Level Talent Name Description
1 Explosive Attacks Increases Baleog's splash damage against non-Heroes to 100%.
1 Olaf the Stout Every 5 seconds, Olaf gains 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%. Stores up to 2 charges.
1 Spy Games After standing still for 3 seconds, Erik gains Stealth and his Sight Radius is increased by 75%. The Stealth persists for 3 seconds after moving.
1 Viking Bribery Enemy Minions or captured Mercenaries killed near The Lost Vikings grant you stacks of Bribe. Use 40 stacks to bribe target Mercenary, instantly defeating them. Does not work on Bosses. Maximum stacks available: 200. If a camp is defeated entirely with Bribe, the camp respawns 50% faster. Current number of Bribe stacks: 0
4 Erik the Swift Permanently increases Erik's base Movement Speed by 10%, and as long as Erik is moving he heals 34 (+4% per level) Health per second.
4 It's a Sabotage! Erik's Basic Attacks against Structures light them on fire for 10 seconds, causing 135 (+4% per level) damage and destroying 5 Ammo.
4 Mercenary Lord Friendly non-Boss Mercenaries near your Hero deal 50% more damage. Gain 50 Armor against Minions and Mercenaries, reducing the damage taken by 50%.
4 Pain Don't Hurt Baleog's Basic Attacks and splash damage heal for 20% of the damage dealt. Healing is doubled against Heroes.
7 Baleog the Fierce Baleog's Basic Attacks increase his Attack Speed by 8%, stacking up to 5 times. After 3 seconds of not attacking, these stacks will rapidly decay.
7 Norse Force! All Vikings gain a 110 (+4% per level) to 220 (+4% per level) point Shield, increasing in strength for each Viking alive. Lasts 4 seconds.
7 Spin To Win! Activate to have each Viking deal 101 (+4% per level) damage to nearby enemies.
10 Longboat Raid! Hop into an Unstoppable Longboat that fires at nearby enemies for 112 (+4% per level) damage per second and can fire a mortar that deals 205 (+4% per level) damage in an area. The boat has increased Health for each Viking inside. If the boat is destroyed by enemies, all Vikings are stunned for 1.5 seconds. Lasts 15 seconds. Requires all surviving Vikings to be nearby.
10 Play Again! Summon, fully heal, and revive all Lost Vikings at target location after a Viking channels for 2 seconds. Only one Viking may attempt to summon at a time.
13 Hunka' Burning Olaf Olaf deals 34 (+4% per level) damage every second to nearby enemies.
13 Jump! Makes all Vikings Invulnerable and able to pass over enemies for 1.5 seconds.
13 Nordic Attack Squad Activate to have all Viking Basic Attacks deal bonus damage equal to 1% of a Hero's maximum Health for 5 seconds.
16 64 KB Marathon Gain an additional 40% Movement Speed when activating Go Go Go! that decays over 4 seconds. Additionally, the Vikings will break out of Roots and Slows.
16 Executioner Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds.
16 Impatience Is a Virtue Enemies damaged by a Viking's Basic Attack reduce the cooldown of all Viking Abilities by 0.25 seconds.
16 Large and In Charge When Olaf charges enemies, they are stunned for 1 second.
20 Checkpoint Reached 10 seconds after using Play Again!, any dead Vikings are revived and summoned again, and all are healed to full.
20 Fury of the Storm Every 5 seconds, your next Basic Attack will deal an additional 41 (+4% per level) damage to the target, and 105 (+4% per level) damage to all nearby Minions and Mercenaries. Each Viking has their own cooldown.
20 Ragnarok 'n' Roll! The Longboat can attack two targets at once and the range of its Mortar is increased by 100%.
20 The Sequel! Reduces the Lost Vikings' death timer by 50%.
Shortcut Ability Name Description
Q Spin To Win! Activate to have each Viking deal 101 (+4% per level) damage to nearby enemies.
Q Norse Force! All Vikings gain a 110 (+4% per level) to 220 (+4% per level) point Shield, increasing in strength for each Viking alive. Lasts 4 seconds.
W Nordic Attack Squad Activate to have all Viking Basic Attacks deal bonus damage equal to 1% of a Hero's maximum Health for 5 seconds.
W Jump! Makes all Vikings Invulnerable and able to pass over enemies for 1.5 seconds.
E Viking Bribery Enemy Minions or captured Mercenaries killed near The Lost Vikings grant you stacks of Viking Bribery. Use 40 stacks to bribe target Mercenary, instantly defeating them. Does not work on Bosses. Maximum stacks available: 200. If a camp is defeated entirely with Bribe, the camp respawns 50% faster. Current number of Viking Bribery stacks: 0
R Play Again! Summon, fully heal, and revive all Lost Vikings at target location after a Viking channels for 2 seconds. Only one Viking may attempt to summon at a time.
R Longboat Raid! Hop into an Unstoppable Longboat that fires at nearby enemies for 112 (+4% per level) damage per second and can fire a mortar that deals 205 (+4% per level) damage in an area. The boat has increased Health for each Viking inside. If the boat is destroyed by enemies, all Vikings are stunned for 1.5 seconds. Lasts 15 seconds. Requires all surviving Vikings to be nearby.
Z Go Go Go! The Vikings gain 30% increased Movement Speed for 4 seconds.
None Viking Hoard Gathering a Regeneration Globe with a Viking permanently increases all their Health Regeneration by 0.5 per second. Current Bonus: 1 Regen per second
1 Select Olaf Olaf can charge enemies and slow their Movement Speed by 30% for 3 seconds by right-clicking on them. 8 second cooldown. Olaf gains increased Health Regeneration when out of combat for 4 seconds.
2 Select Baleog Baleog's Basic Attacks deal 50% splash damage to enemies behind his attack target.
3 Select Erik Erik moves faster than the other Vikings and has increased Basic Attack range.
4 Select All Vikings The Lost Vikings can be controlled individually or as a group. Each Viking has particular strengths.

The Lost Vikings

2017-03-14 Patch Notes

Bug Fixes

  • The Lost Vikings: Olaf will no longer Charge destroyed Structures.

2017-01-27 Balance Update

Bug Fixes

  • The Lost Vikings: Fixed an issue causing the Viking Hoard talent to fail to grant bonuses to Health Regeneration.

2016-10-18 Patch Notes

Bug Fixes

  • Damage Reduction: When two damage reduction effects, such as Resistant (25%) and Hardened Shield (75%), are simultaneously applied to a Hero, the larger effect will no longer be overridden by the lesser effect.

2016-09-13 Patch Notes

Bug Fixes

  • Zeratul: Void Prison will no longer cancel Rehgar’s Feral Lunge or Olaf's Charge as long as the target of either Ability is still in range when Void Prison ends.

2016-07-12 Patch Notes

Talents

Bribe

  • New Functionality:
    • Nearby Minion kills grant 1 stack of Bribe. Spend 20 charges to instantly defeat a non-Boss Mercenary. 100 Charges maximum.
      • Raynor’s Raiders' Recruitment Talent also increased to 100 maximum charges.
      • Viking Bribery Talent increased to 200 charges maximum, but each use costs 40 charges.
    • If a Mercenary Camp is completely captured using Bribe, the camp respawns 50% faster.

Executioner

  • The Executioner Talent effect will now only trigger after attacking disabled Heroes. The bonus damage gained through this talent will still apply to anything attacked after the effect is triggered.

Hero Updates

  • Each of The Lost Vikings will now display individual messages in chat when using Hearthstone.

2016-05-17 Patch Notes

Talents

Executioner

  • This Talent has been reworked.
    • Increases Basic Attack damage by 30% for 3 seconds after hitting a Stunned, Slowed, or Rooted target with a Basic Attack. Using Basic Attacks against a Slowed, Rooted, or Stunned target during this time will refresh the buff duration.

Developer Comments: We like the punishing nature of Executioner, but have found over time that its benefit to the player is too narrowly scoped. We’re changing the Talent to be more consistently useful by giving the player a temporary Attack Damage buff that procs when they first hit a crowd controlled target.

Bug Fixes

  • Casting Dehaka’s Isolation on a summoned unit or Heroic pet, such as Misha, Gargantuan, or a Holo Decoy, will no longer also cause the Hero who owns that unit to lose allied vision.
    • Additionally, if one of The Lost Vikings or Chen’s Storm, Earth, Fire Spirits are hit by Isolation, only the affected unit will have reduced personal vision, but the player should retain allied vision.
    • Alternatively, if the only living Viking or Spirit is hit by Isolation, the player will have reduced personal vision and lose allied vision for Isolation’s full duration.

2016-03-29 Patch Notes

Hero Updates

  • Olaf the Stout (Talent)
    • Time between Block stacks reduced from 8 to 5 seconds

2016-03-01 Patch Notes

Bug Fixes

  • Li-Ming’s Critical Mass Trait will no longer trigger when one of The Lost Vikings is killed if she did not participate in the takedown.

2016-02-02 Patch Notes

Design & Gameplay

Battleground Monsters

  • Battleground-specific creatures are now universally defined as Monsters (ex: Neutral Garden Terrors, Sky Temple Guardians, etc.)
  • Several Talents and Abilities have been changed to reflect this new categorization, and the following no longer affect Monsters:
    • Mercenary Lord
    • Johanna's Knight Takes Pawn
    • Lunara's Cruel Bloom
    • Rexxar's Easy Prey and Bird of Prey
    • The Butcher's Chop Meat
  • The following now affect Monsters:
    • Anub'arak's Beetle, Juiced
    • Azmodan's Demonic Smite
  • Several Talents that could previously trigger against both captured Mercenaries and Minions will now only affect Minions (ex: Seasoned Marksman, Black Soulstone, etc.)

2015-10-06 Patch Notes

Bug Fixes

  • The Lost Vikings are no longer teleported back to their Hall of Storms if they would have been killed by Zagara’s Devouring Maw while in Longboat Raid! form.

2015-08-18 Patch Notes

Talents

Mercenary Lord

Developer Comments: We’ve combined the talent Superiority into Mercenary Lord, and removed the damage reduction from structures to prevent degenerative backdoor strategies. The combination of the damage reduction vs. Mercenaries and the ability to empower these Mercenaries felt like a logical pairing. We hope incorporating the two talents into one will make this level 4 choice an enticing one, as the two talents separated had a low pick rate.

  • The functionality of the Superiority Talent has been rolled into Mercenary Lord, which is now available to the following Heroes at Level 4:
    • Anub'arak, Arthas, Azmodan, Gazlowe, Nazeebo, Sonya, Stitches, and The Lost Vikings
  • New combined functionality reads: Non-Boss Mercenaries near your Hero deal 50% more damage. Reduces damage taken from Minions and Mercenaries by 50%.

Seasoned Marksman

Developer Comments: Overall, we like the way Seasoned Marksman is playing but wanted to tune up its effectiveness to reward those able to secure a healthy number of takedowns, while simultaneously tuning the talent up due to prior changes. Ideally, this will become a great talent pick when facing The Lost Vikings or Murky players.

  • Stacks earned by killing enemy Heroes increased from 2 to 3
  • Only Minions, captured enemy Mercenaries, and Heroes will grant stacks upon death

Superiority

  • This Talent has been removed, and its functionality has been rolled into the revamped Mercenary Lord Talent

2015-06-30 Patch Notes

Hero Updates

  • The Lost Vikings have received significant Talent changes.
  • Olaf’s out of combat healing reduced from 10% to 5% of his Health per tick.
  • Erik’s Movement Speed reduced by approximately 5%
  • Fast Restart (Trait) removed
  • New Trait: Viking Hoard
    • Gather Regeneration Globes to permanently increase The Lost Vikings' Health Regeneration by 0.5 per second
  • Go Go Go! (Z)
    • Movement Speed reduced from 40% to 30%
  • Longboat Raid (R)
    • Duration increased from 12 to 15 seconds
    • Damage per second reduced from 30 (+14 per level) to 25 (+11 per level)
    • Mortar (Q)
      • Will no longer instantly explode when self-cast, or when cast very close to the Longboat
  • Talents
    • Level 1
      • Viking Hoard has been removed and repurposed as The Lost Vikings’ new Trait.
      • Spy Games
        • Time needed to enter Stealth reduced from 5 to 3 seconds
      • New Talent (Level 1): Explosive Attacks
        • Baleog’s Basic Attacks deal 100% splash damage to non-Heroic targets
      • New Talent (Level 1): Viking Bribery (E)
        • The Lost Vikings earn Viking Bribery charges from nearby Minion deaths, up to a maximum of 100
        • Use 40 charges to order the nearest Viking to bribe a Mercenary
        • All Vikings can earn charges, but each Minion death only grants 1 charge
    • Level 4
      • Hardheaded Redhead removed
      • Pain Don’t Hurt
        • Healing received is now doubled for damage dealt against Heroes
      • It’ a Sabotage!
        • Erik’s Basic Attacks also deal 100 (+10 per level) damage over 10 seconds against Structures; this effect does not stack
      • Spin to Win! (Q) moved from Level 4 to Level 7
        • Cooldown reduced from 12 to 10 seconds
        • Damage reduced from 50 (+10 per level) to 42 (+9 per level)
    • Level 7
      • Erik the Swift moved from Level 7 to Level 4
        • Now also increases Erik’s base Movement Speed by 10%.
      • Jump! (W) moved from Level 7 to Level 13
    • Level 13
      • Speedrun! removed
      • Impatience Is a Virtue moved from Level 13 to Level 16
      • New Talent (Level 13): Nordic Attack Squad (W)
        • Activate to cause each Basic Attack to deal 1% of an enemy Hero’s Health as damage for 5 seconds. 30 second cooldown
    • Level 16
      • Executioner added at level 16
      • 64 KB Marathon
        • No longer causes The Lost Vikings to become Unstoppable during Go Go Go!, and instead removes Slows and Roots
        • Movement Speed bonus decay rate reduced from 10% to 5% per second for 4 seconds.
      • Norse Force! (Q) moved from Level 16 to Level 7
        • The Hotkey for this Ability has been changed from E to Q
        • Duration reduced from 7 to 4 seconds
        • Cooldown reduced from 60 to 30 seconds
        • Shield amount reduced from 100 (+20 per level) to 40 (+10 per level)
    • Level 20
      • The Sequel
        • Now reduces The Lost Vikings' death timers by 50%

Bug Fixes

  • Erik will no longer enter Stealth immediately upon respawning after learning the Spy Games talent.
  • Lost Vikings that die while casting Longboat Raid will no longer respawn at their death locations.

2015-05-12 Patch Notes

Hero Updates

  • Jump! (Talent) cooldown increased from 20 to 30 seconds
  • Longboat Raid! (R)
    • The Lost Vikings will now become stunned for 1.5 seconds if the Longboat is destroyed before its duration ends.
  • Play Again! (R)
    • All of the Lost Vikings are now restored to full Health upon casting Play Again!

Bug Fixes

  • Baleog and Erik can no longer walk through Nazeebo’s Zombie Wall.

2015-03-24 Patch Notes

Hero Updates

  • A Lost Vikings-specific version of the Fury of the Storm Talent has been added at Level 20.
    • Every 5 seconds, the next Basic Attack will deal an additional 10 (+4 per level) damage to the target, and 10 (+11 per level) damage to all nearby Minions and Mercenaries. Each Viking has a separate cooldown.
  • Longboat Raid (R)
    • Damage reduced from 15 (+8 per level) to 15 (+7 per level)

Bug Fixes

  • Brightwing will no longer be incorrectly teleported back to base when casting her Phase Shift Ability on a Lost Viking just as the Vikings enter their Longboat.
  • Tassadar's Distortion Beam will now more appropriately track Chen and The Lost Vikings when they are in their Wandering Keg and Longboat Raid! forms.
  • The cooldown for Nova's Triple Tap after learning the Fast Reload Talent will now be appropriately reset upon killing any of The Lost Vikings.

2015-02-10 Patch Notes

New Hero

  • The Lost Vikings has been added to Heroes of the Storm and is now available for play!

Design & Gameplay

General

  • Abathur's Ultimate Evolution clones, Murky, and The Lost Vikings’ deaths are now represented in 0.25 increments on score screens, as killing them awards 25% of the normal XP amount earned by killing another hero.

Talents

General

  • All Heroes (including Murky and The Lost Vikings) now count as full credit toward Talents which require Hero kills (such as Gathering Power).

New Level 20 Talents

Fury of the Storm

  • Every 5 seconds, the next Basic Attack will deal an additional 200 damage to the primary target, and 500 damage to each nearby Minion or Mercenary.
  • Found on the following Heroes:
    • E.T.C., Gazlowe, Nazeebo, Sgt. Hammer, The Lost Vikings, Zagara

Bug Fixes

  • Respawn waypoints set from The Lost Vikings’ tombstones onto an enemy Hero will no longer track that Hero through the Fog of War.