|1||Arcanite Axes||Lower the cooldown of Twin Cleave by 0.5 seconds for every Hero hit. Passive: While below 50% Health, Ability Power is increased by 25%.|
|1||Boneslicer||Grievous Throw now pierces through all enemies, and the bonus damage is increased by 15%.|
|1||You Want Axe?||Quest: Every 5 Basic Attacks against Heroes increases Zul'jin's Basic Attack damage by 1.5. Reward: After attacking Heroes 120 times, his Attack Range is increased by 20%.|
|4||Headhunter||Quest: Get a takedown on all unique enemy Heroes. Reward: Activate to reveal all enemy Heroes for 4 seconds.|
|4||Let the Killing Begin||When Zul'jin kills an enemy, his Attack Speed is increased by 6%, up to 30%, for 15 seconds. Basic Attacks refresh the duration. Hero Takedowns instantly grant 30% Attack Speed.|
|4||Troll's Blood||Regeneration heal amount increased by 75%|
|7||Recklessness||While Zul'jin is below 50% Health, his Basic Attack damage is increased by 25%.|
|7||Vicious Assault||Increases the number of bonus damage Basic Attack hits from Grievous Throw to 6. Basic Attacks against afflicted Heroes reduces the Cooldown of Grievous Throw by 2 seconds.|
|7||Wrong Place Wrong Time||If an enemy is hit by both Twin Cleave Axes at the same time, they take 140 (+4% per level) bonus damage.|
|10||Guillotine||Zul'jin launches a massive axe into the air that drops on the targeted area, dealing 210 (+4% per level) damage plus bonus damage the lower his Health is.|
|10||Taz'dingo!||For the next 4 seconds, Zul'jin is Unkillable, and cannot be reduced to less than 1 Health. Taz'dingo!|
|13||Eye of Zul'jin||Hitting an enemy Hero with Grievous Throw increases Zul'jin's Movement Speed by 25% for 2 seconds.|
|13||Forest Medicine||Regeneration no longer has to be channeled, allowing Zul'jin to perform other actions while Regenerating. However, taking damage will still end the effect.|
|13||Voodoo Shuffle||Activate to remove all current Root and Slow effects on Zul'jin.|
|16||Ferocity||Increases the Attack Speed bonus of Berserker by 40%.|
|16||Lacerate||Increases the slow amount of each Twin Cleave Axe by an additional 15%.|
|16||Swirling Death||Twin Cleave's Axes cycle twice and can hit enemies on each revolution, but its cooldown is increased by 4 seconds.|
|20||Amani Resilience||When Taz'dingo ends, Zul'jin heals for 50% of the damage he dealt during Taz'dingo.|
|20||Buzzsaw||After impact, the Guillotine continues forward, dealing 50% of Guillotine's damage to enemies in the line.|
|20||Ensnare||Throw a net forward, rooting the first enemy hit for 2 seconds.|
|Q||Grievous Throw||Zul'jin throws an axe forward, dealing 125 (+4% per level) damage to the first 2 enemies hit and marking them for 8 seconds. Marked enemies take 50% bonus damage from Zul'jin's next 3 Basic Attacks against them.|
|W||Twin Cleave||Throw 2 axes in a large, circular arc, dealing 112 (+4% per level) damage and slowing affected enemies by 15% per axe for 2 seconds.|
|E||Regeneration||Zul'jin channels to regenerate 25% of his maximum Health over 4 seconds. Moving while channeling or taking damage will interrupt this effect.|
|R||Taz'dingo!||For the next 4 seconds, Zul'jin is Unkillable, and cannot be reduced to less than 1 Health. Taz'dingo!|
|R||Guillotine||Zul'jin launches a massive axe into the air that drops on the targeted area, dealing 210 (+4% per level) damage plus bonus damage the lower his Health is.|
|D||Berserker||Activate to increase Basic Attack damage by 25% but consume 2% maximum Health per attack. Passive: Zul'jin attacks 1% faster for every 1% of maximum Health missing.|
- Zul'jin: Kael'thas’ Living Bomb will no longer repeatedly explode after being cast on Zul’jin while Taz’dingo is active.
- Zul'jin: Rehgar’s Ancestral Healing will no longer fail to heal Zul’jin if it is cast in the same moment that Berserker would reduce his Health to 1.
- Zul'jin: Taz’dingo will now be placed on a reduced cooldown, rather than full cooldown, if it is cast at the exact same moment that he takes fatal damage.
- Taz'dingo! (R)
- Cooldown increased from 60 to 90 seconds
- Mana cost increased from 50 to 75
Developer Comments: We were testing Taz’dingo internally at 60 seconds but had planned on shipping it at 90. This change didn’t make it into the release for Zul’jin but we wanted to get it in place as quickly as possible.
- Zul'jin has been added to Heroes of the Storm and is now available for play!