Level Talent Name Description Cooldown
1 Bonds of Justice Quest: Each tether applied to a secondary target of Umbral Bind permanently increases Umbral Bind's pull damage by 15. Reward: After applying 5 tethers to secondary targets, increase Umbral Bind's pull damage by 75. Reward: After applying 10 tethers to secondary targets, increase Umbral Bind's cleave damage by 30%.
1 Naisha's Memento Activate to make primary Basic Attacks bounce between nearby enemies up to 2 times. Lasts 8 seconds. Recharge Naisha's Memento by hitting at least 2 Heroes with a single Fan of Knives.
1 Pursuit of Vengeance Each Hero tethered by Umbral Bind reduces the cooldown of Spirit of Vengeance by 1.5 seconds.
4 Blade Dance Using Fan of Knives deals 54 (+4% per level) Physical Damage to enemies around Maiev.
4 Pin Down Quest: Hit 3 enemy Heroes with a single Fan of Knives. Reward: Increase Fan of Knives damage by 15%. Reward: Each additional time 3 enemy Heroes are hit by a single Fan of Knives, gain an additional 5% damage, up to 30%. Reward: Hit 4 enemy Heroes with a single Fan of Knives to instantly gain all Rewards.
4 Sudden Vengeance Using Blink within 0.35 seconds of Spirit of Vengeance hitting an enemy Hero causes the shadow to explode, damaging all nearby enemy Heroes for 5% of their maximum Health.
7 Bonds of Corruption Enemy Heroes pulled by Umbral Bind have their Physical Armor reduced by 25 for 3 seconds.
7 Elune's Wrath Hitting at least 2 Heroes with a single Fan of Knives causes the next Fan of Knives to drop a star on targets that deals 77 (+4% per level) damage when it impacts.
7 Ruthless Spirit Spirit of Vengeance's damage is increased by 3% per Minion, Mercenary, or enemy Summon hit, and 24% per enemy Hero hit.
10 Containment Disc Throw a glaive in the target direction. If an enemy Hero is hit, Containment Disc can be reactivated to remove their vision and Time Stop them for 4 seconds. Containment Disc automatically activates 6 seconds after hitting a Hero. 65
10 Warden's Cage Summon 8 Warden Avatars as a cage around Maiev. After 1.5 seconds, enemy Heroes that come in contact with an Avatar consume it and are knocked to the center of the cage. Warden Avatars last 7 seconds. 80
13 Bladed Armor Each enemy Hero hit by Fan of Knives grants 5 Armor for 5 seconds, up to 20 Armor.
13 Chain Gang Tethering at least 2 enemy Heroes with Umbral Bind grants 35 Armor for 4 seconds.
13 Shadow Armor Blink grants 25 Armor for 2.5 seconds. Maiev's Basic Attacks against enemy Heroes refresh this duration.
16 Armored Assault While Maiev has positive Armor of any kind, all Physical Damage dealt is increased by 25%.
16 Cruel Chain Umbral Bind grants 25% Movement Speed for 2.5 seconds. In addition, each time Maiev deals damage to tethered targets, Umbral Bind's pull damage to all targets is increased by 40%, up to 200%.
16 Vengeful Knives For each enemy Hero Spirit of Vengeance hits, Maiev's next Fan of Knives deals 1% maximum Health as bonus damage to enemy Heroes.
20 Shadow Orb: Huntress Activate to increase Movement Speed and Attack Speed by 40% for 5 seconds. Recharge Shadow Orb by dealing Physical Damage to enemy Heroes 10 times.
20 Shadow Orb: Shadow Strike Activate to deal 75 (+4% per level) damage to an enemy Hero, Slowing them by 30% and reducing their Armor by 20 for 4 seconds. Recharge Shadow Orb by dealing Spell Damage to enemy Heroes 10 times.
20 Shadow Orb: Vengeance Activate to reset the cooldown of Spirit of Vengeance. Recharge Shadow Orb by damaging enemy Heroes with Spirit of Vengeance 5 times.
Shortcut Ability Name Description Cooldown Mana Cost
Q Fan of Knives Deal 170 (+4% per level) damage to enemies in a crescent area. Hitting at least 2 enemy Heroes with Fan of Knives reduces its cooldown to 0.5 seconds, and refunds its Mana cost. 4 30
W Umbral Bind Maiev's next Basic Attack cleaves and applies a tether to enemy Heroes hit for 2.5 seconds. If a tethered Hero moves too far from Maiev, they are pulled toward her, dealing 110 (+4% per level) damage and breaking the tether. 12 55
E Spirit of Vengeance Send a shadow of Maiev outward that will return to its cast location, dealing 100 (+4% per level) damage to enemies along both paths. Deals 100% more damage to enemy Heroes. Reactivate to Blink to the shadow's location. 10 50
R Containment Disc Throw a glaive in the target direction. If an enemy Hero is hit, Containment Disc can be reactivated to remove their vision and Time Stop them for 4 seconds. Containment Disc automatically activates 6 seconds after hitting a Hero. 65 60
R Warden's Cage Summon 8 Warden Avatars as a cage around Maiev. After 1.5 seconds, enemy Heroes that come in contact with an Avatar consume it and are knocked to the center of the cage. Warden Avatars last 7 seconds. 80 80
D Vault of the Wardens Leap into the air, becoming immune to all hostile effects for 0.75 seconds. 8

Maiev

2018-02-14 Hotfix Patch

Bug Fixes

  • Maiev: Activating Naisha’s Memento will now correctly display an icon indicating its duration in the buff bar.
  • Maiev: Casting Spirit of Vengeance just as a Core is destroyed will no longer cause the Spirit to cease animating.

2018-02-09 Balance Update

Hero Updates

Stats

  • Basic Attack Damage reduced from 162 to 150
  • Base Maximum Health increased from 2150 to 2236
  • Health Regeneration increased from 4.48 to 4.66

Abilities

  • Fan of Knives (Q)
    • Damage decreased from 180 to 170
  • Vault of the Wardens (D)
    • No longer grants passive Armor

Talents

  • Level 1
    • Naisha’s Memento (Active)
      • Bounces no longer deal bonus damage
  • Level 16
    • Armored Assault (Passive)
      • Physical Damage bonus decreased from 35 to 25%
      • Now activates if Maiev has any amount of bonus Armor

Developer Comment: Maiev has arrived in the Nexus and seems to be obliterating her foes (as she should) but is slightly deadlier than we intended. The Warden’s survivability is currently too high, which allows her to get tons of resets on Fan of Knives while ignoring enemy threats. To address this, we’re removing her armor gain from Vault of the Wardens, while slightly lowering her damage output so that she has to stick around in the fight a little longer to take down her opponents. After these changes, we’ll continue to keep an eye on Maiev to be sure that she has enough survivability to perform her melee Assassin role, without it feeling like her enemies have little-to-no options for counterplay


2018-02-06 Patch Notes

New Hero

Maiev Shadowsong stood watch over the imprisoned Betrayer for ten thousand years, and hunted him relentlessly after he was released. Some say she’s determined; others say she’s obsessed. Either way, she will stop at nothing to ensure the security of her world.

Trait

  • Vault of the Wardens (D)
    • Leap into the air, becoming immune to all hostile effects for 0.75 seconds.
    • Passive: Maiev has 10 Armor.

Basic Abilities

  • Fan of Knives (Q)
    • Deal 180 damage to enemies in a crescent area.
    • Hitting at least 2 enemy Heroes with Fan of Knives reduces its cooldown to 0.5 seconds, and refunds the Mana cost.
  • Umbral Bind (W)
    • Maiev’s next Basic Attack cleaves and applies a tether to enemy Heroes hit for 2.5 seconds. If a tethered Hero moves too far from Maiev, they are pulled toward her, dealing 110 damage and breaking the tether.
  • Spirit of Vengeance (E)
    • Send a shadow of Maiev outward that will return to its cast location, dealing 100 damage to enemies along both paths. Deals 100% more damage to enemy Heroes.
    • Reactivate to Blink to the shadow’s location.

Heroic Abilities

  • Containment Disc (R)
    • Throw a glaive in the target direction. If an enemy Hero is hit, Containment Disk can be reactivated to remove their vision and Time Stop them for 4 seconds.
    • Containment Disc automatically activates 6 seconds after hitting a Hero.
  • Warden's Cage (R)
    • Summon 8 Warden Avatars as a cage around Maiev. After 1.5 seconds, enemy Heroes that come in contact with an Avatar re knocked to the center of the cage, and that Avatar is consumed. Warden Avatars last 7 seconds.

Hero Updates

  • Abilities
    • ​Vault of the Wardens (D)
      • Passive Armor bonus reduced from 15 to 10