Level Talent Name Description Cooldown
1 Consume Vitality Skeletal Swing's cooldown is reduced by 2 seconds. Enemy Heroes hit heal Leoric for 4% of his maximum Health.
1 Fealty Unto Death When a nearby Minion dies, you restore 1% of your maximum Health and 5 Mana. Half as effective while Undying.
1 Ossein Renewal Activate to heal Leoric for 30% of his maximum Health over 5 seconds. Regeneration Globes lower the cooldown of this Ability by 20 seconds. 120
4 Ghastly Reach Increases the range of Skeletal Swing by 25%.
4 Kneel, Peasants! Skeletal Swing deals 75% more damage to Minions and Mercenaries.
4 Paralyzing Rage Increases the Movement Speed slow of Skeletal Swing to 60%.
7 Drain Momentum Drain Hope no longer Slows Leoric. If Drain Hope lasts its full duration, gain 30% Movement Speed for 4 seconds.
7 Hopelessness Increases the range of Drain Hope by 25%.
7 Willing Vessel Increase the healing from Drain Hope to 25% of Leoric's maximum Health. If Drain Hope lasts its full duration, Leoric instantly heals for an additional 5% of his maximum Health.
10 Entomb Create an unpathable tomb in front of you for 4 seconds. 75
10 March of the Black King Become Unstoppable and swing your mace three times, healing yourself for 12% of your maximum Health for each enemy Hero hit and dealing 250 (+4% per level) damage. 50
13 Hardened Bones Gain 20 Armor while Drain Hope is active. If Drain Hope lasts its full duration, retain the Armor bonus for 3 seconds.
13 Ominous Wraith Increase Wraith Walk's duration by 100%. Enemy Heroes that come in contact with the wraith deal 50% less damage for 4 seconds.
13 Unyielding Despair Drain Hope's cooldown is reduced by 0.5 seconds for every 1 second it is active. If Drain Hope lasts its full duration, its cooldown is reduced by an additional 3 seconds.
16 Crushing Hope If Drain Hope lasts its full duration, it instantly deals an additional 15% of the target's maximum Health as damage. This damage does not heal Leoric.
16 Mithril Mace Increase Leoric's Attack Speed by 20%. Repeatable Quest: Nearby enemy Minion deaths grant 0.3% permanent Attack Speed, and Takedowns grant 3% permanent Attack Speed, up to 30%.
16 Royal Focus Wraith Walk increases the damage of the next Skeletal Swing within 5 seconds by 50%. Each enemy Hero hit by this Skeletal Swing reduces the cooldown of Wraith Walk by 7 seconds.
20 Buried Alive The duration of Entomb is lowered by 1 second, but enemies trapped inside are Silenced and take 45 (+4% per level) damage every 1 second.
20 Burning Despair Deal 40 (+4% per level) damage per second to nearby enemies. The damage and area is increased by 100% while Drain Hope is active.
20 Death March The final swing of March of the Black King also applies Drain Hope to nearby enemy Heroes.
20 Shroud of the Dead King Activate to become Protected for 3 seconds, preventing all damage. 75
20 Spectral Leech Basic Attacks against enemy Heroes deal bonus damage equal to 2.5% of the Hero's maximum Health and heal Leoric for twice that amount.
Shortcut Ability Name Description Cooldown Mana Cost
Q Skeletal Swing Leoric swings his mace, dealing 150 (+4% per level) damage and Slowing enemies by 40% for 2.5 seconds. If an enemy Hero is hit, refund 50% of the cooldown and Mana cost. Peasants! 14 80
Q Ghastly Swing Slow enemies by 40% for 2.5 seconds. 8
W Drain Hope Grab an enemy Hero's soul, dealing up to 20% of their maximum Health as damage and healing Leoric for up to 20% of his maximum Health while he is nearby, over 4 seconds. Leoric is Slowed by 20% while this is active. 11 60
W Drain Essence Throw out a chain, attaching to the first enemy Hero hit, healing Leoric for up to 10% of his maximum Health over 4 seconds as long as the enemy remains close. 9
E Wraith Walk Separate from your body, becoming Unstoppable and gaining Movement Speed accelerating up to 50% over 2.5 seconds. When Wraith Walk ends or is canceled, your body jumps to your wraith. 14 50
R Entomb Create an unpathable tomb in front of you for 4 seconds. 75 90
R March of the Black King Become Unstoppable and swing your mace three times, healing yourself for 12% of your maximum Health for each enemy Hero hit and dealing 250 (+4% per level) damage. 50 75
None Undying Leoric becomes a ghost when he dies, and resurrects upon reaching full Health. Leoric deals no damage while dead. Wrath Of The Bone King: Leoric's first two Basic Attacks cleave for 100% damage, and his third Basic Attack deals 200% damage to a single target.

Leoric

2017-09-20 Balance Update

Hero Updates

Abilities

  • Entomb (R)
    • Cooldown reduced from 75 to 60 seconds

Bug Fixes

  • Leoric: Fixed an issue that could cause Leoric to become invisible after exiting Zagara’s Devouring Maw.

2017-09-08 Hotfix Patch

Bug Fixes

  • Gazlowe: Scrap will no longer be created when Leoric's Entomb expires.

2017-09-05 Patch Notes

Hero Updates

Stats

  • Basic Attack Damage reduced from 150 to 105
    • New functionality – Wrath of the Bone King
      • Leoric's first two Basic Attacks cleave for 100% damage. His third Basic Attack deals 100% additional damage to his main target

Abilities

  • Skeletal Swing (Q)
    • No longer deals bonus damage to non-Heroic targets
    • Cooldown increased from 8 to 14 seconds
    • Mana Cost increased from 50 to 80
    • Damage increased from 125 to 150
    • Additional Functionality:
      • If Skeletal Swing hits a Hero, refund 50% of the Cooldown and Mana Cost
  • Drain Hope (W)
    • Lowered damage and healing from 25% to 20% of the target’s maximum Health
  • Drain Essence (W)
    • Lowered healing from 12.5% to 10% of target’s maximum Health
    • Lowered cooldown from 11 to 9 seconds
  • Entomb (R)
    • Cooldown increased from 50 to 75 seconds
    • Mana cost increased from 75 to 90
  • March of the Black King (R)
    • Cooldown reduced from 80 to 50 seconds
    • Mana cost reduced from 100 to 75
    • Damage increased from 183 to 250
    • Heal increased from 7% to 12%

Talents

  • Level 1
    • Mana Thirst (Q)
      • Removed
    • Block (Passive)
      • Removed
    • Reanimation (Trait)
      • Removed
    • Fealty Unto Death (Passive)
      • Moved from Level 4
    • Consume Vitality (Q)
      • Moved from Level 16
      • New Functionality:
        • Lowers the Cooldown of Skeletal Swing by 2 seconds
        • Heroes hit by Skeletal Swing heal Leoric for 4% of his maximum health
        • No longer adds any additional effect while in Undying form
    • Ossein Renewal (Active)
      • ​Moved from Level 7
      • New Functionality:
        • Activate to heal Leoric for 30% of his maximum Health over 5 seconds. Regeneration Globes lower the Cooldown of this ability by 20 seconds. 120 second cooldown.
  • Level 4
    • Ghastly Reach (Q)
      • Moved from Level 7
    • Paralyzing Rage (Q)
      • Moved from Level 7
    • (New) Kneel, Peasants! (Q)
      • Increase the damage of Skeletal Swing to Minions and Mercenaries by 75%
  • Level 7
    • Drain Momentum (W)
      • Moved from Level 13
      • No longer grants a movement speed bonus (removes the self-slow)
      • Added Functionality:
        • If Drain Hope lasts the full duration, gain 30% movement speed for 4 seconds
    • Lingering Apparition (E)
      • Removed
    • Willing Vessel (W)
      • ​Moved from Level 4
      • Drain Hope’s healing is increased from 20% to 25% of the target’s maximum Health
      • Added Functionality:
        • If Drain Hope lasts the full duration, immediately heal for an additional 5% of your max health
  • Level 13
    • Burning Rage (Passive)
      • Removed
    • Spell Shield (Active)
      • Removed
    • Unyielding Despair (W)
      • Moved from Level 16
      • Cooldown reduction per second Drain Hope is active decreased from 1 to .5 seconds
      • Added Functionality:
        • If you complete a full duration Drain Hope, lower its Cooldown by an additional 3 seconds
    • Hardened Bones (W)
      • ​Moved from Level 4
      • New Functionality:
        • Leoric gains 20 Armor while Drain Hope is active. If Drain Hope lasts the full duration, the Armor remains for 3 seconds
    • (New) Ominous Wraith (E)
      • Wraith Walk lasts 100% longer and lowers the damage of all enemy Heroes passed through by 50% for 4 seconds
  • Level 16
    • Renewed Swing (Q)
      • Removed
    • Imposing Presence (Active)
      • Removed
    • Royal Focus (E)
      • Moved from Level 4
      • New Functionality:
        • Increase the damage of your next Skeletal Swing by 50% after using Wraith Walk. Every enemy Hero hit with Skeletal Swing lowers the Cooldown of Wraith Walk by 7 seconds
    • Crushing Hope (W)
      • Moved from Level 13
      • Bonus damage dealt by a full duration Drain Hope increased from 10 to 15% of target’s maximum Health
    • (New) Mithril Mace (Passive)
      • Gain 20% Attack Speed
      • !Quest – Kill Minions and Heroes
      • For every 10 Minions or 1 Hero kill, increase your Attack Speed by an additional 3%, up to a maximum bonus of 30%
  • Level 20
    • Hardened Shield (Active)
      • Removed
    • Buried Alive (R)
      • Added Functionality:
        • Enemies inside the Entomb are silenced. The duration of Entomb is lowered from 4 to 3 seconds
    • Death March (R)
      • New Functionality:
        • The attached Drain Hopes are now gain all talent bonuses
    • Spectral Leech (Passive)
      • Leoric’s Basic Attacks deal an additional 2.5% of the targets max HP and heals Leoric for twice that amount
    • (New) Burning Despair (Passive)
      • Deal 40 damage in an area around yourself. Double the damage and area of effect while Drain Hope is active.
    • (New) Shroud of the Dead King (Active)
      • Activate to become Protected for 3 seconds. 75 second cooldown.

Developer Comment: The Dead King has been reanimated with a plethora of new talents and mechanics. One of our main goals with his rework was to add some depth into his wave clear routine. Early in development we noticed the cadence and deliberateness of his Basic Attacks and wanted to build around that. Between Wrath of the Bone King and the tuning changes to Skeletal Swing, we feel like we hit that goal. The other big focuses with this update were to remove the death state healing interactions of talents and update the talent tree to our newer philosophies. We know it was a long time in coming, but we appreciate your patience and look forward to your feedback!

LEVEL (TIER) Leoric Talents
1 (1) Consume Vitality (Q) Fealty Unto Death (Trait) Ossein Renewal (Active)
4 (2) Ghastly Reach (Q) Paralyzing Rage (Q) Kneel, Peasants! (Q)
7 (3) Willing Vessel (W) Drain Momentum (W) Hopelessness (W)
10 (4) Entomb March of the Black King
13 (5) Unyielding Despair (W) Hardened Bones (W) Ominous Wraith (E)
16 (6) Crushing Hope (W) Royal Focus (E) (!) Mithril Mace (Passive)
20 (7) Buried Alive (R) Death March (R) Spectral Leech (Passive) Burning Despair (Passive) Shroud of the Dead King (Active)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Bold text indicates a MOVED Talent.

2017-05-10 Balance Update

Bug Fixes

  • Leoric: Fixed an issue in which Renewed Swing dealt more damage than intended.

2017-04-25 2.0 Launch Notes

Bug Fixes

  • Haunted Mines: Leoric will no longer fail to respawn properly after being killed via damage dealt by a nearby spawning Grave Golem.
  • Spell Shield: Toggling Spell Shield will no longer cancel an active Hearthstone channel.

2017-03-28 Balance Update

Hero Updates

Stats

  • Basic Attack damage increased from 138 to 150

Abilities

  • Skeletal Swing (Q)
    • Damage increased from 116 to 125

Talents

  • Level 16
    • Renewed Swing (Q)
      • Bonus swing damage increased from 50 to 80%

Developer Comments: All shall suffer.


2017-02-14 Patch Notes

Bug Fixes

  • Valla: Killing enemy Heroes who have post-death states, like Tyrael and Leoric, after learning Death Dealer will now correctly refresh Vault’s cooldown.

2016-12-14 Patch Notes

Bug Fixes

  • Leoric: The Camera will now properly follow Leoric’s Wraith form during Wraith Walk while Camera Follow is enabled.

2016-11-15 Patch Notes

Hero Updates

Abilities

  • March of the Black King (R)
    • Will no longer deal damage in a 90 degree arc behind Leoric

Developer Comments: We realize that we have a lot of Leoric players that are looking for talent changes and calling for buffs (especially to Skeletal Swing). We want you to know that we actively hear you and although this art-driven change came a bit earlier than our other changes, you spooky skeleton players should be able to rejoice in a future patch.

Bug Fixes

  • Spell Shield: A cooldown timer will now properly appear when Spell Shield’s effects are triggered in the same moment that the Talent was activated.

2016-10-18 Patch Notes

Bug Fixes

  • Damage Reduction: When two damage reduction effects, such as Resistant (25%) and Hardened Shield (75%), are simultaneously applied to a Hero, the larger effect will no longer be overridden by the lesser effect.
  • Greymane: The Go for the Throat indicator will no longer visually persist above Heroes who have post-death forms, such as Uther or Leoric, after they are killed.
  • Leoric: Minions will no longer path around Leoric when he is in Undying form.

2016-09-13 Patch Notes

Talents

Imposing Presence (Active)

  • New functionality:
    • Heroes that attack you have their Attack Speed slowed by 20% for 2.5 seconds
    • Activate to Slow the Attack Speed of nearby Heroes and Summons by 50% and Slow their Movement Speed by 20% for 2.5 seconds

Developer Comments: We did not like the power of the Attack Speed slow for Imposing Presence given how little counter-play there is. We’ve decided to move some power out of the passive portion of the Talent and give it a new activated effect in order to create some bigger moments for players who choose to take it.

Spell Shield (Passive)

  • Added functionality:
    • Spell Shield can now be toggled on or off to allow for better control of which Abilities you want to mitigate

2016-08-09 Patch Notes

Hero Updates

Talents

  • Level 1
    • Hopelessness (W)
      • Range increase changed from 20 to 25%
  • Level 4
    • Royal Focus (E)
      • Now also increases the damage of the next Skeletal Swing by 50% in addition to its current functionality.

Bug Fixes

  • Leoric: The Drain Hope effect applied by the Death March Talent no longer deals less damage than intended.
  • Leoric: The tooltip for Drain Essence now correctly states that it Heals up to 12.5% of maximum Health, rather than 10%.

2016-07-20 Hotfix Patch

Bug Fixes

  • Leoric: The Healing and damage done by a Drain Hope effect that is applied by the Death March Talent is now consistent with a standard Drain Hope cast.

2016-07-12 Patch Notes

Hero Updates

Talents

  • Level 1
    • Mana Thirst (Q)
      • Removed the cap to Mana earned from targets hit by Skeletal Swing
  • Level 7
    • Lingering Apparition (E)
      • Increases Wraith Walk duration from 60% to 80%
  • Level 13
    • Drain Momentum (W)
      • Now increases Leoric’s Movement Speed by 10% while Drain Hope is active
  • Level 20
    • Buried Alive (R)
      • Increased damage from 34 to 45

Developer Comments: As part of our ongoing process to improve our talent system, we are doing a pass on all heroes in the game to increase the health of their talent trees. We know that there are a fair number of talents that feel like they are either mandatory or insignificant, and this is our first pass on putting in fixes. These fixes take many forms, and can range from simply buffing or nerfing numbers to changing functionality. We’re excited to keep our heroes feeling fresh, and you can look forward to additional changes to more of our heroes in upcoming patches.

Bug Fixes

  • Leoric: Fixed a visual issue in which the Reanimation Talent’s Quest could appear incomplete despite satisfying all requirements for completion.

2016-06-29 Balance Update

Hero Updates

Abilities

  • Drain Hope (W)
    • Damage has been increased from 20% to 25% of target's maximum Health
    • Healing has been increased from 20% to 25% of Leoric's maximum Health
    • Healing in Undying form increased from 10% to 12.5% of Leoric's maximum Health

Talents

  • Level 4
    • Willing Vessel (W)
      • Healing increased from 25% to 30% of Leoric's maximum Health
      • Healing in Undying form increased from 12.5% to 15% of Leoric's maximum Health

2016-05-17 Patch Notes

Hero Updates

  • Health increased from 2373 (+4% per level) to 2468 (+4% per level).
  • Health Regeneration increased from approximately 4.95 (+4% per level) to 5.14 (+4% per level).
  • Reanimation (Talent) has been changed to match Regeneration Master’s new functionality.
    • Upon gathering 30 Health Regeneration Globes, Leoric will respawn 10 seconds faster.

2016-03-29 Patch Notes

Talents

Block

  • Damage reduction increased from 50% to 75%

Developer Comments: We want to improve counter-pick talents like Block that are meant to be strong against certain hero types. We’re hoping that these kinds of Talents will have a more meaningful impact in games in which they are picked, and that there are more situations where the enemy team’s composition drives intelligent Talent choices.

Other effects similar to Block have been evaluated on a case-by-case basis for all Heroes, with some gaining increased Block damage reduction, while others stayed at 50%.


2016-02-02 Patch Notes

Design & Gameplay

General

  • Damage dealt by splash and cleave attacks will no longer trigger effects that would otherwise require a direct attack to trigger (ex: Block, Spell Shield, Imposing Presence, etc.)

Talents

Block

  • Block charges are now tracked in the buff bar next to the Hero portrait, and a timer has been added to show the time remaining until a new charge is generated.

2016-01-12 Patch Notes

Bug Fixes

  • Fixed an issue that made Leoric unable to walk through enemy Gates while in Undying form.

2015-12-15 Patch Notes

Bug Fixes

  • Fixed an issue that could cause Leoric’s Drain Hope to end prematurely.

2015-11-17 Patch Notes

Hero Updates

  • Drain Hope (W)
    • Cooldown decreased from 12 to 11 seconds
    • If Leoric is stunned while casting Drain Hope, the stun will no longer cancel the Ability and the missile will continue to travel
    • Damage dealt and Health gained reduced from 25% to 20%
    • Damage and Healing no longer gradually increase over the Ability’s duration, but instead does a consistent amount of damage and healing with each tick.

Developer Comments: We wanted to remove the scaling damage and heal amount on Drain Hope, but knew the change alone would be a significant buff as much of the value is loaded at the end of the ability. In response, we lowered this value by 5% and also reduced the cooldown by 1 second.

Bug Fixes

  • Fixed an issue that could allow Leoric to change direction while using March of the Black King.

2015-10-14 Hotfix Patch

Bug Fixes

  • Leoric’s Reanimation talent will now gain stacks from Health Globes gathered by allied heroes.

2015-10-06 Patch Notes

Design & Gameplay

Summoned Unit Attacks

  • Summoned unit Basic Attacks will now miss if that Summon is Blinded or the target is Evading.
  • Summoned unit Basic Attacks will no longer consume Block Talent stacks.

Hero Updates

  • Ossein Renewal (Talent)
    • Now dismounts Leoric upon activation
    • No longer causes Leoric to pause briefly when activated while moving
  • Skeletal Swing (Q)
    • Damage decreased from 100 (+10 per level) to 85 (+8.5 per level)

Developer Comments: Leoric is too powerful right now. We’re targeting his Skeletal Swing, as we believe it does everything a little too well. The damage output for this Ability has been decreased overall, and we’ve reduced its strength at clearing Minion waves significantly.

Bug Fixes

  • Abathur will no longer receive Takedown credit after casting Symbiote on an allied Leoric that is then killed by the enemy team.
  • Abathur will now properly receive Takedown credit after dealing the killing blow to Leoric.
  • Abathur's Hivemind Symbiote will no longer persist on Leoric after he enters Undying form.
  • Camera Follow will no longer cease functioning if Leoric enters Undying form in mid-air.
  • Leoric’s in-game portrait will no longer switch to his Wraith Walk portrait if an enemy Leoric is killed nearby.
  • Leoric’s Reanimation Talent will no longer allow him to regenerate Health after picking up a Regeneration Globe while controlling a Dragon Knight or Garden Terror.
  • Nazeebo's Gargantuan will no longer continue to follow an enemy Leoric that has entered Undying form.

2015-08-18 Patch Notes

Talents

Imposing Presence

Developer Comments: Statistically, it was almost never wrong to choose Imposing Presence. With this nerf, it’s still a great counter in the right situation, and as a result, we’re hoping we’ll see more play from our Basic Attack assassins.

  • Attack Speed slow reduced from 50% to 40%
  • The Attack Speed slow will now be removed when attacking a target that has not learned the Imposing Presence Talent

Hero Updates

  • Undying (Trait)
    • Many of Leoric’s healing effects during Undying are now half as effective
    • Reanimation (Talent)
      • Health regeneration during Undying decreased from 1.5 to 0.75 Health per second
    • Ossein Renewal (Talent)
      • Heal amount during Undying reduced from 20% to 10% of Leoric’s maximum Health
    • Ghastly Swing (Q)
      • Consume Vitality (Talent)
        • Healing reduced during Undying from 2% to 1% of Leroic’s maximum Health per target hit, capping at 5%
    • Drain Essence (W)
      • Now restores up to 12.5% of Leroic’s maximum Health during Undying, rather than a flat amount (was approximately 10%)
      • Willing Vessel (Talent)
        • Now also increases Drain Essence’s healing to 15% during Undying
  • Skeletal Swing (Q)
    • No longer deals 100% increased damage to structures

Bug Fixes

  • Fixed a bug that could allow Leoric’s Consume Vitality to heal him for more than the five target maximum during Undying.
  • Fixed a bug that could cause Leoric’s Consume Vitality to trigger multiple times after striking a single target.
  • Fixed an issue in which the following Abilities and Talents were not damaging or destroying Zagara's Creep Tumors:
    • Brightwing's Peekaboo, Diablo's Firestorm (returning fireballs), Johanna's Blessed Hammer, Leoric's Buried Alive, Nova's Railgun, Sgt. Hammer's Napalm Strike (impact damage) and Tychus' Big Red Button (the nuke portion)
  • Leoric’s Reanimation Talent will no longer allow him to benefit from enemy Regen Globes during Undying.

2015-07-28 Hotfix Patch

Bug Fixes

  • Leoric’s Drain Hope will no longer deal more damage than intended to player-controlled Dragon Knights or Garden Terrors after learning the Crushing Hope Talent.

2015-07-21 Patch Notes

New Hero

The Eternal Conflict carries on! Leoric, The Skeleton King, has risen from his tomb once more to carry out the will of the Burning Hells against any who would stand against him in the Nexus. Read on for a brief overview of his Abilities, and then launch Heroes to guide this formidable new Warrior in combat.

Trait

  • Undying
    • Become a ghost when you die, regenerating Health over time, and resurrecting upon reaching full Health. Your Abilities don’t deal damage while in ghost form, but can still heal.

Basic Abilities

  • Skeletal Swing (Q)
    • Swing your mace in front of you, dealing damage and slowing enemies by 40% for 2.5 seconds. Deals double damage to all non-Heroic sources.
  • Drain Hope (W)
    • Grab an enemy Hero’s soul for up to 4 seconds, dealing up to 25% of their maximum Health as damage and healing you for up to 25% of your maximum Health, so long as you remain within range of the target. You are slowed by 20% while Drain Hope is active.
  • Wraith Walk (E)
    • Separate from your body, becoming Unstoppable and gaining Movement Speed, accelerating up to 50% over 2.5 seconds. Your body jumps to your wraith when Wraith Walk ends or is canceled.

Heroic Abilities

  • Entomb (R)
    • Create an unpathable tomb in front of you for 4 seconds
  • March of the Black King (R)
    • Become Unstoppable and swing your mace three times, dealing damage and healing you for 7% of your maximum Health for each enemy Hero hit.