Level Talent Name Description Cooldown
1 Adrenaline Stimpack Activate to gain 100% Attack Speed and 25% Movement Speed for 5 seconds. 30
1 Endurance Stimpack Activate to gain a Shield that absorbs 480 (+4% per level) damage over 5 seconds. 40
1 Neural Stimpack Activate to gain 30 Mana and cause Basic Ability cooldowns to recharge 100% faster for 5 seconds. 40
1 New Habits Collecting Regeneration Globes reduces the cooldown of Pyromania by 8 seconds. Quest: Collect 15 Regeneration Globes. Reward: Pyromania grants Unstoppable for 2 seconds.
4 Adhesive Petroleum Enemies standing in Oil Spill when it is Ignited are Slowed by 30% for 2.5 seconds.
4 Feeding the Flame Each enemy Hero hit by Flame Stream reduces the cooldown of Oil Spill by 2.5 seconds.
4 Meltdown Hitting an enemy Hero with Pyromania reduces their damage dealt by 5% for 2.5 seconds, up to 30%.
4 Oil Dispersal Increase Oil Spill's area by 20% and Slow amount by 10%.
7 Crossfire Hitting an enemy with both streams of Flame Stream deals 139 (+4% per level) bonus damage.
7 Grill and Kill Quest: Damage enemy Heroes with Ignited Oil Spills 60 times. Reward: Increase Oil Spill's Ignite duration by 2 seconds, and damage by 20%.
7 Incinerator Gauntlets Increase Basic Attack area by 15%, and Basic Attack damage to Minions, Mercenaries, and Monsters by 70%. Additionally, Basic Attack splashes Ignite Oil Spills.
10 Bunker Drop After 0.5 seconds, deploy and enter a Bunker with 1435 (+4% per level) Health. Blaze and his allies can enter and exit the Bunker at will. While in the Bunker, occupants gain access to Flamethrower, dealing 170 (+4% per level) damage to enemies in a line. Exiting the Bunker grants 25 Armor for 2 seconds. Bunkers last 10 seconds, or until destroyed. 80
10 Combustion Channel for up to 2.6 seconds. Upon ending, Slow nearby enemies by 60% and deal 55 (+4% per level) damage to them every 0.5 seconds. Combustion's Slow and damage over time duration is extended the longer Blaze Channels, from 1 second up to 5 seconds. Blaze's Movement Speed is reduced by 40% while Channeling. 80
13 Fuel Leak Jet Propulsion creates Oil Spills along Blaze's path. If Jet Propulsion impacts an enemy Hero, an additional Oil Spill is created underneath them.
13 Nanomachine Coating Enemies standing in Oil Spills and Ignited Oil Spills have their Attack Speed reduced by 50% for 2.5 seconds.
13 Suppressive Fire Each stream of Flame Stream reduces the Spell Power of Heroes hit by 20% for 4 seconds, up to 40%.
16 Heat Treatment Heal for 75% of the damage dealt by Pyromania.
16 Juggernaut Plating Activate to gain 50 Spell Armor for 3 seconds. Upon expiration, gain a Shield equal to 125% of the Spell Damage taken while Juggernaut Plating was active. 40
16 Thermal Protection Each enemy hit by Jet Propulsion grants 10 Armor for 3 seconds and reduces its cooldown by 1.5 seconds.
20 Burn Notice Basic Attacks Slow enemies by 5% and deal an additional 18 (+4% per level) damage over 2.5 seconds. Stacks up to 5 times.
20 Flash Fire While Channeling Combustion, Blaze's Movement Speed is no longer reduced, and nearby enemies are Slowed by 60%.
20 Fortified Bunker Occupants can cast Oil Spill from Bunker Drop every 6 seconds. Additionally, Bunker Drop's Armor bonus upon exiting is increased by 25, and its duration by 1 second.
Shortcut Ability Name Description Cooldown Mana Cost
Q Flame Stream Fire two streams that deal 83 (+4% per level) damage to enemies hit. Flame Stream Ignites Oil Spills it comes in contact with. 4 30
W Oil Spill Vector Targeting Dispense a slick of oil that lasts for 5 seconds and Slows enemies that come in contact with it by 40%. Oil Spills are Ignited for 2.5 seconds when hit by Flame Stream. Ignited Oil Spills no longer Slow enemies, but instead deal 18 (+4% per level) damage to them every 0.3 seconds. Additionally, Blaze is healed for 49 (+4% per level) Health every 0.3 seconds while standing in Ignited Oil Spills. Stores up to 2 charges. 12 50
E Jet Propulsion After 0.5 seconds, charge forward. Colliding with an enemy Hero deals 52 (+4% per level) damage to all nearby enemy Heroes and Stuns them for 1.25 seconds. 10 50
R Bunker Drop After 0.5 seconds, deploy and enter a Bunker with 1435 (+4% per level) Health. Blaze and his allies can enter and exit the Bunker at will. While in the Bunker, occupants gain access to Flamethrower, dealing 170 (+4% per level) damage to enemies in a line. Exiting the Bunker grants 25 Armor for 2 seconds. Bunkers last 10 seconds, or until destroyed. 80 80
R Combustion Channel for up to 2.6 seconds. Upon ending, Slow nearby enemies by 60% and deal 55 (+4% per level) damage to them every 0.5 seconds. Combustion's Slow and damage over time duration is extended the longer Blaze Channels, from 1 second up to 5 seconds. Blaze's Movement Speed is reduced by 40% while Channeling. 80 70
D Pyromania Gain 25 Armor and deal 40 (+4% per level) damage to nearby enemies every 0.5 seconds for 4 seconds. Each Hero hit by Flame Stream reduces Pyromania's cooldown by 5 seconds. 90

Blaze

2018-09-19 Balance Update

Hero Updates

Stats

  • Base Maximum Health increased from 2775 to 2900
  • Health Regeneration increased from 5.78 to 6.04

Abilities

  • Flame Stream (Q)
    • Mana cost increased from 25 to 30
  • Oil Spill (W)
    • Mana cost increased from 40 to 50
  • Jet Propulsion (E)
    • Cooldown reduced from 12 to 10 seconds
  • Bunker Drop (R)
    • Flamethrower damage reduced from 179 to 170
    • Cooldown increased from 60 to 80 seconds
    • Mana cost increased from 40 to 80
  • Combustion (R)
    • Damage increased from 52 to 55
    • Self-Slow amount decreased from 50 to 40%

Talents

  • Level 1
    • Endurance Stimpack (Active)
      • Shield amount increased from 450 to 480
    • Neural Stimpack (Active)
      • Mana restoration reduced from 50 to 30
    • New Habits (Trait)
      • Regeneration Globe collection cooldown reduction increased from 5 to 8 seconds
  • Level 13
    • Nanomachine Coating (W)
      • Attack Speed slow increased from 40 to 50%
  • Level 16
    • Thermal Protection (E)
      • Cooldown reduction decreased from 2 to 1.5 seconds

Developer Comment: Blaze is performing very well in professional play but is currently our lowest winning Warrior in the game. To balance his effectiveness in the pro scene, we're increasing the cooldown and lowering the effectiveness of Bunker Drop. His laning phase is also not as interactive as we'd like it to be, so we're increasing the Mana costs of his abilities to reduce his perpetual wave clear and sustain in the early phases of the game. In exchange for these nerfs, we're giving him some base survivability buffs, reducing the cooldown of Jet Propulsion, and improving some of his talents.


2018-07-25 Balance Update

Hero Updates

Stats

  • Hero radius increased from .875 to 1​

Talents

  • Level 1
    • Neural Stimpack (Active)
      • Now only reduces the cooldowns of Basic Abilities

2018-07-10 Patch Notes

Bug Fixes

  • Sleep: Damage over time effects that do not initially apply damage, like Gul'dan's Corruption and Blaze's Combustion, will now correctly wake Sleeping enemies.

2018-06-27 Balance Update

Hero Updates

Abilities

  • Bunker Drop (R)
    • Cooldown increased from 50 to 60 seconds.
  • Combustion (R)
    • Damage increased from 48 to 52.

Talents

  • Level 4
    • Feeding the Flame (Q)
      • Oil Spill cooldown reduction increased from 2 to 2.5 seconds.

2018-06-12 Patch Notes

Design & Gameplay

Vehicles

  • Vehicle Exit hotkey has been moved to the Trait key (default: “D”), and Vehicle Trait hotkeys have been moved to the Heroic key (default: “R”). This includes:
    • Dragon Knight
    • Garden Terror
    • Triglav Protector
    • Blaze's Bunker Drop

2018-04-24 Patch Notes

Hero Updates

Abilities

  • Bunker Drop (R)
    • Players can now exit Blaze's Bunker in the direction of their choosing by right-clicking.
    • The Bunker’s hitbox has been adjusted to more closely match its model. This should reduce situations in which players could unintentionally enter Blaze’s bunker when clicking nearby.

Bug Fixes

  • Blaze: Icon art has been swapped for the Adhesive Petroleum and Oil Dispersal Talents.

2018-04-11 Balance Update

Bug Fixes

  • Zeratul: Casting Void Prison on Blaze’s Bunker while players are inside no longer halts their Ability cooldowns indefinitely after Void Prison expires.

2018-03-27 Patch Notes

Bug Fixes

  • Blaze: After learning Oil Dispersal, Oil Spill’s targeting indicator now correctly increases in size to reflect the Ability’s new area of effect.
  • Blaze: Casting Flame Stream on a target who is standing in an unignited Oil Spill will now correctly register as two Flame Stream hits, rather than one.
  • Blaze: Flame Stream is no longer visible through the Fog of War when cast near the edge of the enemy team’s vision.
  • Blaze: Unignited Oil Spills will no longer reduce enemy Structures’ Attack Speeds after learning the Nanomachine Coating Talent.

2018-03-21 Balance Update

Hero Updates

Abilities

  • Bunker Drop (R)
    • Cooldown increased from 40 to 50 seconds
    • Exit Bunker now has a 1 second cooldown before it can be used

Developer Comment: While we love the creative uses of Bunker Drop, at the higher levels of play it is slightly too effective. These changes are designed to decrease the overall power of the Bunker when it’s used purely to dodge enemy abilities and clear debuffs. We’d like to ensure that players who get into the Bunker are committed to being inside, if only briefly.


2018-01-24 Balance Update

Hero Updates

Abilities

  • Fortified Bunker (R)
    • Health increased from 1305 to 1435
  • Combustion (R)
    • There is now a .5 second window after casting where Combustion cannot be canceled (this is to prevent accidental canceling from rapid key presses)

Talents

  • Level 4
    • Feeding the Flame (Q)
      • Cooldown reduction increased from 1.5 to 2 seconds
  • Level 7
    • Incinerator Gauntlets (Passive)
      • Bonus damage increased from 50% to 70%
    • Crossfire (Q)
      • Damage increased from 132 to 139
    • Grill and Kill (W)
      • Damage bonus decreased from 25% to 20%
  • Level 13
    • Suppressive Fire (Q) Undocumented
      • Spell Power reduction increased from 15% (max 30%) to 20% (max 40%)
    • Nanomachine Coating (W)
      • Attack Speed slow now also applies to Oil Spills that are on fire
  • Level 16
    • Juggernaut Plating (Active)
      • Shield bonus increased from 100% to 125% of damage reduced

Bug Fixes

  • Blaze: Fixed an issue causing Stimpack and Pyromania voiceover lines to be heard globally.
  • Blaze: Fixed an issue that allowed Heroes to bypass the movement speed reduction from ignited Oil Spills if Blaze chose the Adhesive Petroleum talent.

2018-01-16 Patch Notes

Bug Fixes

  • Blaze: Fixed an issue allowing players to cast Flame Stream while dead if they entered a Bunker while dying.
  • Blaze: Fixed an issue that could cause Heroes to enter permanent Stasis if they were killed just as they entered a Bunker.

2018-01-09 Patch Notes

New Hero

Cpl. Miles "Blaze" Lewis has always been drawn to the flame, but it wasn't until he joined up with Raynor's Raiders that he put his pyromania to good use. He's seen his fair share of battles since then, and has never failed to bring the heat.

Trait

  • Pyromania
    • Gain 25 Armor and deal 40 damage to nearby enemies every 0.5 seconds for 4 seconds. Each Hero hit by Flame Stream reduces Pyromania's cooldown by 5 seconds.

Basic Abilities

  • Flame Stream (Q)
    • Fire two streams of flame that deal 83 damage to enemies hit. Flame Stream sets fire to Oil Spills it comes in contact with.
  • Oil Spill (W)
    • Vector Targeting.
    • Dispense a slick of oil that lasts for 5 seconds and Slows enemies that come in contact with it by 40%. Flame Stream can set Oil Spills on fire for 2.5 seconds, dealing 18 damage every 0.3 seconds to enemies inside. While on fire, Oil Spills no longer Slow enemies. Additionally, Blaze is Healed for 49 Health every 0.3 seconds while standing in flaming Oil Spills. Stores up to 2 charges.
  • Jet Propulsion (E)
    • After 0.5 seconds, charge forward, colliding with the first enemy Hero hit, dealing 52 damage to them and nearby enemy Heroes. Enemies hit are also Stunned for 1.25 seconds.

Heroic Abilities

  • Bunker Drop (R)
    • After 0.5 seconds, deploy and enter a Bunker with 1300 Health. Blaze and his allies can enter and exit the Bunker at will. While in the Bunker, occupants gain access to Flamethrower, dealing 179 damage to enemies in a line. Exiting the Bunker grants 25 Armor for 2 seconds. Bunkers last 10 seconds, or until destroyed.
  • Combustion (R)
    • Channel up to 2.6 seconds. Once Channeling ends, nearby enemies are Slowed by 60% and take 48 damage every 0.5 seconds. Combustion's Slow and damage over time durations are extended the longer Blaze Channels, from 1 second up to 5 seconds. Blaze's Movement Speed is reduced by 50% while Channeling.

Hero Updates

Abilities

  • Fortified Bunker (R)
    • Health increased from 1300 to 1305