Level Talent Name Description Cooldown
1 Redemption Quest: Every 2 Basic Attacks against the same Hero within 10 seconds grants 1 Redemption, stacking up to 12. Dying decreases Redemption by 3, and Redemption can be lost even at maximum stacks. Reward: At 12 Redemption, gain 50% Attack Speed.
1 Simple Geometry Quest: Hit a Hero with multiple arrows from the same Scatter Arrow cast 20 times. Each arrow hit after the second grants additional progress. Reward: Upon hitting terrain for the first time, Scatter Arrow creates 2 additional arrows.
1 Target Practice Quest: Hit every enemy Hero with Storm Bow. Reward: After hitting every enemy Hero once with Storm Bow, its range is increased by 30%. Reward: After hitting every enemy Hero 3 times with Storm Bow, its damage is increased by 100.
4 Explosive Arrows Upon hitting a Minion or Monster, Storm Bow deals 100% of its damage to enemies around its target.
4 Ignore All Distractions Basic Attacks instantly kill Minions and increase Hanzo's Basic Attack range by 2 for 3 seconds.
4 Serrated Arrows Scatter Arrow deals 150% more damage to Minions, Mercenaries, and Monsters.
7 Never Outmatched Reduce Scatter Arrow's Mana cost from 40 to 20. Basic Attacks lower the cooldown of Scatter Arrow by 4 seconds.
7 Sharpened Arrowheads Hitting a Hero with Storm Bow or Basic Attacks reduces their Armor by 5 for 4 seconds, up to a maximum reduction of 25 Armor.
7 The Dragon Hungers Hitting a Hero with Storm Bow grants 5% Spell Power for 10 seconds, stacking up to 20%.
10 Dragon's Arrow Fire a missile that travels across the battleground. Explodes upon hitting an enemy Hero, dealing 130 (+4% per level) damage to all nearby enemies and Stunning them for 0.5 seconds. After traveling a medium distance, the damage is increased to 260 (+4% per level) and the Stun duration to 1.25 seconds. After traveling a long distance, the damage is increased to 390 (+4% per level) and the Stun duration to 2 seconds. 70
10 Dragonstrike After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 64 (+4% per level) damage every 0.25 seconds to enemy Heroes in its area. Enemies in the center take 150% damage. 100
13 Fleet of Foot Hitting a Hero with Storm Bow grants 10% Movement Speed for 6 seconds, up to 30%.
13 Mounted Archery Upon mounting, gain 20% additional Movement Speed for 5 seconds. Using Natural Agility instantly mounts.
13 Ninja Assassin Hitting Heroes with Storm Bow lowers Natural Agility's cooldown by 10 seconds. Additionally, Hero Takedowns reset Natural Agility's cooldown.
16 Flawless Technique Hitting Heroes with Storm Bow increases the damage of Hanzo's next Basic Attack within 5 seconds by 25%. Basic Attacks against Heroes increase the damage of Hanzo's next Storm Bow within 5 seconds by 25%.
16 Giant Slayer Enemy Heroes hit by Scatter Arrow and Basic Attacks take a bonus 1.5% of their maximum Health as damage.
16 Piercing Arrows Storm Bow and Scatter Arrow pierce, hitting an additional enemy. Additionally, Scatter Arrow can pierce through 1 enemy each time it ricochets.
20 Bullseye Increase Sonic Arrow's speed and center radius by 100%. Additionally, Heroes hit by Sonic Arrow's center are Stunned for 1 second.
20 Perfect Agility Natural Agility gains a 2nd charge and its cooldown is reduced by 5 seconds.
20 Play of the Game While in flight or for up to 2 seconds after impacting a target, Dragon's Arrow can be reactivated to teleport to its location and jump backwards. If used after impact, Hanzo shoots arrows that deal 132 (+4% per level) damage to each target hit by the impact. Hanzo is Unstoppable during Play of the Game.
20 The Dragon Awakens Hitting a Hero with Storm Bow, Scatter Arrow, or Basic Attacks reduces the cooldown of Dragonstrike by 5 seconds.
Shortcut Ability Name Description Cooldown Mana Cost
Q Storm Bow Activate to charge an arrow that deals 297 (+4% per level) damage to the first enemy hit. Storm Bow's range increases the longer it is Channeled. 4 15
W Scatter Arrow Fire an arrow that deals 90 (+4% per level) to the first enemy Hero hit. Scatter Arrow can collide with terrain and Structures, splitting into 5 arrows that travel extra distance, ricochet up to 4 additional times, and deal 90 (+4% per level) damage each to the first enemy hit. 8 40
E Sonic Arrow Fire an arrow that grants vision in a large area for 8 seconds. Enemies inside are revealed for 1 second. If Sonic Arrow lands directly on an enemy, it deals 165 (+4% per level) damage to them and follows them as they move. 20 50
R Dragonstrike After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 64 (+4% per level) damage every 0.25 seconds to enemy Heroes in its area. Enemies in the center take 150% damage. 100 100
R Dragon's Arrow Fire a missile that travels across the battleground. Explodes upon hitting an enemy Hero, dealing 130 (+4% per level) damage to all nearby enemies and Stunning them for 0.5 seconds. After traveling a medium distance, the damage is increased to 260 (+4% per level) and the Stun duration to 1.25 seconds. After traveling a long distance, the damage is increased to 390 (+4% per level) and the Stun duration to 2 seconds. 70 90
D Natural Agility Jump over unpathable terrain or Structures, up to a maximum range. 20

Hanzo

2018-01-09 Patch Notes

Hero Updates

Abilities

  • Scatter Arrow (W)
    • Spread of Scatter Arrows narrowed by 20%
    • Damage reduced from 93 to 90
  • Natural Agility (D)
    • Cooldown reduced from 25 to 20 seconds
    • Range increased from 8 to 10

Talents

  • Level 7
    • Shieldbreaker (Q)
      • Removed
    • Sharpened Arrowheads (W)
      • Moved from level 20
      • New functionality:
        • Hitting a Hero with Storm Bow or Basic Attacks reduces their Armor by 5 for 4 seconds, stacking up to 25.
  • Level 13
    • Mounted Archery (Z)
      • Bonus Movement Speed reduced from 30 to 20%
  • Level 16
    • Giant Slayer (W)
      • Damage increased from 1.25 to 1.5% of enemy Hero’s Health
  • Level 20
    • (New) Perfect Agility (D)
      • Gain a second charge of Natural Agility, and reduce the cooldown by 5 seconds

Developer Comment: We’re reducing the spread of Scatter Arrows so that they’re more effective when opponents aren’t directly next to a wall, while also reducing the damage slightly to compensate. We’ve increased the range of Natural Agility so that it will jump over a wider variety of terrain. We’ve also removed Shieldbreaker because we found that it required a very specific set of circumstances to be effective, but it was extremely powerful in those rare situations. We’ve moved Sharpened Arrowheads to replace it while changing its functionality to be more consistent in all situations.

Bug Fixes

  • Hanzo: Enemies hit by Storm Bow with the Explosive Arrows Talent will no longer be ignored by the Piercing Arrows Talent.

2017-12-20 Balance Update

Hero Updates

Abilities

  • Dragonstrike (R)
    • Damage increased from 58 to 64

Bug Fixes

  • Hanzo: Coming under the effects of Zarya’s Graviton Surge while casting Storm Bow will no longer prevent the player from using Hanzo’s Abilities after Graviton Surge ends.
  • Hanzo: Rejoining a game while AI Hanzo was casting Storm Bow will no longer prevent the player from using Hanzo’s Abilities.

2017-12-12 Patch Notes

New Hero

Once heir to the Shimada clan's criminal empire, Hanzo abandoned his birthright after he almost killed his younger brother. He now strives to perfect his skills as a warrior, and sees the Nexus and its endless conflict as the ideal training ground.

Trait

  • Natural Agility (D)
    • Target unpathable terrain or a Structure to jump to the other side of it.

Basic Abilities

  • Storm Bow (Q)
    • Activate to charge an arrow that deals 270 damage to the first enemy hit. Storm Bow's range increases the longer it is Channeled. Reactivate to fire.
  • Scatter Arrow (W)
    • Fire an arrow that deals 85 to the first enemy Hero hit. Scatter Arrow can collide with terrain and Structures, splitting into 5 arrows that travel extra distance, ricochet up to 4 additional times, and deal 85 damage each to the first enemy hit.
  • Sonic Arrow (E)
    • Fire an arrow that grants vision in a large area 8 seconds. Enemies inside are revealed for 1 second. If Sonic Arrow lands directly on an enemy, it deals 150 damage to them and follows them as they move.

Heroic Abilities

  • Dragonstrike (R)
    • After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 52 damage every 0.25 seconds to enemy Heroes in its area. Enemies in the center take 150% damage.
  • Dragon’s Arrow (R)
    • Fire a missile that travels across the battleground. Explodes upon hitting an enemy Hero, dealing 100 damage to all nearby enemies and Stunning them for 0.5 seconds.
    • After traveling a medium distance, the damage is increased to 200 and the Stun duration to 1.25 seconds.
    • After traveling a long distance, the damage is increased to 350 and the Stun duration to 2 seconds.