's cooldown is available. Allies pulled by Leap of Faith are healed for 280 (+4% per level) over 4 seconds. | |
16 | Renew | Flash Heal heals an additional 180 (+4% per level) over 6 seconds. The duration of this heal is refreshed each time Anduin hits an enemy Hero with a Basic Attack. | |
16 | Holy Nova | After Anduin catches Divine Star, it explodes, healing nearby allied Heroes for 105 (+4% per level) and damaging enemies for 150 (+4% per level). | |
16 | Glyph of Faith | Leap of Faith gains a 2nd charge. | |
16 | Inner Focus | Activate to reset the cooldown of Flash Heal and its next cast heals for 25% more. Damaging enemy Heroes reduces this cooldown by 1 second. | 20 |
20 | Light of Stormwind | Holy Word: Salvation grants allied Heroes Invulnerability instead of Protected. This does not affect Anduin. Channeling Holy Word: Salvation for its full duration reduces its cooldown by 60 seconds. | |
20 | Inner Fire | The target of Light Bomb gains 40% Move Speed and 50 Armor for 3 seconds. | |
20 | Censure | Chastise Stuns for 0.75 seconds and its Root duration is increased by 0.5 seconds. | |
20 | Varian's Legacy | Basic Attacks burn enemies for 87 (+4% per level) damage over 3 seconds and Anduin heals for 50% of the damage dealt. |
Shortcut | Ability Name | Description | Cooldown | Mana Cost |
---|---|---|---|---|
Q | Flash Heal | Cast for 0.75 seconds to heal an allied Hero for 280 (+4% per level). | 5 | 20 |
W | Divine Star | Send light that deals 140 (+4% per level) damage to enemies and then returns to Anduin, healing allied Heroes for 130 (+4% per level) in a wider path. Healing increases by 25% per enemy Hero hit. | 10 | 50 |
E | Chastise | Shove a swell of light forward, dealing 175 (+4% per level) damage to the first enemy Hero hit and Rooting them for 1.25 seconds. | 9 | 40 |
R | Holy Word: Salvation | After 0.5 seconds, Channel to invoke the Light for 3 seconds. While nearby, allied Heroes heal for up to 30% of their max Health and are Protected. | 80 | 70 |
R | Lightbomb | Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 (+4% per level) damage to enemies and Stunning them for 1.25 seconds. The target gains a Shield that absorbs 165 (+4% per level) damage per enemy Hero hit. Lasts for 5 seconds. | 60 | 70 |
D | Leap of Faith | Faith instantly pulls an allied Hero to Anduin's location, granting them Unstoppable while they travel. Pursued By Grace Basic Attacks against enemy Heroes heal the lowest Health allied Hero near Anduin for 32 (+4% per level). | 70 |
Anduin
Bug Fixes
- Fixed an issue that caused Blinds to not prevent Anduin's Physical damage to lower the cooldown of Inner Focus.
- Fixed an issue that caused Pursued by Grace to activate while Blinded or against an Evading Hero.
- Fixed an issue that caused Surge of Light to lower the cooldown of Chastise while Blinded or against Evading enemies.
Hero Updates
Talents
- Level 1
- Lightwell [Active]
- Added a button indicator for remaining activations.
- Lightwell [Active]
- Level 16
- Renew [Q]
- Added a duration indicator.
- Renew [Q]
Bug Fixes
- Can once again hold his sword high and proud.
Bug Fixes
- Divine Star Sword will no longer be destroyed when leaving the base during the game start period.
- Fixed an issue that caused Piercing Light to treat the first hit as the second.
Hero Updates
Abilities
- Divine Star [W]
- Divine Star now reveals enemy targets hit for 2 seconds. Undocumented
- Chastise [E]
- Chastise target reveal updated from 1.25 seconds to 2 seconds. Undocumented
- Lightbomb [R2]
- Light Bomb now reveals targets hit for 2 seconds. Undocumented
Talents
- Level 16
- Holy Nova [W]
- Holy Nova now reveals enemy targets hit for 2 seconds. Undocumented
- Holy Nova [W]
Bug Fixes
- Fixed an issue that caused Moral Compass to hit Invulnerable enemies.
Bug Fixes
- Fixed an issue that caused Speed of the Pious to not grant cooldown reduction when bringing an allied Hero to full health with Divine Star.
Hero Updates
Abilities
- Pursued By Grace [D]
- Healing increased from 26 to 32.
- Flash Heal [Q]
- Mana cost reduced from 25 to 20.
- Healing increased from 270 to 280.
- Chastise [E]
- Cooldown reduced from 10 to 9 seconds.
Talents
- Level 1
- Evenhanded Blessings [Q]
- Healing bonus increased from 10 to 15%.
- Lightwell [Active]
- Cooldown reduced from 80 to 75 seconds.
- Individual healing cooldown reduced from 1 to .875 seconds.
- Evenhanded Blessings [Q]
- Level 4
- Surge of Light [E]
- Cooldown reduction increased from .5 to .75 seconds.
- Surge of Light [E]
- Level 7
- Binding Heal [Q]
- Healing increased from 115 to 135.
- Desperate Prayer [Active]
- Cooldown reduced from 40 to 35 seconds.
- Healing increased from 360 to 375.
- Binding Heal [Q]
- Level 16
- Renew [Q]
- Healing per second increased from 26 to 30.
- Duration increased from 5 to 6 seconds.
- (New) Inner Focus [Active]
- New functionality:
- Activate to reset the cooldown of Flash Heal and its next cast heals for 25% more.
- Damaging enemy Heroes reduces this cooldown by 1 second.
- 20 second cooldown.
- New functionality:
- Renew [Q]
Developer Comment: Anduin is performing a little lower than we'd like, so we're buffing his base power as well as his under picked talents. Players have asked for Inner Focus, so we're returning it with a slightly different flavor – please let us know how this feels to play with.
Bug Fixes
- Moral Compass's range bonus is no longer lost by dying.
- Renew's effect is no longer lost by dying.
Hero Updates
Stats
- Basic Attack
- Attack speed increased by 20%.
Abilities
- Flash Heal [Q]
- Cooldown increased from 4 to 5 seconds.
- Divine Star [W]
- Cooldown increased from 9 to 10 seconds.
- Leap of Faith [Trait]
- New Passive Functionality - Pursued By Grace
- Basic Attacks against Heroes heal the lowest Health ally near Anduin for 26.
- New Passive Functionality - Pursued By Grace
Talents
- Level 1
- Evenhanded Blessings [Q]
- Moved from level 16.
- Healing bonus reduced from 20 to 10%.
- Cooldown bonus reduced from 50% to 40%.
- Power Word: Shield [W]
- Moved from level 7.
- Additional Functionality: While travelling outwards, allies in the path of Divine Star gain a shield absorbing 128 damage over 4 seconds.
- Lightwell [Active]
- Moved from level 16.
- Healing amount reduced from 75 to 50.
- Charges increased from 10 to 15.
- Evenhanded Blessings [Q]
- Level 4
- Moral Compass [W]
- No longer has a maximum number of targets for the apex Basic Attacks.
- Basic Attack Damage increased from 70 to 100%.
- Additional Functionality: Increase Basic Attack range by 1.1.
- (New) Surge of Light [E]
- Basic Attacks reduce the cooldown of Chastise by .5 seconds. Basic attacks against Heroes rooted by Chastise launch an additional Basic Attack and restore 25 Mana.
- (New) Piercing Light [E]
- Chastise pierces to hit an additional target.
- Quest: Hitting two Heroes with a single Chastise permanently increases Spell Power by 1, to a maximum of 10.
- Moral Compass [W]
- Level 7
- Desperate Prayer [Active]
- Moved from level 20.
- Cooldown increased from 30 to 40 seconds.
- Heal amount reduced from 530 to 360.
- Desperate Prayer [Active]
- Level 13
- Push Forward! [Trait]
- New Functionality: Damaging an enemy Hero increases your Movement Speed by 2.5% and the amount healed by Pursued By Grace [Trait] by 5% for 6 seconds. Stacks up to 8 times.
- Push Forward! [Trait]
- Level 16
- Inner Focus [Active]
- Removed.
- Renew [Q]
- Moved from level 1.
- New Functionality: Flash Heal heals for an additional 130 over 5 seconds. The duration of this heal is refreshed each time Anduin hits an enemy Hero with a Basic Attack.
- Holy Nova [W]
- Damage increased from 105 to 150.
- Glyph of Faith [Trait]
- Moved from level 20.
- Inner Focus [Active]
- Level 20
- (New) Inner Fire [R2]
- The target of Light Bomb gains 40% movement speed and 50 Armor for 3 seconds.
- (New) Censure [E]
- Chastise stuns for .75 seconds and its Root duration is increased by .5 seconds.
- (New) Inner Fire [R2]
Developer Comment: Anduin has a wealth of effective talents, but most of them were stuck in the later talent tiers. We'd like to shake that up and let him have some fun earlier in the game.
Hero Updates
Talents
- Level 20
- Light of Stormwind [R1]
- Additional functionality: If Holy Word: Salvation lasts for its full duration, then reduce its cooldown by 60 seconds.
- Desperate Prayer [Active]
- Cooldown reduced from 40 to 30 seconds.
- Light of Stormwind [R1]
Developer Comment: We're experimenting with a change to Light of Stormwind to allow for Anduin to have higher highs when using Holy Word: Salvation to its full potential. When he gets a full cast off he will now have a greatly reduced cooldown, allowing it to be used multiple times in a single fight.
Hero Updates
Abilities
- Flash Heal [Q]
- Healing increased from 260 to 270.
- Chastise [E]
- Damage increased from 155 to 175.
- Leap of Faith [Trait]
- Cooldown reduced from 80 to 70 seconds.
Talents
- Level 10
- Holy Word: Salvation [R1]
- Healing increased from 25% to 30% maximum Health.
- Holy Word: Salvation [R1]
Developer Comment: Anduin is in a good place overall, with great talent diversity and a fun base kit. However, he isn't quite measuring up to other Healers when it comes to his overall performance, so we're simply increasing his power to bring him up to par.
Bug Fixes
- Anduin's Light of Stormwind now correctly removes damage over time effects.
Hero Updates
Talents
- Level 4
- Holy Reach [E]
- New functionality: Increase the Root duration of Chastise from 1.25 to 1.5 seconds. After hitting an enemy with Chastise, Anduin's next Basic Attack deals 75% more damage and heals allied Heroes near him for 100.
- Holy Reach [E]
- Level 13
- Speed of the Pious [W]
- Additional functionality: Each allied Hero healed by Divine Star on its return to Anduin reduces its cooldown by 1 second.
- Enchant Boots – Lion's Speed [Trait]
- Additional functionality: Allies pulled by Leap of Faith are healed for 280 over 4 seconds.
- Push Forward! [Passive]
- Now labelled as a Chastise talent [E]
- Additional functionality: While gaining 20% bonus Movement Speed, Chastise's cooldown recharges 25% faster.
- Speed of the Pious [W]
- Level 20
- Desperate Prayer [Active]
- No longer places Flash Heal on a 10-second cooldown.
- Desperate Prayer [Active]
Developer Comment: Anduin's Level 13 talents are a little too similar, so we're adding reasons for players who choose one talent over the other outside of how they want to gain Movement Speed.
Hero Updates
Abilities
- Chastise [E]
- Damage increased from 145 to 155.
Talents
- Level 1
- Pursued By Grace [Passive]
- Healing increased from 33 to 35.
- Pursued By Grace [Passive]
- Level 7
- Binding Heal [Q]
- Healing amount increased from 104 to 115.
- Divine Star [W]
- Shield amount increased from 172 to 185.
- Binding Heal [Q]
- Level 16
- Evenhanded Blessings [Q]
- Additional functionality: If Flash Heal is cast on a different target than its last, it heals for 20% more.
- Evenhanded Blessings [Q]
- Level 20
- Light of Stormwind [R1]
- New functionality: While inside Holy Word: Salvation, Anduin's allies are Invulnerable.
- Light of Stormwind [R1]
Developer Comment: While decently popular, from a win rate perspective Anduin has been underperforming compared to other Healers, so we're giving him some buffs largely to underperforming talents to help him out.
Hero Updates
Talents
- Level 7
- Blessed Recovery [Passive]
- Tooltip now shows the required damage taken to proc its effect
- Binding Heal [Q]
- Heal amount increased from 95 to 104
- Blessed Recovery [Passive]
Developer Comment: To give players more insight into what the damage threshold is that they need to meet for its effect, Blessed Recovery will now show the damage required for its effect to proc.
Hero Updates
Abilities
- Flash Heal [Q]
- Mana cost reduced from 30 to 25
- Divine Star [W]
- Mana cost increased from 45 to 50
Talents
- Level 1
- Renew [Q]
- Healing increased from 23 to 26 per second
- Pursued by Grace [Passive]
- Healing increased from 28 to 33
- Bold Strategy [Passive]
- Cooldown increase increased from 1 to 2 seconds
- Renew [Q]
- Level 4
- Holy Reach [E]
- Bonus Basic Attack damage increased from 50% to 75%
- Healing increased from 90 to 100
- Holy Reach [E]
- Level 7
- Binding Heal [Q]
- Healing increased from 80 to 95
- Power Word: Shield [W]
- Shielding increased from 165 to 172
- Binding Heal [Q]
- Level 10
- Light Bomb [R2]
- Shielding increased from 140 to 165
- Light Bomb [R2]
- Level 13
- Enchant Boots – Lion's Speed [Trait]
- Movement Speed increased from triple to quadruple while Leap of Faith's cooldown is available
- Push Forward [Passive]
- Maximum Movement Speed increased from 15% to 20%
- Movement Speed per enemy hit increased from 2% to 2.5%
- Enchant Boots – Lion's Speed [Trait]
- Level 16
- Evenhanded Blessings [Q]
- Cooldown reduction increased from 40% to 50%
- Holy Nova [W]
- Damage increased from 100 to 105
- Healing increased from 100 to 105
- Inner Focus [Active]
- Cooldown reduction per Hero hit with Divine Star reduced from 10 to 8 seconds
- Lightwell [Active]
- Cooldown increased from 70 to 80 seconds
- Evenhanded Blessings [Q]
Developer Comment: Anduin's Light is bringing victory! Just about 48% of the time, which is great for a new Hero release. What we're aiming to do though is buff up a lot of the lesser chosen Talents on him so that he feels like he has a greater variety of options. We're also looking to make Bold Strategy a little more bold, and a little less automatic. We're aiming to do this by reducing his higher than typical Mana tension baseline (which Bold Strategy helped alleviated by increasing Flash Heal's cooldown and making his healing more efficient), while also increasing the cooldown penalty for Bold Strategy. This is in addition to buffing up the other two Talents on the tier, which also buffs Bold Strategy. Net result is that Pursued by Grace and Renew will give Anduin a little more consistent healing, and potentially open up synergy with the significantly buffed Binding Heal at level 7.
New Hero
With Shalamayne by his side, Anduin, King of Stormwind, has entered the Nexus to take his place by his warrior father's side. Anduin is a Ranged Healer who comes with an arsenal of abilities aimed at keeping his teammtes alive, but also has the potential to unlease the Light's swift justice to enemies on the battlefield.
Trait
- Leap of Faith (D)
- Faith instantly pulls an allied Hero to Anduin's location, granting them Unstoppable while they travel
- Cooldown: 80 seconds
- Faith instantly pulls an allied Hero to Anduin's location, granting them Unstoppable while they travel
Basic Abilities
- Flash Heal (Q)
- Cast for 0.75 seconds to heal an allied Hero for 260.
- Cost: 30 mana
- Cooldown: 4 seconds
- Cast for 0.75 seconds to heal an allied Hero for 260.
- Divine Star (W)
- Send light that deals 140 damage to enemies and then returns to Anduin, healing allied Heroes for 130 in a wider path. Healing increases by 25% per enemy Hero hit.
- Cost: 45 mana
- Cooldown: 9 seconds
- Send light that deals 140 damage to enemies and then returns to Anduin, healing allied Heroes for 130 in a wider path. Healing increases by 25% per enemy Hero hit.
- Chastise (E)
- Shove a swell of light forward, dealing 145 damage to the first enemy Hero hit and Rooting them for 1.25 seconds
- Cost: 40 mana
- Cooldown: 10 seconds
- Shove a swell of light forward, dealing 145 damage to the first enemy Hero hit and Rooting them for 1.25 seconds
Heroic Abilities
- Holy Word: Salvation (R1)
- After 0.5 seconds, Channel to invoke the Light for 3 seconds. While nearby, allied Heroes heal for up to 25% of their max Health and are Protected.
- Cost: 70 mana
- Cooldown: 80 seconds
- After 0.5 seconds, Channel to invoke the Light for 3 seconds. While nearby, allied Heroes heal for up to 25% of their max Health and are Protected.
- Lightbomb (R2)
- Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 damage to enemies and Stunning them for 1.25 seconds. The target gains a Shield that absorbs 140 damage per enemy Hero hit. Lasts for 5 seconds.
- Cost: 70 mana
- Cooldown: 60 seconds
- Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 damage to enemies and Stunning them for 1.25 seconds. The target gains a Shield that absorbs 140 damage per enemy Hero hit. Lasts for 5 seconds.