Level Talent Name Description Cooldown
1 Advanced Targeting Quest: Hitting enemy Heroes with Plasma Cutter permanently increases Fenix's Basic Attack damage by 0.5, up to 60. Reward: After hitting 30 Heroes, Plasma Cutter circles an additional time.
1 Arsenal Synergy After hitting enemy Heroes with Basic Attacks 3 times while Repeater Cannon is active, the next Basic Attack with Phase Bomb deals 150% more damage and splashes in a 50% larger area.
1 Mobile Offense After moving, Fenix's next Basic Attack deals 35% more damage to Heroes.
4 Target Acquired Basic Attacks against Slowed Heroes with Repeater Cannon active grant 10% Movement Speed for 4 seconds, up to 40%.
4 Inhibiting Energy Every 10 seconds, Fenix's next Basic Attack with Phase Bomb active Slows all enemies hit by 60%, decaying in strength over 1.5 seconds.
4 Emergency Protocol While Fenix has shields from Shield Capacitor, he gains 10% Movement Speed. This bonus is increased to 15% when Fenix loses shields from Shield Capacitor.
7 Combat Advantage Plasma Cutter deals 35% more damage to Slowed targets.
7 Warp Warfare After arriving with Warp, gain 175% Attack Speed for 4 seconds while in Repeater Cannon mode. Hero Takedowns reset Warp's cooldown.
7 Divert Power: Weapons Activate to gain 40% Basic Attack damage for 5 seconds. Basic Attacking a Hero refreshes this duration. Once Divert Power: Weapons ends, drain all of Shield Capacitor's Shields. 40
10 Purification Salvo Channel for 1.5 seconds, sweeping a laser in front of Fenix that locks onto enemy Heroes. Once Channeling finishes, fire 5 missiles at each locked Hero, dealing 79 (+4% per level) damage each. Deals 50% increased damage to Slowed targets. 90
10 Planet Cracker After 0.5 seconds, Channel a powerful beam that spans across the battleground for 4 seconds, dealing 112 (+4% per level) damage every 0.25 seconds to non-Structure enemies hit. 100
13 Adanium Shell After arriving with Warp, gain 50 Armor for 4 seconds.
13 Dampening Field Fenix gains 30 Spell Armor while he has a Shield from Shield Capacitor.
13 Rapid Recharge The time before Shield Capacitor begins regenerating after taking damage is reduced by 2 seconds. Whenever Fenix is healed, Shield Capacitor's Shield recharges for 60% of the healing received.
13 Auxiliary Shields Permanently reduce Fenix's maximum Health by 30% but increase Shield Capacitor's Shield by 40%. Basic Attacks regenerate Shields equal to 10% of the damage dealt.
16 Offensive Cadence Every 3rd Basic Attack against Heroes while Repeater Cannon is active deals an additional 6% of the target's maximum Health as damage.
16 Photonic Weaponry Fenix deals 20% more damage while he has a Shield from Shield Capacitor.
16 Arsenal Overcharge Basic Attacks with Repeater Cannon reduce Ability cooldowns by 0.5 seconds. Basic Attacks with Phase Bomb active reduce Ability cooldowns by 0.5 seconds per Hero hit.
20 Armageddon Beam Planet Cracker's width increases by 100% over 1.5 seconds. Passive: Reduce Planet Cracker's cooldown by 40 seconds.
20 Secondary Fire Hitting an enemy Hero with Plasma Cutter fires a Purification Salvo missile at them after 0.5 seconds, dealing 79 (+4% per level) damage. Deals 50% increased damage to Slowed targets.
20 Singularity Charge Repeater Cannon grants 100% more Attack Speed, and Phase Bomb grants 1.25 more range.
20 Unconquered Spirit Upon taking fatal damage, Shield Capacitor regains 800 (+4% per level) Shields. This effect has a 120 second cooldown.
Shortcut Ability Name Description Cooldown Mana Cost
W Weapon Mode: Phase Bomb Basic Attacks have 1.25 increased range, deal 25% more damage, and splash to nearby enemies. Activate to change to Weapon Mode: Repeater Cannon, increasing Basic Attack speed.
Q Plasma Cutter Create a laser beam at the target point that circles around Fenix twice, dealing 135 (+4% per level) damage to enemies hit and Slowing them by 25% for 4 seconds. 12
W Weapon Mode: Repeater Cannon Basic Attack speed increased by 150%. Activate to change to Weapon Mode: Phase Bomb, increasing Basic Attack range and damage, and causing Basic Attacks to splash.
E Warp Warp to a targeted location, phasing out after 0.5 seconds, and arriving 0.75 seconds later. 17
R Planet Cracker After 0.5 seconds, Channel a powerful beam that spans across the battleground for 4 seconds, dealing 112 (+4% per level) damage every 0.25 seconds to non-Structure enemies hit. 100
R Purification Salvo Channel for 1.5 seconds, sweeping a laser in front of Fenix that locks onto enemy Heroes. Once Channeling finishes, fire 5 missiles at each locked Hero, dealing 79 (+4% per level) damage each. Deals 50% increased damage to Slowed targets. 90
Shield Capacitor Fenix has a permanent 760 (+4% per level) Shield which regenerates at 10% per second after not taking damage for 5 seconds.

Fenix

2021-03-02 Balance Update

Hero Updates

Talents

  • Level 4
    • Inhibiting Energy [W]
      • New functionality: Every 10 seconds, your next Basic Attack with Phase Bomb active Slows targets hit by 60%, rapidly decaying over 1.5 seconds.
  • Level 13
    • Dampening Field [Trait]
      • Spell Armor increased from 25 to 30.
  • Level 16
    • Photonic Weaponry [Trait]
      • Damage bonus increased from 15% to 20%.
    • Arsenal Overcharge [Passive]
      • Additional functionality: Basic Attacks with Phase Bomb active reduce Ability cooldowns by .5 seconds per Hero hit.
  • Level 20
    • New Talent: Armageddon Beam [R2]
      • Planet Cracker's width increases by 100% over 1.5 seconds. Passive: Reduce the cooldown of Planet Cracker by 40 seconds.

Developer Comment: Get your side steps and shoop de whoops ready, cause there's a big new lazer in town. Overall, Fenix is in a good spot, but there are still some talents that are underperforming compared to other choices at their tier. We've also taken Inhibiting Energy in a new direction as the old version was a bit too inconsistent.


2021-01-19 Balance Update

Hero Updates

Talents

  • Level 4
    • Inhibiting Energy [W]
      • No longer requires the primary target to be a Hero to Slow enemies in an area.

Developer Comment: Part of Phase Bomb's charm is that it deals 100% Splash damage, opening up possibilities for who Fenix targets. This change realigns Inhibiting Energy to that philosophy.


2020-03-11 Balance Update

Bug Fixes

  • Fixed an issue where Emergency Protocol's passive movement speed could be always active.

2020-02-12 Balance Update

Hero Updates

Talents

  • Level 4
    • Inhibiting Energy [W]
      • Adjusted functionality: Inhibiting Energy's Slow can now spread from itself.
      • Slow duration reduced from 3 to 2.5 seconds.
    • Emergency Protocol [Trait]
      • New functionality: While Fenix has Shields from Shield Capacitor, he gains 10% Movement Speed. This bonus is increased to 15% when Fenix loses Shields from Shield Capacitor.
  • Level 13
    • Rapid Recharge [Trait]
      • Additional functionality: Reduce the period before Shield Capacitor begins regenerating Shields from 5 to 3 seconds.

Developer Comment: Fenix has a fairly good talent tree, but we found some room to improve some of his talents. Inhibiting Energy in particular will now give him the ability to permanently Slow enemy Heroes provided he can keep hitting them with Phase Bomb, which should be a fun addition to what he can potentially bring to his team.


2018-12-11 Patch Notes

Hero Updates

Abilities

  • Purification Salvo (R)
    • Damage reduced from 86 to 79

Talents

  • Level 4
    • Inhibiting Energy (W)
      • Now applies to all Slows (except itself), and not just Plasma Cutter's Slows
      • Slow duration reduced from 4 to 3 seconds
      • Slow amount reduced from 35 to 30%
    • Warp Conduit (E)
      • Removed
  • Level 7
    • Warp Warfare (E)
      • Added functionality:
        • Now also resets the cooldown of Warp when Fenix gets a Hero Takedown
    • Divert Power: Weapons (Active)
      • New functionality:
        • Activate to gain 40% Basic Attack damage for 5 seconds. Basic Attacks against Heroes refresh this duration. When this damage bonus falls off, remove all of Fenix's Shields. 40 second cooldown.
  • Level 13
    • Dampening Field (Trait)
      • Spell Armor increased from 20 to 25
    • Auxiliary Shields (Trait)
      • Shield amount increased from 20 to 40%
      • Health loss increased from 10 to 30%

2018-09-19 Balance Update

Hero Updates

Abilities

  • Purification Salvo (R)
    • Cooldown increased from 75 to 90 seconds

2018-07-25 Balance Update

Hero Updates

Stats

  • Basic Attack damage reduced from 86 to 83​

Talents

  • Level 1
    • Arsenal Synergy (W)
      • Damage bonus reduced from 175 to 150%
    • Mobile Offense (Passive)
      • Damage bonus increased from 30 to 35%

Developer Comment: Fenix is still stronger than desired, especially when taking the Arsenal Synergy Talent. We're toning down his Basic Attack damage and the bonus that Arsenal Synergy provides, while also buffing Mobile Offense slightly to offset the reduced Basic Attack damage.


2018-07-10 Patch Notes

Bug Fixes

  • Garrosh: Warlord's Challenge no longer cancels Abilities that end upon taking damage, like Muradin's Second Wind or Fenix's Shield Capacitor.

2018-06-27 Balance Update

Hero Updates

Stats

  • Health scaling reduced from 4.25% to 4% per level.
  • Health Regeneration scaling reduced from 4.25% to 4% per level.

Abilities

  • Shield Capacitor (Trait)
    • Shield scaling reduced from 4.25% to 4% per level.
    • Shield Regeneration scaling reduced from 4.25% to 4% per level.
  • Planet Cracker (R)
    • Damage increased from 108 to 112.

Talents

  • Level 7
    • Combat Advantage (Q)
      • Damage bonus reduced from 40% to 35%.
    • Warp Warfare (E)
      • Attack Speed increased from 125% to 175%.
  • Level 13
    • Adanium Shell (E)
      • Armor received after Warping increased from 40 to 50.
    • Rapid Recharge (Trait)
      • Shield recharge amount increased from 40% to 60% of healing received.
    • Auxiliary Shields (Trait)
      • Shields regeneration amount reduced from 15% to 10% of Basic Attack damage dealt.
  • Level 20
    • Unconquered Spirit (Passive) Undocumented
      • Shield scaling reduced from 4.25% to 4% per level.

2018-06-12 Patch Notes

Bug Fixes

  • Fenix: Offensive Cadence will no longer stop functioning if Fenix is killed when his next Basic Attack would have triggered the Talent's bonus damage.

2018-06-06 Balance Update

Hero Updates

Stats

  • Unit radius reduced from 1.25 to 1.125. Fenix's radius now matches Heroes like Stitches and Ragnaros.

2018-05-22 Patch Notes

Bug Fixes

  • Fenix: The Talent tooltips for Singularity Charge and Mobile Offense now correctly append to the Ability tooltip for Weapon Mode: Phase Bomb.

2018-05-09 Balance Update

Hero Updates

Stats

  • Health reduced from 1200 to 1140.
  • Health Regeneration reduced from 2.50 to 2.38.
  • Shields reduced from 800 to 760.
  • Shield Regeneration reduced from 80 to 76.

Abilities

  • Weapon Mode: Phase Bomb (W)
    • Basic Attack range bonus reduced from 1.5 to 1.25.
  • Warp (E)
    • Cooldown increased from 15 to 17 seconds.
    • Range reduced from 11 to 9.

Bug Fixes

  • Fenix: Purification Salvo Channeling can no longer be interrupted by displacement effects, like Raynor's Penetrating Round.

2018-04-24 Patch Notes

Hero Updates

Talents

  • Level 1
    • Mobile Offensive (Passive)
      • Now grants its Basic Attack damage bonus after any movement, rather than only after unmounted movement.

2018-04-11 Balance Update

Hero Updates

Stats

  • Basic Attack damage reduced from 96 to 86.

Abilities

  • Plasma Cutter (Q)
    • Damage reduced from 145 to 135.
  • Planet Cracker (R)
    • Damage increased from 105 to 108.

Talents

  • Level 1
    • Advanced Targeting (Q)
      • Damage bonus reduced from 0.75 to 0.5.
      • Maximum bonus damage reduced from 75 to 60.
    • Arsenal Synergy (W)
      • Damage bonus increased from 100% to 175%
  • Level 4
    • Emergency Protocol (Trait)
      • Movement Speed bonus reduced from 30% to 25%.
  • Level 7
    • Combat Advantage (Q)
      • Damage bonus against Slowed targets reduced from 50% to 40%.
  • Level 13
    • Auxiliary Shields (Trait)
      • Shield regeneration reduced from 20% to 15% of Basic Attack damage dealt.
    • Dampening Field (Trait)
      • Spell Armor increased from 15 to 20.
    • Rapid Recharge (Trait)
      • Shield recharge increased from 20% to 40% of healing received.
  • Level 20
    • Singularity Charge (W)
      • Repeater Cannon bonus Attack Speed increased from 50% to 100%.
    • Unconquered Spirit (Passive)
      • Shield amount increased from 600 to 800.

Developer Comment: Fenix has proven himself quite powerful, mainly due to his capability for consistent damage output. While we’re happy with how he plays, we’re making a few changes to bring his damage in line and address Talent imbalances.

Bug Fixes

  • Fenix: After learning Singularity Charge, the Talent description that is appended to the Weapon Mode Ability tooltip now states the correct amount of bonus range provided to Phase Bomb Basic Attacks.
  • Fenix: Casting Plasma Cutter on an Invulnerable target no longer grants quest progress for the Advanced Targeting Talent.
  • Fenix: Fixed an issue that could prevent the Rapid Recharge Talent from providing its Shield recharge effect when Healed.
  • Fenix: Plasma Cutter is now correctly interrupted by Stasis effects, like Stitches’ Gorge and Anub’arak’s Cocoon.

2018-03-30 Hotfix Patch

Bug Fixes

  • Diablo: Fixed a visual issue affecting Fenix’s walk animations after being hit by Overpower.
  • Fenix: Fixed an issue that could cause Fenix’s model to visually disjoint from his actual position in-game.
  • Fenix: Issuing a movement command during Purification Salvo will no longer cancel Fenix’s firing animation for the duration of the Ability.
  • Fenix: Purification Salvo’s visual and sound effects will no longer continue to play if the Ability is cancelled due to its target becoming invalid, such as when Gul'dan casts Demonic Circle to teleport far beyond Purification Salvo’s range.
  • Fenix: Unconquered Spirit’s icon in the Activated Talent hotbar is now visually consistent with other passive Talents, and no longer appears activatable.

2018-03-27 Patch Notes

New Hero

As one of the greatest heroes in protoss history, Fenix’s deeds on the battlefield are legendary. After falling to the zerg during the invasion of Aiur, his body was recovered and implanted into a dragoon so he could continue to fight. Not even death can stop Fenix from achieving glory and valor.

Trait

  • Shield Capacitor
    • Fenix has a permanent 800 Shield, which regenerates at 80 per second after not taking damage for 5 seconds.

Basic Abilities

  • Plasma Cutter (Q)
    • Create a laser beam at the target point that circles around Fenix twice, dealing 150 damage to enemies hit and Slowing them by 25% for 4 seconds.
  • Switch Weapon Mode (W)
    • Activate to switch between Weapon Mode: Repeater Cannon and Weapon Mode: Phase Bomb.
    • Weapon Mode: Phase Bomb
      • Basic Attacks have 1.5 increased range, deal 25% more damage, and splash to nearby enemies.
    • Weapon Mode: Repeater Cannon
      • Basic Attack speed increased by 150%.
  • Warp (E)
    • Warp to targeted location, phasing out after 0.5 seconds, and arriving 0.75 seconds later.

Heroic Abilities

  • Purification Salvo (R)
    • Channel for 1.5 seconds, sweeping a laser in front of Fenix that locks onto enemy Heroes. Once Channeling finishes, fire 5 missiles at each locked Hero, dealing 86 damage each. Deals 50% increased damage to Slowed targets.
  • Planet Cracker (R)
    • After 0.5 seconds, Channel a powerful beam that spans across the battleground for 4 seconds, dealing 105 damage every 0.25 seconds to non-Structure enemies hit.

Hero Updates

Stats

  • Basic Attack damage reduced from 100 to 96

Abilities

  • Plasma Cutter (Q)
    • Damage reduced from 150 to 145.

Talents

  • Level 1
    • Advanced Targeting (Q)
      • Damage bonus per stack reduced from 1 to 0.75.
      • Maximum damage bonus reduced from 80 to 75.