Level | Talent Name | Description | Cooldown |
---|---|---|---|
1 | One-Two Punch | Reduce the cooldown of Melee by 1 second and it gains an additional charge. | |
1 | Parting Gift | Recall leaves behind 6 bombs that deal 240 (+4% per level) damage each to different targets. Heroes hit with these bombs are slowed by 50% for 0.75 seconds and grant 7% Pulse Bomb charge. | |
1 | Tracer Rounds | Increase Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds. | |
4 | Leeching Rounds | Increase the healing from Basic Attacks by up to 200%, based on the amount of health Tracer is missing. | |
4 | Pulse Generator | Successfully sticking a Pulse Bomb to an enemy Hero heals Tracer for 18% of her maximum Health over 1.5 seconds and refunds a charge of Blink. | |
4 | Is That a Health Pack?! | Collecting a Regeneration Globe instantly heals Tracer for 10% of her maximum Health and reduces the cooldown of Healing Fountain by 15 seconds. Drinking from a Healing Fountain instantly heals for 20% of Tracer's maximum Health. | |
7 | Sleight of Hand | Reduces Reload time by 50%. This equals 20% more damage per second. | |
7 | Focus Fire | If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 80 (+4% per level) bonus damage. This is equal to 35% of the total magazine. | |
7 | Locked and Loaded | Reactivate Reload within the last 50% of its cast time to increase Tracer's Basic Attack damage by 40% for that magazine. | |
10 | Sticky Bomb | Increases Pulse Bomb's radius by 50% and enemies hit are Slowed by 70% for 3 seconds. | |
10 | Quantum Spike | Pulse Bomb deals an additional 6% of maximum Health as damage to Heroes. | |
10 | Pulse Rounds | Increases Pulse Bomb's range and charge rate from Basic Attacks against Heroes by 100%. | |
13 | Untouchable | Passive: After Blinking, gain 20% Movement Speed for 1.25 seconds. Quest: Takedowns increase Tracer's Basic Attack damage by 5%, up to 25%. These bonuses are lost on death. | |
13 | Jumper | Passive: When Blink has no charges remaining, its cooldown refreshes 150% faster. Casting Blink grants Tracer a Shield equal to 6.5% of her maximum Health for 3 seconds. This Shield stacks up to 3 times. | |
13 | Telefrag | Passive: Basic Attacks against enemy Heroes reduce the cooldown of Recall by 0.1875 seconds. When Tracer arrives at her Recall location she becomes Unkillable for 1 second and nearby enemies take 175 (+4% per level) damage and are knocked back. | |
16 | Bullet Spray | Increases the radius of Melee by 30%, and causes it to damage all enemies in range. | |
16 | Heavy Handed | Heroes hit by Melee have their Armor reduced by 15 for 4 seconds. | |
16 | Ricochet | Tracer's Basic Attacks have a 60% chance to hit another nearby enemy, prioritizing Heroes. | |
20 | Chrono Triggers | Casting Blink causes Basic Attacks to not consume ammo for 1 second. | |
20 | Get Stuffed! | Increases Melee's Pulse Bomb charge against Heroes from 10% to 20%. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knock the target away. | |
20 | Total Recall | Recall heals Tracer equal to the amount of Health she lost during that time. | |
20 | Composition B | Successfully sticking a Pulse Bomb to an enemy Hero also drops another one at their feet that deals 50% damage and explodes slightly earlier. |
Shortcut | Ability Name | Description | Cooldown | Mana Cost |
---|---|---|---|---|
Q | Blink | Dash towards an area. Stores up to 3 charges. | 9 | |
W | Melee | Deal 220 (+4% per level) damage to a nearby enemy, prioritizing Heroes. Gain 5% Pulse Bomb charge when using Melee against an enemy, and 10% against Heroes. | 8 | |
E | Recall | After 1.25 seconds, Tracer returns to the position she was at 2 seconds prior to casting, refilling her ammo, and removing all negative status effects from herself. | 20 | |
R | Pulse Bomb | Fire a short range bomb that can attach to an enemy if it hits them. The bomb explodes after 2 seconds dealing 298 (+6% per level) damage to them and 149 (+6% per level) damage to other nearby enemies. This ability is slowly charged over time by dealing damage to enemies with Basic Attacks and Melee. | ||
D | Reload | Tracer can Basic Attack while moving, and after attacking 10 times she needs to reload over 0.75 seconds. Tracer can manually reload early by activating Reload. Basic Attacks heal Tracer for 10% of the damage dealt. | 1 |
Tracer
Bug Fixes
- Fixed an issue that caused the last bullet from Tracer's previous magazine to be fired when Tracer's Reload completes.
- Pulse Generator now displays in the Death Recap.
- Telefrag now displays in the Death Recap.
Hero Updates
Base
- Quickcast Settings
- Attack now shares Quickcast settings with other Attack Quickcast setting.
- Removed Locked and Loaded.
Bug Fixes
- Fixed an issue that caused Composition B's outer radius to not gain the benefit of Quantum Spike.
Bug Fixes
- Fixed an issue that caused Get Stuffed to be capable of knocking back a target multiple times when Melee was cast in quick succession.
- Fixed an issue that caused Get Stuffed to knock back targets with other Heroes' Pulse Bombs placed on them.
- Locked and Loaded will now cause Tracer's Basic Attacks to display as Criticals when active.
- Ricochet can now bounce to inactive Mercenaries if the attack is against an inactive Mercenary.
Hero Updates
Abilities
- Reload [D]
- Completing a Reload will now display floating combat text for the amount of Ammo restored.
Talents
- Level 7
- Locked and Loaded [Trait]
- Locked and Loaded will no longer cause Basic Attacks to display as criticals.
- Locked and Loaded will cause the floating combat text for ammo restored by Reload to display as a critical.
- While Locked and Loaded is active, Tracer's Ammo Bar will have a slight pulsing glow around it. This is only visible to Tracer and her Allies.
- While Locked and Loaded is active, Tracer's Reload button on the Command Bar will have a pulsing glow around it.
- Alpha of the Ammo Bar while Locked and Loaded is active changed from 90-140 to 110-160. Undocumented
- Locked and Loaded [Trait]
- Level 10
- Quantum Spike [R1]
- Quantum Spike Pulse Bomb will now reveal identically to other Pulse Bombs, instead of in a larger radius.
- Quantum Spike [R1]
- Level 16
- Ricochet [Trait]
- Ricochet now requires Tracer to have selected Tracer Rounds to reveal targets.
- Ricochet will now only bounce to visible targets.
- Ricochet will now bounce to targets immune to area damage.
- Ricochet will no longer bounce to Mercenaries that are not currently active.
- Bullet Spray [W]
- Bullet Spray will now reveal targets hit.
- Ricochet [Trait]
- Level 20
- Total Recall [E]
- Total Recall will now increase Tracer's Self Healing when Tracer is healed.
- Total Recall will now display floating combat text when Tracer is healed.
- Total Recall will now display in the Death Recap.
- Total Recall [E]
Bug Fixes
- Fixed an issue that caused Heavy Handed's Armor reduction to not be removed by Stasis or Invulnerability.
- Fixed an issue that caused Basic Attacks to activate Telefrag while Blinded or if the target is Evading.
- Fixed an issue that caused Quantum Spike Pulse Bombs will now explode at the same time as other Pulse Bombs when a unit is Hit, instead of 0.3125 seconds later.
- Fixed an issue that caused Is That a Healthpack?! to heal Vehicles if selected.
- Fixed an issue that caused Composition B + Quantum Spike to deal percent damage to non-Heroes.
- Fixed an issue that caused Parting Gift to hit Invulnerable enemies.
Hero Updates
Talents
- Level 1
- One-Two Punch [Q]
- Cooldown between uses increased from 2 to 3 seconds.
- One-Two Punch [Q]
- Level 4
- Pulse Generator [R]
- Healing reduced from 25% to 18% of maximum Health.
- Pulse Generator [R]
- Level 13
- Untouchable [Q]
- Movement Speed duration reduced from 1.5 to 1.25 seconds.
- Jumper [Q]
- Shield amount reduced from 8% to 6.5% maximum Health.
- Untouchable [Q]
Developer Comment: We hope these changes keep Tracer a worthy draft consideration regardless of her healer, but we want fewer situations where Tracer is among the very best choices.
Hero Updates
Abilities
- Melee [W]
- Pulse Bomb charge generation reduced from 6/12 to 5/10.
- Pulse Bomb [R]
- Target damage increased from 288 to 298.
- AoE damage increased from 144 to 149.
Talents
- Level 1
- Parting Gift [E]
- Number of bombs increased from 3 to 6.
- Pulse Bomb Charge increased from 5 to 7 %.
- Damage reduced from 250 to 240.
- Added functionality: Heroes hit by bombs are also slowed by 60% for .75 seconds.
- Parting Gift [E]
- Level 4
- Leeching Rounds [Trait]
- New functionality: Increase the healing from Basic Attacks by up to 200%, increasing based on Tracer's missing health.
- Is That a Health Pack?! [Passive]
- New functionality: Collecting a Regen Globe instantly heals Tracer for 10% of her maximum Health and reduces the cooldown of Healing Fountain by 15 seconds.
- New functionality: Drinking from a Healing Fountain instantly heals Tracer for 20% of her maximum Health.
- Leeching Rounds [Trait]
- Level 13
- Untouchable [Q/Trait]
- Maximum damage bonus reduced from 30 to 25%.
- Movement speed bonus duration reduced from 2 to 1.5 seconds.
- Jumper [Q]
- Cooldown reduction increased from 125 to 150%.
- Shield amount increased from 6 to 8% maximum Health.
- Telefrag [E]
- Cooldown reduction reduced from .3125 to .1875.
- Damage increased from 160 to 175.
- Added functionality: Tracer becomes Unkillable for 1 second after arriving at the recall location.
- Untouchable [Q/Trait]
Developer Comment: Tracer's Recall talents are underperforming while a few other talents are overperforming, so we're making adjustments to both to even her out a bit.
Hero Updates
Stats
- Basic Attack damage reduced from 24 to 23.
Talents
- Level 4
- Leeching Rounds [Trait]
- Adjusted functionality: Increase the healing from Basic Attacks against enemy Heroes by an additional 5%. This bonus is further increased by 5% for each Blink charge you currently have.
- Is That a Health Pack?! [Passive]
- Cooldown reduction on the Healing Fountain when gathering a Regeneration Globe increased from 10 to 15 seconds.
- Leeching Rounds [Trait]
- Level 13
- Telefrag [E]
- Cooldown reduction increased from .25 seconds to .3125 seconds.
- Telefrag [E]
Developer Comment: Similar to Samuro, Tracer is closing in on being too powerful despite her niche status. We're slightly reducing her overall power with a Basic Attack damage nerf and buffing some of her underused talents.
Bug Fixes
- Fixed an issue where Conveyor Belts and certain debuffs would affect Tracer while Recall was active Undocumented
Hero Updates
Abilities
- Reload [Trait]
- Healing from Basic Attacks reduced from 15% to 10%.
Talents
- Level 13
- Untouchable [Q]
- No longer increases Tracer's Blink range.
- New functionality: After using Blink, Tracer's Movement Speed is increased by 20% for 2 seconds.
- Telefrag [E]
- Cooldown reduction on Recall increased from .1875 to .25 seconds.
- Untouchable [Q]
Developer Comment: Tracer is doing a bit too well since her rework, so we're toning down the power of her baseline life leech and changing Untouchable's functionality. These changes should let her trade effectively with enemy Heroes less often, which should in turn open up more possibilities for counter-play.
Bug Fixes
- Bullet Spray's range now increases 30%, and a tooltip description has been updated to match it as well.
- Heavy Handed's armor debuff is now properly applied after Melee damage.
Hero Updates
Stats
- Max Health increased from 1280 to 1330.
- Health Regen reduced from 5.3 to 2.71.
- Basic Attack
- Range reduced from 5.5 to 5.
- Damage reduced from 26 to 24.
- Pulse Bomb charge gained from Basic Attacks increased by 25%.
Abilities
- Melee [W]
- Pulse Bomb charge increased from 5/10% to 6/12%.
- Recall [E]
- Cooldown reduced from 30 to 20 seconds.
- Amount of time to Recall reduced from 3 to 2 seconds.
- Duration of Recall increased from .75 to 1.25 seconds.
- Pulse Bomb [R]
- Target damage reduced from 360 to 288.
- AoE damage reduced from 180 to 144.
- Reload [Trait]
- Added functionality: Tracer gains 15% life steal on her Basic Attacks.
Talents
- Level 1
- Pulse Strike [W]
- Removed.
- Parting Gift [E]
- Moved from Level 4.
- Damage increased from 240 to 250.
- Added functionality: Each Hero hit by Parting Gift bombs grants 5% Pulse Bomb charge.
- Slipsteam [E]
- Removed.
- Tracer Rounds [Passive]
- New functionality: Increase Tracer's Basic Attack range by 10% (.5). Attacks against Heroes reveal a small area around them for 3 seconds.
- New Talent: One-Two Punch [W]
- Lower the cooldown of Melee by 1 second. It gains an additional charge with a 2 second cooldown between casts.
- Pulse Strike [W]
- Level 4
- New Talent: Pulse Generator [R1]
- Sticking a Hero with Pulse Bomb regenerates 25% of max HP over 1.5 seconds and refunds a charge of Blink.
- Is That a Health Pack?! [Passive]
- Added functionality: Collecting a regen globe reduces the cooldown of Healing Fountain by 10 seconds.
- Leeching Rounds
- Moved from Level 13.
- New functionality: Increase the Life Leech on your Basic Attacks by 5% for each Blink charge you currently have.
- New Talent: Pulse Generator [R1]
- Level 7
- Sleight of Hand [Trait]
- Moved from Level 16.
- Focus Fire [Trait]
- Moved from Level 16.
- Locked and Loaded [Trait]
- Moved from Level 16.
- Leeching Rounds
- Removed.
- Sleight of Hand [Trait]
- Level 10
- Quantum Spike [R]
- New Functionality: Deals an extra 6% of maximum health as damage to Heroes.
- Quantum Spike [R]
- Level 13
- Jumper [Q]
- New functionality: Blink grants a shield equal to 6% of maximum health for 3 seconds. This shield stacks up to 3 times. While Blink has no charges remaining, its cooldown recharges 125% faster.
- Bullet Time [Q]
- Removed.
- Untouchable [Q/Passive]
- Moved from Level 4.
- New functionality: Passively increases the distance of Blink by 33%.
- Takedowns grant 5% increased Basic Attack damage, up to 30%. Stacks are lost on death.
- New Talent: Telefrag [E]
- Basic Attacks reduce the cooldown of Recall by .1875 seconds. After arriving at the recall destination, Tracer deals 160 damage and knocks back any nearby enemies.
- Jumper [Q]
- Level 16
- Bullet Spray [W]
- Moved from Level 13.
- New Talent: Heavy-Handed [W]
- W reduces hero armor by 15 for 4 seconds.
- Ricochet
- Moved from Level 13.
- Bounce chance increased from 50 to 60%.
- Bullet Spray [W]
- Level 20
- New Talent: Chrono Triggers [Q]
- Casting Blink causes Basic Attacks to consume no ammo for 1 second.
- Get Stuffed [W]
- New functionality: Increase Melee's Pulse Bomb generation against Heroes from 12% to 24%. Hitting a Hero with Melee while they have a Pulse Bomb attached causes it to explode instantly and knock them away.
- Total Recall [E]
- No longer increases the cooldown of Recall.
- New Talent: Chrono Triggers [Q]
Developer Comment: We always have to be careful about introducing too much power into Hero designs that are both mobile and bursty, because even if they are balanced on paper, they can feel extremely oppressive to play against. When this does happen, our normal reaction is to slowly tune those Heroes down until they don't feel awful to play against. Unfortunately, this can cause a variety of issues; in Tracer's case, she became extremely reliant on a handful of other Heroes to really open up her kit and make it work. With her rework, we focused on trying to make her feel a bit more self-reliant while also giving opponents a bit more time to react to her Recall and lock her down. On top of this, we have rebuilt her talent tree in order to give our Pulse-Pistol wielding Heroine some fun new options while she time-jumps around the Nexus.
Bug Fixes
- Fixed an issue where Melee could be used to shorten the duration of Reload disabling her Basic Attacks Undocumented
- Increased the time Reload disables Basic Attacks from 0.75s to 0.8125s Undocumented
- Fixed an issue where Tracer's A.I. would sometimes stop using her weapons to auto-attack targets.
Bug Fixes
- Tracer: Fixed a UI issue with Tracer's Pulse Bomb where it expanded beyond the button's frame.
Hero Updates
Stats
- Basic Attack damage reduced from 27 to 26
Abilities
- Quantum Spike (R)
- Damage reduced from 8 to 7% of target's Maximum Health
Talents
- Level 16
- Focus Fire (Passive) Undocumented
- Final shot damage bonus decreased from 98 to 91 (down from 36% to 35% of the total magazine's damage)
- Focus Fire (Passive) Undocumented
Hero Updates
Stats
- Basic Attack damage reduced from 28 to 27.
Abilities
- Blink (Q)
- Cooldown increased from 8 to 9 seconds.
Hero Updates
Abilities
- Recall (E)
- Tracer's Recall destination is now visible to enemies.
Hero Updates
Stats
- Health reduced from 1350 to 1280.
- Health Regeneration reduced from 5.625 to 5.332.
- Basic Attack damage reduced from 29 to 28.
Hero Updates
Stats
- Health increased from 1206 to 1350.
- Health Regeneration increased from 5.0234 to 5.6250.
- Basic Attack damage increased from 27 to 29.
Abilities
- Blink (Q)
- Charge cooldown increased from 6 to 8 seconds.
- Melee (W)
- Damage reduced from 254 to 220.
- Recall (E)
- Cooldown increased from 26 to 30 seconds.
- Pulse Bomb (R)
- Damage reduced from 420 to 360.
- Secondary damage reduced from 210 to 180.
- Scaling damage increased from 5.5% to 6%.
Talents
- Level 7
- Bullet Time (Q)
- Cooldown reduction increased from 0.1 to 0.15 seconds.
- Jumper (Q)
- Additional functionality:
- Now also increases the Blink’s cooldown by 2 seconds.
- Additional functionality:
- Bullet Time (Q)
- Level 10
- Quantum Spike (R)
- Bonus damage reduced from 10% to 8% maximum Health.
- Quantum Spike (R)
Developer Comment: As part of our ongoing effort to trim the frustration of playing against certain Heroes, we are making some tuning changes to Tracer. The general philosophy for these changes is threefold: reduce her overall mobility over time, reduce her burst damage, and increase the amount of time that she needs to stay in range of opponents in order to be effective. While we understand that reducing her burst damage via Melee and Pulse Bomb are significant nerfs to her power, we are compensating her by increasing her Health and Basic Attack damage. This should reward Tracer players who are able to bob and weave through opposing skillshots while staying on their target.
Bug Fixes
- Tracer: Can no longer cast Pulse Bomb while Channeling to launch a Nuke on Warhead Junction.
Bug Fixes
- Tracer: The Bullet Spray Talent now correctly increases the Melee’s radius by 40%.
Bug Fixes
- Tracer: Ricochet will no longer cause Tracer’s Basic Attacks to bounce to Stealthed Heroes.
Bug Fixes
- D.Va: Players will now correctly earn takedown credit toward certain Hero Talents and Abilities, like Seasoned Marksman or Li-Ming’s Critical Mass, after destroying D.Va’s Mech.
Bug Fixes
- Tracer: Can now correctly attack Minions who are affected by Sylvanas’ Possession.
Bug Fixes
- Tracer: After using Blink, Tracer will now correctly continue to walk in the direction she was originally moving prior to the cast.
Design & Gameplay
Hero Radii
- The radius of many heroes in the game have been adjusted to better match their actual model size.
- Increased Radius - Abathur, ETC, Gul'dan, Baleog, Muradin, Misha, Sgt. Hammer, Thrall, Uther, Varian, Zagara
- Decreased Radius - Li Li, Tracer, Valeera
Bug Fixes
- Corrected the scaling damage caps for several Talents that deal damage based on a percentage of the target’s maximum Health, including:
- Gall: Giant Scorcher
- Rehgar: Hunger of the Wolf
- Ragnaros: Giant Scorcher
- Tracer: Quantum Spike
- Xul: Backlash, Giant’s Curse
Bug Fixes
- Tracer: Fixed an issue prevent Tracer from attacking a revealed stealth Hero.
- Tracer: Fixed an issue preventing Tracer from changing directions immediately when using Quick Cast Blink (Q) while holding Right-Click to move.
Bug Fixes
- Tracer: Visual and Sound effects will now properly play upon completing the Untouchable Talent quest.
Bug Fixes
- Lunara: Will no longer receive the “Stuck” notification when a Wisp is stuck by Tracer’s Pulse Bomb.
Hero Updates
Talents
- Level 1
- Slipstream (E)
- No longer reduces the cooldown of Recall by 2 seconds
- Slipstream (E)
- Level 7
- Spatial Echo (Q)
- New Functionality: Hero Takedowns now grant two charges of Blink
- Spatial Echo (Q)
- Level 10
- Sticky Bomb (R)
- Slow amount increased from 60 to 70%
- Sticky Bomb (R)
- Level 13
- Bullet Spray (W) Undocumented
- Melee radius increase reduced from 50 to
40%30%
- Melee radius increase reduced from 50 to
- Bullet Spray (W) Undocumented
- Level 20
- Total Recall (E)
- Now also increases the cooldown of Recall by 8 seconds
- Total Recall (E)
Developer Comments: For the most part, Tracer’s talents are in a pretty healthy spot, but we had a few outliers that we wanted to fix - particularly Spatial Echo and Total Recall. The intent of Spatial Echo was to give Tracer a moment of power in comparison to the other two talents on her tier, which are more generally useful and help her have more Blink casts throughout a game. While its win rate was in line with other talents, its pick rate was dominating the tier, and we weren’t happy with how much it let Tracer use her Recall as a "get out of jail free card" due to the guaranteed blinks that she would always have afterwards. Now she can still have the same moment of power, but she will have to get in and get the kill in order to Recall out to safety.
Total Recall is a great fantasy hit for us, but it comes at the cost of giving Tracer something that she really wants in the form of self-sustain. We’re adding the downside of increasing the cooldown of Recall to the talent in order to make players think a little more about when they want to take the talent.
Hero Updates
Abilities
- Pulse Bomb (R)
- The size of the “Stuck!” text that displays on-screen when Stuck by Pulse Bomb has been reduced in order to increase visibility during gameplay
Bug Fixes
- Tracer: Fixed an issue that could cause Pulse Bomb to launch in an unintended direction when casting Blink while Pulse Bomb is firing.
- Tracer: The “Lock On” icon next to Tracer’s status bar will now appear to the left of icons for Battleground Mechanics that can be held, such as Spider Gems and Doubloons.
- Tracer: The Composition B Talent can no longer be triggered by sticking non-Heroic targets.
- Tracer: The Reload bar will now be properly displayed during Recall after learning the Locked and Loaded Talent.
- Tracer: Will no longer continually face her Basic Attack target while Polymorphed.
Bug Fixes
- Tracer: Fixed an issue causing Pulse Bomb to deal unintended additional damage when certain talents were chosen.
Bug Fixes
- Tracer: The Pulse Rounds talent should now increase the range and charge rate of Pulse Bomb by the amount stated in the tooltip.
Bug Fixes
- Murky’s Egg will no longer be destroyed if Murky is Stuck by Tracer’s Pulse Bomb, but killed before the Pulse Bomb explodes.
Hero Updates
- Health decreased from 1270 (+4% per level) to 1206 (+4% per level).
- Health Regeneration decreased from 5.25 (+4% per level) to approximately 5.02 (+4% per level) Health per second.
- Basic Attack damage reduced from 29 (+4% per level) to 27 (+4% per level).
- Focus Fire (Talent)
- Final shot damage bonus increased from 30% to 35% of the total magazine’s damage.
- Locked and Loaded (Talent)
- Damage bonus increased from 35% to 40%.
- Melee (W)
- Pulse Strike (Talent)
- Pulse Bomb charge bonus increased from 15% to 20%.
- Pulse Strike (Talent)
- Recall (E)
- Cooldown increased from 24 to 26 seconds.
- Slipstream (Talent)
- Cooldown reduction decreased from 4 to 2 seconds.
Developer Comments: As we’re sure many of you have noticed, Tracer is performing just a little too well on all fronts. While we are excited to bring her to the Nexus, we understand that in the right hands, she can be an absolute terror to the enemy team. We’re lowering her Health, Basic Attack damage, and increasing Recall’s cooldown to make her less universally powerful. We’re going to be giving back some of that Basic Attack damage on her Level 16 Talent tier to further separate Sleight of Hand from the other options, which should help the choice between more Pulse Bomb charges vs. stronger Basic Attacks feel like a more meaningful decision.
We also saw an opportunity to help improve her Talent pick rates, so we’re making minor adjustments to Pulse Strike and Slipstream.
We’ll continue to keep a close eye on her, as we believe she is similar to Illidan, where the right place from a balance perspective is more narrow than most of our other Heroes.
Bug Fixes
- Murky’s Egg location will no longer be revealed if he is killed by Tracer’s Melee Ability.
- Regeneration Globes will no longer grant 200% Health Regeneration to Tracer after learning her Untouchable Talent.
New Hero
Tracer, Agent of Overwatch, is now available to players who pre-purchased a digital copy of Overwatch: Origins Edition via Battle.net! Read below for a brief overview of her Abilities.
- Tracer will become available for purchase from the in-game Shop for all players starting Tuesday, April 26.
Trait
- Reload (D)
- Your Basic Attacks can be fired while moving, and each shot costs ammo.
- After attacking 10 times, you will automatically Reload your ammo over 0.75 seconds. You can activate Reload to manually replenish your ammo at any time.
Basic Abilities
- Blink (Q)
- Dash a short distance. Stores up to 3 charges. 6 second charge cooldown.
- Melee (W)
- Deal damage to an enemy at close range, prioritizing Heroes.
- Generates 5% of your Pulse Bomb charge when striking an enemy, and 10% when striking an enemy Hero.
- Recall (E)
- Bound backward in time, returning to the position you were in 3 seconds ago, instantly reloading your ammo, and removing all negative status effects.
Heroic Abilities
- Pulse Bomb (R)
- Lob a short-range bomb that will adhere to the terrain or the first enemy it hits. The bomb explodes after 1.5 seconds, dealing heavy damage to an enemy caught at the center of the blast, and half-damage to enemies nearby.