Level | Talent Name | Description | Cooldown |
---|---|---|---|
1 | Bonds of Justice | Quest: Each tether applied to a secondary target of Umbral Bind permanently increases Umbral Bind's pull damage by 15. Reward: After applying 5 tethers to secondary targets, increase Umbral Bind's pull damage by 75. Reward: After applying 10 tethers to secondary targets, increase Umbral Bind's cleave damage by 30%. | |
1 | Pursuit of Vengeance | Each Hero tethered by Umbral Bind reduces the cooldown of Spirit of Vengeance by 2.5 seconds and each Hero hit by Spirit of Vengeance reduces the cooldown of Umbral Bind by 1 second. | |
1 | Naisha's Memento | Activate to make primary Basic Attacks bounce between nearby enemies up to 2 times. Lasts 8 seconds. Recharge Naisha's Memento by hitting at least 2 Heroes with a single Fan of Knives. | |
4 | Pin Down | Quest: Hit 3 enemy Heroes with a single Fan of Knives. Reward: Increase Fan of Knives damage by 35%. Reward: Each additional time 3 enemy Heroes are hit by a single Fan of Knives, gain an additional 5% damage, up to 50%. Reward: Hit 4 enemy Heroes with a single Fan of Knives to instantly gain all Rewards. | |
4 | Blade Dance | Using Fan of Knives deals 50 (+4% per level) Physical Damage to enemies around Maiev. | |
4 | Sudden Vengeance | After blinking with Spirit of Vengeance, the shadow explodes, damaging all nearby enemy Heroes for 6% of their maximum Health. | |
7 | Elune's Wrath | Hitting at least 2 Heroes with a single Fan of Knives causes the next Fan of Knives to drop a star on targets that deals 77 (+4% per level) damage when it impacts. | |
7 | Bonds of Corruption | Enemy Heroes pulled by Umbral Bind have their Armor reduced by 15 and are Slowed by 25% for 3 seconds | |
7 | Ruthless Spirit | Each enemy Hero hit by Spirit of Vengeance increases all damage Maiev deals by 15% for 4 seconds, stacking up to 30%. | |
10 | Containment Disc | Throw a glaive in the target direction. If an enemy Hero is hit, Containment Disc can be reactivated to remove their vision and Time Stop them for 4 seconds. Leaving Containment Silences the enemy Hero for 1.5 seconds. Containment Disc automatically activates 6 seconds after hitting a Hero. | 40 |
10 | Warden's Cage | Summon 8 Warden Avatars as a cage around Maiev. After 1.5 seconds, enemy Heroes that come in contact with an Avatar consume it and are knocked to the center of the cage. Warden Avatars last 5 seconds. | 100 |
13 | Bladed Armor | Each enemy Hero hit by Fan of Knives grants 5 Armor for 5 seconds, up to 20 Armor. | |
13 | Chain Gang | Tethering at least 2 enemy Heroes with Umbral Bind grants 35 Armor for 4 seconds. | |
13 | Shadow Armor | Blink grants 20 Armor for 3.5 seconds. Maiev's Basic Attacks against enemy Heroes refresh this duration. | |
16 | Vengeful Knives | Dealing damage to enemy Heroes causes the next cast of Fan of Knives that hits enemy Heroes to deal 1% maximum Health as bonus damage, up to 5%. | |
16 | Cruel Chain | Umbral Bind grants 25% Movement Speed for 2.5 seconds. In addition, each time Maiev deals damage to tethered targets, Umbral Bind's pull damage to all targets is increased by 30%, up to 150%. | |
16 | Armored Assault | While Maiev has positive Armor of any kind, all Physical Damage dealt is increased by 25%. | |
20 | Shadow Orb: Vengeance | Activate to reset the cooldown of Spirit of Vengeance. Recharge Shadow Orb by damaging enemy Heroes with Spirit of Vengeance 5 times. | |
20 | Shadow Orb: Huntress | Activate to increase Movement Speed and Attack Speed by 40% for 5 seconds. Recharge Shadow Orb by dealing Physical Damage to enemy Heroes 10 times. | |
20 | Shadow Orb: Shadow Strike | Activate to deal 75 (+4% per level) damage to an enemy Hero, Slowing them by 30% and reducing their Armor by 20 for 4 seconds. Recharge Shadow Orb by dealing Spell Damage to enemy Heroes 10 times. |
Shortcut | Ability Name | Description | Cooldown | Mana Cost |
---|---|---|---|---|
Q | Fan of Knives | Deal 152 (+4% per level) damage to enemies in a crescent area. Hitting at least 2 enemy Heroes with Fan of Knives reduces its cooldown to 0.5 seconds, and refunds its Mana cost. | 4 | 30 |
W | Umbral Bind | Maiev's next Basic Attack cleaves and applies a tether to enemy Heroes hit for 2.5 seconds. If a tethered Hero moves too far from Maiev, they are pulled toward her, dealing 110 (+4% per level) damage and breaking the tether. | 14 | 55 |
E | Spirit of Vengeance | Send a shadow of Maiev outward that will return to its cast location, dealing 150 (+4% per level) damage to enemies along both paths. If an enemy Hero is hit, reduce the cooldown by 4 seconds. | 13 | 50 |
R | Containment Disc | Throw a glaive in the target direction. If an enemy Hero is hit, Containment Disc can be reactivated to remove their vision and Time Stop them for 4 seconds. Leaving Containment Silences the enemy Hero for 1.5 seconds. Containment Disc automatically activates 6 seconds after hitting a Hero. | 40 | 50 |
R | Warden's Cage | Summon 8 Warden Avatars as a cage around Maiev. After 1.5 seconds, enemy Heroes that come in contact with an Avatar consume it and are knocked to the center of the cage. Warden Avatars last 5 seconds. | 100 | 80 |
D | Vault of the Wardens | Leap into the air, becoming Immune to all hostile effects for 0.75 seconds. After reaching Level 20, Vault of the Wardens gains an additional charge. | 13 |
Maiev
Bug Fixes
- Fixed an issue that caused Naisha's Memento to grant Vengeful Knives progress while Blinded or against Evading Heroes.
- Fixed an issue that caused Umbral Bind's cleave to grant Vengeful Knives progress while Blinded or against Evading Heroes.
Bug Fixes
- Bonds of Justice no longer causes attacks to display as crits when using Umbral Bind.
- Fixed an issue that caused Blade Dance to not grant stacks of Vengeful Knives.
- Removed Silence display while Time Stopped in Containment Disc.
Bug Fixes
- Naisha's Memento first bounce can now bounce to inactive Mercenaries if the triggering attack is against an inactive Mercenary.
Bug Fixes
- Fixed an issue causing Containment Disc duration to not be displayed correctly. Undocumented
Hero Updates
- Difficulty updated from Hard to Very Hard.
Talents
- Level 1
- Naisha's Memento [Active]
- Naisha's Memento's Bounces will now bounce to targets immune to area damage.
- Naisha's Memento will no longer bounce to Mercenaries that are not currently active.
- Naisha's Memento [Active]
Bug Fixes
- Fixed an issue that caused Vengeful Knives to gain bonus damage from Physical damage while Blinded or if the target is Evading.
- Fixed an issue that caused Basic Attacks empowered by Umbral Bind to not grant Vengeful Knives stacks against the primary target.
- Fixed an issue that caused Containment Disc's Silence to be bypassable by casting an ability making the target immune to Silence as soon as the Time Stop expires.
- Fixed an issue that caused Bonds of Justice to stop displaying bonus damage on the talents tab of the scoreboard after reaching the quest milestone.
Hero Updates
Abilities
- Vault of the Wardens [D]
- Additional functionality: After reaching level 20, gain an additional charge.
Talents
- Level 4
- Pin Down [Q]
- First quest reward damage bonus increased from 25% to 35%.
- Pin Down [Q]
- Level 7
- Bonds of Corruption [W]
- Armor reduction increased from 10 to 15.
- Slow amount increased from 20% to 25%.
- Duration reduced from 4 to 3 seconds.
- Bonds of Corruption [W]
- Level 10
- Containment Disc [R1]
- Additional functionality: Heroes leaving Containment are Silenced for 1.5 seconds.
- Containment Disc [R1]
- Level 16
- Armored Assault [Passive]
- Physical damage bonus increased from 20% to 25%.
- Armored Assault [Passive]
Developer Comment: It can be hard for Maiev to outmaneuver her opponents late in the game, so we're excited to see what Maiev players will do with an extra charge of Vault of the Wardens. This is also the first time we're adding new functionality through a level unlock rather than converting a baseline quest or popular talent, so we're interested in your feedback. Additionally, Containment Disc has fallen quite a bit behind Warden's Cage at all levels of play, so we're adding a Silence to further isolate targets and to interrupt big moments.
Bug Fixes
- Fixed an issue where Pursuit of Vengeance could gain cooldown reduction when hitting non-Heroic targets.
Hero Updates
Talents
- Level 1
- Pursuit of Vengeance [W]
- Additional functionality: Each Hero hit by Spirit of Vengeance reduces the cooldown of Umbral Bind by 1 second.
- Pursuit of Vengeance [W]
- Level 7
- Bonds of Corruption [W]
- Additional functionality: Enemy Heroes pulled by Umbral Bind have their Movement Speed reduced by 20% for 4 seconds.
- Bonds of Corruption [W]
- Level 10
- Containment Disc [R1]
- Cooldown reduced from 50 to 40 seconds.
- Mana cost reduced from 60 to 50.
- Containment Disc [R1]
- Level 16
- Vengeful Knives [Q]
- New functionality: Dealing damage to enemy Heroes causes the next cast of Fan of Knives that hits enemy Heroes to deal 1% maximum Health as bonus damage, up to 5%.
- Vengeful Knives [Q]
Developer Comment: Maiev's talents are largely in a pretty good place, but there's generally 1 talent on most tiers that is not favored compared to its counterparts. We're making some adjustments to these talents in hopes that players will consider them more equal to their peers.
Hero Updates
Talents
- Level 16
- Cruel Chain [W]
- New functionality: Umbral Bind grants 25% Movement Speed for 2.5 seconds. In addition, each time Maiev deals damage to tethered targets, Umbral Bind's pull damage to all targets is increased by 30%, up to 150%.
- This is a reversion to Cruel Chain's previous functionality before last balance patch.
- Cruel Chain [W]
Developer Comment: We weren't satisfied that the changes we recently made to Maiev's Cruel Chain talent were a clear enough win for the hero overall, so we're going to revert the changes we made to this talent. However, we do believe that Vengeful Knives is in a better, more competitive spot compared to before, so we are keeping those changes in.
Hero Updates
Talents
- Level 16
- Cruel Chain [W]
- New functionality: Umbral Bind grants 25% Movement Speed for 2.5 seconds, and its pull damage is increased by 30% for each tethered target beyond the first, up to 120%.
- Vengeful Knives [E]
- New functionality: for 5 seconds after teleporting with Spirit of Vengeance, Fan of Knives will deal 1% maximum Health as bonus damage to enemy Heroes. Increase this damage bonus by an additional 1% for each enemy Hero hit by Spirit of Vengeance.
- Cruel Chain [W]
Developer Comment: While Maiev is a terror in the hands of the more elite portion of our playerbase, we don't want that to be a reason to not improve talents that we feel could use the help. Cruel Chain and Vengeful Knives have parts of their functionality that didn't feel particularly impactful, so we're adding more clear and useful benefits to each of them, which should make them more usable.
Hero Updates
Talents
- Level 4
- Sudden Vengeance [E]
- Damage increased from 5% to 6% maximum Health
- Sudden Vengeance [E]
- Level 7
- Bonds of Corruption [W]
- Adjusted Functionality: Now reduces Armor by 10 for 4 seconds
- Bonds of Corruption [W]
Developer Comment: We're slightly adjusting Bonds of Corruption to better take advantage of Maiev's ability to capitalize on good Umbral Bind pulls by following up with multiple casts of Fan of Knives. This should allow the talent to be more generally useful outside of teams that primarily take advantage of auto-attacks for their damage.
Hero Updates
Abilities
- Spirit of Vengeance [E]
- Damage reduced from 180 to 150
Talents
- Level 4
- Sudden Vengeance [E]
- No longer requires Maiev to Blink within .35 seconds of the Spirit of Vengeance hitting an enemy Hero for its effect to proc
- Sudden Vengeance [E]
- Level 7
- Ruthless Spirit [E]
- New functionality: Hitting an enemy Hero with Spirit of Vengeance causes Maiev to deal 15% increased damage for 4 seconds. This can stack up to 2 times.
- Ruthless Spirit [E]
Developer Comment: To help curb Maiev's performance at the highest levels of play, we are reducing her wave clear damage with Spirit of Vengeance, which should mitigate her ability to easily rotate between lanes for ganks. Due to the fairly low pick rates of talents related to the ability, we also saw an opportunity to beef them up and make them more meaningful options compared to others on their tiers.
Bug Fixes
- Maiev: Fan of Knives will now refund the correct amount of Mana.
- Maiev: Fixed an issue with Blade Dance's visual effects blocking command inputs.
Hero Updates
Talents
- Level 4
- Pin Down (Q)
- First Reward damage bonus increased from 15 to 25%
- Pin Down (Q)
- Level 7
- Bonds of Corruption (W)
- Armor reduction duration increased from 3 to 4 seconds
- Bonds of Corruption (W)
- Level 13
- Shadow Armor (E)
- Duration increased from 3 to 3.5 seconds
- Shadow Armor (E)
Bug Fixes
- Stasis/Time Stop: Fixed an issue where player created terrain could move Heroes affected by Stasis or Time Stop.
Hero Updates
Abilities
- Warden's Cage (R)
- Warden Avatar duration reduced from 7 to 5 seconds.
Talents
- Level 1
- Pursuit of Vengeance (W/E)
- Cooldown reduction per Hero tethered increased from 1.5 to 2.5 seconds.
- Pursuit of Vengeance (W/E)
- Level 13
- Shadow Armor (E)
- Armor duration increased from 2.5 to 3 seconds.
- Shadow Armor (E)
- Level 16
- Cruel Chain (W)
- Damage bonus per stack reduced from 40% to 30%.
- Maximum damage bonus reduced from 200% to 150%.
- Vengeful Knives (Q/E)
- Bonus damage per Hero hit increased from 1.2% to 1.5% maximum Health.
- Cruel Chain (W)
Developer Comment: These changes are directed towards fixing some of Maiev's lower win-rate talents. We also wanted to address the duration of Warden's Cage. We like that it is a big moment for Maiev, but we don't feel it needs to linger quite so long.
Hero Updates
Abilities
- Umbral Bind (W)
- Cooldown increased from 12 to 14 seconds.
- Spirit of Vengeance (E)
- Cooldown increased from 10 to 13 seconds.
- Damage increased from 100 to 180.
- Adjusted functionality:
- No longer deals bonus damage to Heroes.
- Instead, if Spirit of Vengeance hits an enemy Hero, its cooldown is reduced by 4 seconds.
Talents
- Level 4
- Blade Dance (Q)
- Area of effect reduced from 4 to 3.5.
- Blade Dance (Q)
Developer Comment: The cooldown increase for Umbral Bind will grant the Warden's enemies a bit more of a reprieve between cases of being chained. We are also shifting some of the complexity of Spirit of Vengeance into cooldown reduction upon hitting a Hero, rather than providing bonus Hero damage. This increases Maiev's capability for wave-clear, rewards players that use the ability to engage, and reduces its usefulness as an escape. Overall, Maiev's kit is still slightly over-performing, and we're hoping these changes will get her into a sweet spot.
Hero Updates
Stats
- Health reduced from 2150 to 2021.
- Health Regeneration reduced from 4.48 to 4.21.
- Basic Attack damage reduced from 150 to 145.
Abilities
- Vault of the Wardens (D)
- Cooldown increased from 12 to 13 seconds.
Hero Updates
Abilities
- Vault of the Wardens (D)
- Cooldown increased from 9 to 12 seconds
- Fan of Knives (Q)
- Damage reduced from 162 to 152
- Containment Disk (R)
- Cooldown reduced from 65 to 50 seconds
- Warden’s Cage (R)
- Cooldown increased from 80 to 100 seconds
Talents
- Level 4
- Blade Dance (Q)
- Damage reduced from 54 to 50
- Blade Dance (Q)
- Level 13
- Shadow Armor (E)
- Armor reduced from 25 to 20
- Shadow Armor (E)
Developer Comment: Maiev is still a powerhouse in the Nexus. To combat this, we’re reducing Maiev’s damage potential by lowering Fan of Knives damage and Blade Dance (which has powerful synergy with Armored Assault, another overperforming Talent.) We’re also allowing opponents more opportunities to punish Maiev by increasing Vault of the Wardens’ cooldown and reducing the power of Shadow Armor.
Hero Updates
Stats
- Health reduced from 2236 to 2150
- Health Regeneration reduced from 4.66 to 4.48
Abilities
- Vault of the Wardens (D)
- Cooldown increased from 8 to 9 seconds
- Fan of Knives (Q)
- Damage reduced from 170 to 162
Talents
- Level 16
- Armored Assault (Passive)
- Damage bonus reduced from 25% to 20%
- Vengeful Knives (E)
- Bonus damage per Hero hit increased from 1% to 1.2%
- Armored Assault (Passive)
Developer Comment: The changes we released on January 9 helped bring Maiev’s win-rate down to mortal levels, but she was still a bit too powerful, overall. Today’s changes are aimed at slightly lowering both her survivability and burst damage throughput. Our data is showing the majority of her Talents are in healthy spots, but we will keep an eye on them as players start adapting to certain playstyles.
Bug Fixes
- Maiev: Activating Naisha’s Memento will now correctly display an icon indicating its duration in the buff bar.
- Maiev: Casting Spirit of Vengeance just as a Core is destroyed will no longer cause the Spirit to cease animating.
Hero Updates
Stats
- Basic Attack Damage reduced from 162 to 150
- Base Maximum Health increased from 2150 to 2236
- Health Regeneration increased from 4.48 to 4.66
Abilities
- Fan of Knives (Q)
- Damage decreased from 180 to 170
- Vault of the Wardens (D)
- No longer grants passive Armor
Talents
- Level 1
- Naisha’s Memento (Active)
- Bounces no longer deal bonus damage
- Naisha’s Memento (Active)
- Level 16
- Armored Assault (Passive)
- Physical Damage bonus decreased from 35 to 25%
- Now activates if Maiev has any amount of bonus Armor
- Armored Assault (Passive)
Developer Comment: Maiev has arrived in the Nexus and seems to be obliterating her foes (as she should) but is slightly deadlier than we intended. The Warden’s survivability is currently too high, which allows her to get tons of resets on Fan of Knives while ignoring enemy threats. To address this, we’re removing her armor gain from Vault of the Wardens, while slightly lowering her damage output so that she has to stick around in the fight a little longer to take down her opponents. After these changes, we’ll continue to keep an eye on Maiev to be sure that she has enough survivability to perform her melee Assassin role, without it feeling like her enemies have little-to-no options for counterplay
New Hero
Maiev Shadowsong stood watch over the imprisoned Betrayer for ten thousand years, and hunted him relentlessly after he was released. Some say she’s determined; others say she’s obsessed. Either way, she will stop at nothing to ensure the security of her world.
Trait
- Vault of the Wardens (D)
- Leap into the air, becoming immune to all hostile effects for 0.75 seconds.
- Passive: Maiev has 10 Armor.
Basic Abilities
- Fan of Knives (Q)
- Deal 180 damage to enemies in a crescent area.
- Hitting at least 2 enemy Heroes with Fan of Knives reduces its cooldown to 0.5 seconds, and refunds the Mana cost.
- Umbral Bind (W)
- Maiev’s next Basic Attack cleaves and applies a tether to enemy Heroes hit for 2.5 seconds. If a tethered Hero moves too far from Maiev, they are pulled toward her, dealing 110 damage and breaking the tether.
- Spirit of Vengeance (E)
- Send a shadow of Maiev outward that will return to its cast location, dealing 100 damage to enemies along both paths. Deals 100% more damage to enemy Heroes.
- Reactivate to Blink to the shadow’s location.
Heroic Abilities
- Containment Disc (R)
- Throw a glaive in the target direction. If an enemy Hero is hit, Containment Disk can be reactivated to remove their vision and Time Stop them for 4 seconds.
- Containment Disc automatically activates 6 seconds after hitting a Hero.
- Warden's Cage (R)
- Summon 8 Warden Avatars as a cage around Maiev. After 1.5 seconds, enemy Heroes that come in contact with an Avatar re knocked to the center of the cage, and that Avatar is consumed. Warden Avatars last 7 seconds.
Hero Updates
- Abilities
- Vault of the Wardens (D)
- Passive Armor bonus reduced from 15 to 10
- Vault of the Wardens (D)