Level Talent Name Description Cooldown
1 Body Check Activate to deal 111 (+4% per level) damage to a target enemy and Slow them by 30% for 2 seconds. Damage is increased by 200% of Armor Up's current bonus, and the Slow amount is increased by 30% if Armor Up's bonus is above 25. 16
1 Unrivaled Strength Increase Wrecking Ball's throw range by 25% and its damage by 75%.
1 Warbreaker Quest: Stun Heroes with Groundbreaker. Reward: After Stunning 5 Heroes, Groundbreaker's Stun deals an additional 165 (+4% per level) damage over 3 seconds to Heroes. Reward: After Stunning 15 Heroes, permanently reduce Groundbreaker's cooldown by 2 seconds.
4 In for the Kill Increase Bloodthirst's damage against non-Heroes by 70%. Killing enemies with Bloodthirst resets its cooldown and refunds its Mana cost.
4 Indomitable Activate to become Unstoppable for 1.5 seconds. 40
4 Thirst for Battle Basic Attacks against Heroes reduce the cooldown of Bloodthirst by 2 seconds.
7 Brute Force Enemy Heroes hit by Body Check receive 50% reduced healing for 4 seconds.
7 Intimidation Groundbreaker reduces the Attack Speed of Heroes hit by 40% for 4 seconds.
7 Into the Fray Activate to throw a nearby ally and grant them 25 Armor for 3 seconds. Deals 91 (+4% per level) damage to nearby enemies upon impact and Slows them by 30% for 2.5 seconds. While in flight, allied Heroes are Unstoppable. 45
7 Oppressor Basic Attacks against Heroes reduce the target's Spell Power by 40% for 2.5 seconds.
10 Decimate Deal 50 (+4% per level) damage to nearby enemies and Slow them by 30% for 1.5 seconds. Deals 100% more damage to Heroes, and each Hero hit reduces the cooldown by 1 second. Stores up to 3 charges. 8
10 Warlord's Challenge Silence nearby Heroes and force them to attack Garrosh for 2 seconds. 50
13 Bloodcraze When hitting a Hero, Bloodthirst heals for an additional 10% of Garrosh's maximum Health over 3 seconds.
13 Defensive Measures If Groundbreaker Stuns a Hero, Garrosh gains a 350 (+4% per level) Shield for 6 seconds.
13 Double Up Armor Up can be activated to increase its Armor bonus by 100% for 3 seconds. 40
16 Earthshaker Wrecking Ball Stuns enemies near the impact area for 0.5 seconds.
16 Mortal Combo If Wrecking Ball is used on a Hero within 3 seconds of Stunning them with Groundbreaker, Wrecking Ball's cooldown is reduced by 9 seconds.
16 Rough Landing Increase Groundbreaker's Slow amount by 10% and duration by 1 second.
20 Deadly Calm Heroes hit by Decimate deal 20% less damage for 3 seconds.
20 Death Wish If an enemy Hero is killed while Taunted by Warlord's Challenge, its cooldown is reduced by 45 seconds.
20 Inner Rage Body Check gains an additional charge, and its cooldown recharges 200% faster while Armor Up's bonus is at or above 25.
20 Titanic Might Wrecking Ball now throws the 2 closest enemies.
Shortcut Ability Name Description Cooldown Mana Cost
Q Groundbreaker Deal 81 (+4% per level) damage to enemies in an area. Heroes hit on the outer edge are Stunned for 0.5 seconds and then Slowed by 40% for 2 seconds. 8 30
W Bloodthirst Deal 156 (+4% per level) damage to an enemy and heal for 10% of Garrosh's missing Health. Healing is increased by 100% against Heroes. 12 55
E Wrecking Ball Throw a nearby enemy Hero, Minion, or Mercenary to the target location, dealing 91 (+4% per level) damage to enemies near the impact and Slowing them by 30% for 2.5 seconds. 14 60
R Warlord's Challenge Silence nearby Heroes and force them to attack Garrosh for 2 seconds. 50 40
R Decimate Deal 50 (+4% per level) damage to nearby enemies and Slow them by 30% for 1.5 seconds. Deals 100% more damage to Heroes, and each Hero hit reduces the cooldown by 1 second. Stores up to 3 charges. 8 25
None Armor Up Garrosh gains 1 Armor for every 2% of maximum Health missing.

Garrosh

2018-09-04 Patch Notes

Bug Fixes

  • Diablo: Fixed an issue that prevented Diablo from being thrown by Garrosh's Wrecking Ball if Diablo was casting Overpower.

2018-07-10 Patch Notes

Bug Fixes

  • Garrosh: Can now correctly cast Into the Fray on Unstoppable allied Heroes.
  • Garrosh: Warlord's Challenge no longer cancels Abilities that end upon taking damage, like Muradin's Second Wind or Fenix's Shield Capacitor.

2018-06-15 Hotfix Patch

Bug Fixes

  • Garrosh: Can no longer use Into the Fray to throw an allied Boss.

2018-06-06 Balance Update

Hero Updates

Abilities

  • Groundbreaker (Q)
    • Cooldown increased from 7 to 8 seconds.
  • Wrecking Ball (E)
    • Cooldown increased from 12 to 14 seconds.

Talents

  • Level 16
    • Mortal Combo (Q)
      • Cooldown reduction increased from 7 to 9 seconds.

2018-05-22 Patch Notes

Bug Fixes

  • Garrosh: Casting Into the Fray on Abathur now correctly interrupts Symbiote Channeling.

2018-05-09 Balance Update

Hero Updates

Abilities

  • Groundbreaker (Q)
    • Stun duration reduced from 0.75 to 0.5 seconds.
    • Slow amount increased from 35% to 40%.

Talents

  • Level 16
    • Rough Landing (Q)
      • Bonus Slow amount reduced from 15% to 10%.

Developer Comment: These changes are meant to make the immediate aftermath of being thrown by Wrecking Ball a little less punishing for Garrosh's opponents, particularly when he throws an enemy Hero and then Stuns them with Groundbreaker. We're slightly reducing Groundbreaker's Stun duration so that enemy Heroes can more quickly pop defensive cooldowns to try to survive. We're also compensating Garrosh with a slight increase to Groundbreaker's Slow. This way, he can still reliably catch enemies if he starts with Groundbreaker and wants to close in for a throw.


2018-05-01 Hotfix Patch

Bug Fixes

  • Garrosh: Enemies within line of sight blockers who are hit by Groundbreaker at maximum range are now correctly revealed.

2018-03-27 Patch Notes

Bug Fixes

  • Stitches: Hook visual effects will no longer persist indefinitely if the target is thrown by Garrosh’s Wrecking Ball while being pulled toward Stitches.

2018-02-21 Balance Update

Bug Fixes

  • Movement Abilities: Certain movement-based Abilities, like Greymane’s Dark Flight or Chen’s Flying Kick, will no longer fail to move the Hero toward a target currently affected by Varian’s Taunt or Garrosh’s Warlord’s Challenge.

2018-01-09 Patch Notes

Hero Updates

Abilities

  • Groundbreaker (Q)
    • Slow amount increased from 30 to 35%
    • Cooldown decreased from 8 to 7 seconds
    • Mana cost decreased from 35 to 30
  • Wrecking Ball (E)
    • Cooldown decreased from 14 to 12 seconds
    • Mana cost decreased from 65 to 60

Talents

  • Level 1
    • Warbreaker (Q)
      • Cooldown reduction decreased from 3 to 2 seconds
      • Damage increased from 50 to 55
    • Unrivaled Strength (E)
      • Bonus damage reduced from 125 to 75%
  • Level 7
    • Into the Fray (1)
      • Cooldown increased from 40 to 45 seconds
  • Level 16
    • Earthshaker (E)
      • Stun duration reduced from .6 to .5 seconds
    • Mortal Combo (E)
      • Cooldown reduction decreased from 8 to 7 seconds
    • Rough Landing (Q)
      • Slow bonus amount decreased from 20 to 15%

Developer Comment: While the changes to Groundbreaker have helped Garrosh feel better to play against, we believe he can use some help with his ability to peel for his team and control the battlefield. We’re also making some tuning changes to his talents to help their pick and win rates.

Bug Fixes

  • Garrosh: Talent descriptions for Inner Rage and Brute Force will no longer swap when selecting either Talent.

2017-12-20 Balance Update

Hero Updates

Stats

  • Health increased from 1970 to 2060
  • Health Regeneration increased from 4.102 to 4.293

Abilities

  • Groundbreaker (Q)
    • Groundbreaker no longer pulls enemy Heroes to Garrosh
      • Instead, Groundbreaker now knocks enemy Heroes into the air, Stunning them for 0.75 seconds, and then Slowing them by 30% for 2 seconds
    • Talent tooltips for Warbreaker, Defensive Measures, Rough Landing, and Mortal Combo have been updated to reflect this change
  • Wrecking Ball (E)
    • Cooldown reduced from 16 to 14 seconds
    • Mana cost reduced from 70 to 65

Talents

  • Level 16
    • Mortal Combo (Q)
      • Cooldown reduction granted to Wrecking Ball decreased from 10 to 8 seconds
      • Window of time to throw enemies increased from 2 to 3 seconds

Developer Comment: While he is well balanced with regard to his win- rate, Garrosh has been widely considered more punishing than other Warriors compared to the amount of counter-play he offers. While we love his playstyle and the epic moments he can create, we wanted to reduce the amount of frustration he can cause opponents. We’ve added a window of time between being hit by Groundbreaker and being thrown into the enemy team, which should help players have more opportunity to outplay him. We’re also looking at other Heroes who are lacking in counter-play, or are overly frustrating to play against, and are planning to make similar changes to them in the future.


2017-12-12 Patch Notes

Bug Fixes

  • Garrosh: Casting Wrecking Ball on Mercenaries will no longer cause them to leash while in combat.

2017-11-14 Patch Notes

Bug Fixes

  • Garrosh: Stukov’s Weighted Pustule will no longer be removed from targets hit by Wrecking Ball or Into the Fray.

2017-11-01 Balance Update

Hero Updates

Talents

  • Level 16
    • Earthshaker (E)
      • Stun duration decreased from .75 to .6 seconds

2017-10-17 Patch Notes

Bug Fixes

  • Garrosh: Casting Body Check with the Brute Force Talent on a Boss will no longer cause a Healing debuff icon to appear next to its Health bar.
  • Garrosh: Fixed an issue causing Body Check to receive less bonus damage than intended after casting Double Up to reach 50 Armor.

2017-10-11 Balance Update

Hero Updates

Talents

  • Level 20
    • Death Wish (R)
      • No longer increases the duration of Warlord’s Challenge

2017-09-26 Patch Notes

Bug Fixes

  • Garrosh: Bloodthirst will no longer cause Garrosh to automatically retarget his Basic Attacks to the closest enemy.
  • Garrosh: Into the Fray will no longer place targeting indicators on attacking Hydralisks on Braxis Holdout.
  • Garrosh: Using Body Check with the Brute Force Talent on a Boss no longer causes the Healing debuff icon to appear next its Health bar.
  • Garrosh: Wrecking Ball will no longer end Rehgar’s Ghost Wolf.

2017-09-20 Balance Update

Hero Updates

Abilities

  • Groundbreaker (Q)
    • Mana cost increased from 30 to 35
  • Wrecking Ball (E)
    • Mana cost increased from 60 to 70
  • Decimate (R)
    • Mana cost decreased from 30 to 25

Talents

  • Level 1
    • Body Check (Active)
      • Cooldown decreased from 20 to 16 seconds
  • Level 7
    • Into the Fray (Active)
      • Cooldown increased from 30 to 40 seconds

Developer Comment: These changes are a response to community feedback about Garrosh’s Mana costs. We initially kept them relatively low, as he is a fairly low impact Warrior when his combo is not available to him, however we agreed with the feedback and felt that he could use more Mana management.


2017-09-05 Patch Notes

Bug Fixes

  • Garrosh: Fixed an issue that could cause Wrecking Ball to fail to throw a target but go on a full cooldown.
  • Garrosh: Intimidation will no longer slow non-Heroic enemies’ attack speeds.

2017-08-23 Balance Update

Hero Updates

Abilities

  • Warlord's Challenge (R)
    • Taunt duration increased from 1.5 to 2 seconds

Talents

  • Level 1
    • Unrivaled Strength (E) Updated
      • Increased throw range from 20 to 25% 30%, and bonus damage from 100 to 125%
  • Level 4
    • In for the Kill (W)
      • Increased bonus damage from 60 to 70%
  • Level 7
    • Into the Fray (Active)
      • No longer costs Mana

2017-08-08 Patch Notes

New Hero

As the new warchief of the Horde, Garrosh is a proud and vicious warrior who rules with an iron fist. His hatred for the Alliance burns like wildfire, and he will stop at nothing to destroy them. By his axe, the orcs will reclaim their rightful glory.

Trait

  • Armor Up
    • Garrosh gains 1 Armor for every 2% of maximum Health missing.

Basic Abilities

  • Groundbreaker (Q)
    • Deal damage to enemies in an area. Heroes hit on the outer edge are pulled toward Garrosh.
  • Bloodthirst (W)
    • Deal damage to an enemy and Heal for 10% of Garrosh’s missing Health. Healing is increased by 100% against Heroes.
  • Wrecking Ball (E)
    • Throw a nearby enemy Hero, Minion, or Mercenary to the target location, dealing damage enemies near the impact and slowing them by 30% for 2.5 seconds.

Heroic Abilities

  • Warlord's Challenge (R)
    • Silence nearby Heroes and force them to attack Garrosh for 1.5 seconds.
  • Decimate (R)
    • Deal damage to nearby enemies and Slow them by 30% for 1.5 seconds. Deals 100% more damage to Heroes, and each Hero hit reduces the cooldown by 1 second.
    • Stores up to 3 charges.