Level | Talent Name | Description | Cooldown |
---|---|---|---|
1 | Immolation | After using Sweeping Strike, burn nearby enemies for 22 (+4% per level) damage a second for 4 seconds. | |
1 | Battered Assault | Increase Sweeping Strike's Basic Attack damage bonus duration from 3 to 5 seconds. If Sweeping Strike hits 2 Heroes its damage bonus is increased from 35% to 125%. | |
1 | Unending Hatred | Quest: Minion kills grant 0.2 Basic Attack Damage. Hero Takedowns grant 1 Basic Attack Damage. Reward: After gaining 20 increased Basic Attack Damage, receive an additional 20 Basic Attack Damage. | |
4 | Reflexive Block | Using Dive grants 75 Physical Armor against the next 3 Hero Basic Attacks for 4 seconds, reducing the damage taken by 75%. | |
4 | Thirsting Blade | Betrayer's Thirst's healing from Basic Attacks is increased from 30% to 50% while Sweeping Strike's damage bonus is active. | |
4 | Hunter's Onslaught | Basic Abilities heal for 35% of the damage they deal. This bonus is doubled versus Heroes. | |
7 | Rapid Chase | Dive grants 20% Movement Speed for 3 seconds. If the target is an enemy Hero, reduce its cooldown by 1 second. | |
7 | Friend or Foe | Increases the range of Dive by 20% and allows it to be used to dive to allied Heroes. | |
7 | Unbound | Sweeping Strike can go over walls and terrain. Reward: After hitting 15 Heroes with Sweeping Strike, gain a second charge. | |
10 | Metamorphosis | Transform into Demon Form at the target location, dealing 46 (+4% per level) damage in the area. Temporarily increases maximum Health by 220 (+4% per level) for each Hero hit by the initial impact. Lasts for 18 seconds. | 120 |
10 | The Hunt | Charge to target unit, dealing 251 (+4% per level) damage on impact and stunning for 1 second. | 100 |
13 | Nimble Defender | If Sweeping Strike hits an enemy Hero, gain 25 Armor for 2 seconds, reducing damage taken by 25%. | |
13 | Elusive Strike | Sweeping Strike reduces the cooldown of Evasion by 3 seconds every time it damages an enemy Hero. | |
13 | Sixth Sense | While active, Evasion grants Illidan 75 Spell Armor against the next 2 sources of Spell Damage, reducing their damage by 75%. | |
16 | Marked for Death | Dive deals an extra 180 (+4% per level) damage if used consecutively on a target within 10 seconds. | |
16 | Fiery Brand | Every 3rd attack against the same Hero deals an additional 7% of their maximum Health as damage. | |
16 | Blades of Azzinoth | Hitting 5 Heroes with Sweeping Strike allows Blades of Azzinoth to be activated, increasing Basic Attack damage by 75% for 8 seconds. | |
20 | Demonic Form | Permanently remain in Demonic Form. Metamorphosis also increases Attack Speed by 20% and reduces the duration of Stuns, Roots, and Slows by 50%. Illidan can now mount in Demonic Form. | |
20 | Nowhere to Hide | The Hunt gains unlimited range. Illidan passively reveals enemy Heroes below 25% Health anywhere on the Battleground. | |
20 | Nexus Blades | Basic Attacks deal 20% more damage and Slow enemy Movement Speed by 20% for 1 second. | |
20 | Bolt of the Storm | Activate to teleport to a nearby location. | 70 |
Shortcut | Ability Name | Description | Cooldown | Mana Cost |
---|---|---|---|---|
Q | Dive | Dive at the target, dealing 66 (+4% per level) damage and flipping to the other side of the target. | 6 | |
W | Sweeping Strike | Dash towards target point, dealing 119 (+4% per level) damage to enemies along the way. Hitting an enemy increases Illidan's Basic Attack damage by 35% for 3 seconds. | 8 | |
E | Evasion | Evade enemy Basic Attacks for 2.5 seconds. | 15 | |
R | The Hunt | Charge to target unit, dealing 251 (+4% per level) damage on impact and stunning for 1 second. | 100 | |
R | Metamorphosis | Transform into Demon Form at the target location, dealing 46 (+4% per level) damage in the area. Temporarily increases maximum Health by 220 (+4% per level) for each Hero hit by the initial impact. Lasts for 18 seconds. | 120 | |
Betrayer's Thirst | Basic Attacks heal for 30% of damage dealt and reduce Ability cooldowns by 1 second. |
Illidan
Bug Fixes
- Fixed issues that caused Illidan to Hunt towards the enemy Hall of Storms.
- Hunter's Onslaught now causes Immolation to heal Illidan for the damage dealt.
Hero Updates
- Difficulty updated from Medium to Very Hard.
Abilities
- Dive [Q]
- Dive now reveal the enemy target for 2 seconds. Undocumented
- Sweeping Strikes [W]
- Sweeping Strikes now reveal the targets for 2 seconds. Undocumented
Bug Fixes
- Fixed an issue that caused Unending Hatred to stop displaying bonus damage on the talents tab of the scoreboard after reaching the quest milestone.
Hero Updates
Talents
- Level 4
- All Level 4 Talents have been moved to Level 7.
- Level 7
- All Level 7 Talents have been moved to Level 4.
- Unbound [W]
- Hero hits for quest completion reduced from 30 to 15.
Developer Comment: We don't mind when Illidan players prefer to shy away from teamfights earlier in the game, but we want to make sure it's not the only option. We're swapping his healing talent tier with his mobility talent tier to help achieve this.
Bug Fixes
- Toy Train Mount - Metamorphosis Illidan, Dragonqueen Alexstrasza, Odin Tychus, and Archon Tassadar can no longer mount as a caboose on the Toy Train.
Hero Updates
Talents
- Level 4
- Rapid Chase [Q]
- Additional functionality: Reduce the cooldown of Dive by 1 second when it deals damage to an enemy Hero.
- Rapid Chase [Q]
- Level 7
- Hunter's Onslaught [Trait]
- Healing increased from 25% to 35% of damage dealt.
- Hunter's Onslaught [Trait]
- Level 16
- Fiery Brand [Passive]
- Attacks required to deal bonus damage reduced from 4 to 3.
- Damage reduced from 9% to 7% maximum Health.
- Fiery Brand [Passive]
Developer Comment: We're making some simple changes to underperforming talents that should make them more competitive.
Bug Fixes
- The following damage effects no longer activate tower aggro: Undocumented
- Illidan Immolation
Bug Fixes
- Worgen Greymane, Metamorphosis Illidan, Dragonqueen Alexstrasza, Odin Tychus, and Archon Tassadar can no longer mount as a caboose on the Toy Train.
Hero Updates
Stats
- Health increased from 1650 to 1725.
- Health regeneration increased from 3.44 to 3.59.
Talents
- Level 16
- Fiery Brand [Passive]
- Damage increased from 8% to 9% maximum Health.
- Fiery Brand [Passive]
Developer Comment: It's just a little more Health on Illidan. What could go wrong?
Hero Updates
Talents
- Level 4
- Rapid Chase [Q]
- Movement Speed bonus increased from 15% to 20%
- Movement Speed bonus duration increased from 2 to 3 seconds
- Rapid Chase [Q]
- Level 7
- Reflexive Block [Q]
- Number of attacks blocked increased from 2 to 3
- Reflexive Block [Q]
- Level 16
- Fiery Brand [Passive]
- Damage increased from 7% to 8% maximum Health
- Blades of Azzinoth [Active]
- Now starts with Blades of Azzinoth able to be cast when the talent is picked
- Fiery Brand [Passive]
Developer Comment: Due to his resourceless, infinitely life-stealing, highly mobile nature, even a small buff can turn Illidan into an unstoppable nightmare. It's been long enough though, and a few talent buffs couldn't possibly cause him to go wildly out of control… right? Right.
Hero Updates
Abilities
- Metamorphosis (R)
- Bonus Health increased from 200 to 220
Talents
- Level 16
- Fiery Brand (Passive)
- Damage bonus increased from 6 to 7% Maximum Health
- Fiery Brand (Passive)
Bug Fixes
- Diablo: Fixed an issue that could prevent Diablo from using additional Abilities after casting Shadow Charge on an enemy who is using a dash, like Chen's Flying Kick or Illidan's Dive.
Bug Fixes
- Illidan: Can now correctly cast Dive on Ragnaros in Molten Core form.
Bug Fixes
- Illidan: Hitting two Heroes with Sweeping Strike at maximum range will now correctly apply the bonus damage granted by the Battered Assault Talent.
- Illidan: The volume for Illidan’s voiceover during The Hunt has been reduced to better match other game sounds.
Bug Fixes
- Illidan: Abilities that can interrupt Dive, like Li-Ming’s Wave of Force, will no longer cause Illidan to become briefly unresponsive.
Hero Updates
Abilities
- The Hunt (R)
- Cooldown increased from 60 to 100 seconds
Developer Comment: With his built-in cooldown reduction from Betrayer’s Thirst, we wanted to give his enemies a bit more time to prepare – I’ll bet he didn’t see that coming.
Design & Gameplay
Talents
- Bolt of the Storm
- Range reduced by 20%
- New Bolt of the Storm alternatives have been added to several Heroes
Developer Comment: While we love Bolt of the Storm and the playmaking potential that it provides, we believe that the talent is too often used as an extra escape. We have also received feedback that Bolt of the Storm could have more awesome moments if its playmaking potential were more tied to offensive use cases. Our goals with these changes are twofold: to consolidate Bolt of the Storm to heroes where we think it makes for awesome gameplay moments, and second to create use cases where it is more optimal to use Bolt of the Storm to make offensive plays. We hope that these changes create more interesting moments in the late-game where heroes can shine by making risky plays to ensure victory for their team.
Bug Fixes
- DoT Effects: Illidan’s Evasion, Chen’s Elusive Brew, and Xul’s Shade Armor will no longer prevent Damage over Time effects from displaying properly in their Health bars.
- Illidan: Evasion will no longer prevent damage over time effects from displaying on Illidan’s Health bar.
Bug Fixes
- D.Va: Players will now correctly earn takedown credit toward certain Hero Talents and Abilities, like Seasoned Marksman or Li-Ming’s Critical Mass, after destroying D.Va’s Mech.
Hero Updates
Talents
- Level 1
- Unending Hatred (Passive)
- Increased the amount of Basic Attack damage gained from killing Minions from .1 to .2
- Unending Hatred (Passive)
Bug Fixes
- Illidan: Fixed an issue that could cause Illidan to respawn at his death location if he cast Sweeping Strikes in the same moment that he was killed.
Hero Updates
Abilities
- Metamorphosis (R)
- Will now clamp the cast to the maximum range of the Ability
Bug Fixes
- Illidan: The Hunt voiceover will no longer play slightly early.
Bug Fixes
- Illidan: Quest progress icons will no longer continue to appear after completing the Unbound Talent quest.
Hero Updates
Talents
- Level 1
- Unending Hatred (Passive)
- Increased Basic Attack damage bonus upon quest completion from 10 to 20
- Battered Assault (W)
- Added functionality:
- Now also increases the duration of Sweeping Strike from 3 to 5 seconds
Increased the bonus damage gained from hitting 2+ Heroes with Sweeping Strike from 125 to 150%
- Added functionality:
- Unending Hatred (Passive)
- Level 4
- Unbound (W)
- No longer reduces the cooldown of Sweeping Strike
- Added Functionality:
- Quest: After hitting 30 Heroes with Sweeping Strike, gain a second charge of Sweeping Strike
- Unbound (W)
Level 7Thirsting Blade (Trait)Increases healing amount of 50 to 60%
- Level 16
- Marked for Death (Q)
- Damage reduced from 225 to 180
- Marked for Death (Q)
Developer Comments: We’re aiming to make a few of the earlier talent choices for Illidan more competitive options, and open up a greater variety of playstyles for Illidan players. By increasing the bonus of Unending Hatred, we think farming Minion waves and Hunting into fights will be enticing on certain Battlegrounds. By allowing Unbound to grant 2 charges of Sweeping Strike, we think that Talents like Battered Assault and Blades of Azzinoth will showcase an Illidan that can dance across an enemy team and do a lot of damage while doing so.
Bug Fixes
- Illidan: Fixed an issue that could cause odd movement behavior after learning Unbound and then casting Sweeping Strike.
Bug Fixes
- Damage Reduction: When two damage reduction effects, such as Resistant (25%) and Hardened Shield (75%), are simultaneously applied to a Hero, the larger effect will no longer be overridden by the lesser effect.
- Illidan: Fixed an issue that could occasionally cause Illidan to fly back to his death location if he was killed while using Dive.
- Illidan: High pitched ambient sounds that play while casting The Hunt are no longer audible for the target’s allies. Lower-pitched ambient sounds will still play for all players and observers.
- Illidan: Voiceover that plays while casting The Hunt is now only audible for Illidan and his target.
- Kharazim: Will no longer automatically resume attacking enemies after using Radiant Dash to dive to an ally. This fix also applies to Illidan’s Friend or Foe and Kerrigan’s Adaptation Talents.
Bug Fixes
- Illidan: Issuing an attack command on an enemy while using Sweeping Strike in the opposite direction will now always cause Illidan to travel the full Sweeping Strike distance, both before and after learning the Unbound Talent.
Bug Fixes
- Illidan’s Betrayer’s Thirst Trait will no longer provide cooldown reduction for Basic Attacks that miss due to Blind or Evasion effects.
Hero Updates
- Betrayer’s Thirst (Trait)
- Heal amount granted per Basic Attack decreased from 40% to 30% of damage dealt.
- Thirsting Blade (Talent)
- Basic Attack Healing during Sweeping Strikes decreased from 60% to 50%.
- Dive (Q)
- Friend or Foe (Talent)
- Range bonus decreased from 33% to 20%.
- Reflexive Block (Talent)
- Block charges granted after casting Dive reduced from 3 to 2.
- Friend or Foe (Talent)
- Sweeping Strike (W)
- Battered Assault (Talent)
- Damage bonus increased from 100% to 125%.
- Unbound (Talent)
- Cooldown reduction is now also granted when Sweeping Strike hits non-Heroic enemies.
- Cooldown reduction decreased from 5 to 4 seconds.
- Battered Assault (Talent)
Developer Comments: We’re pretty happy with the Talent diversity and playstyle that Illidan has after the Talent Update, but he’s a little too hard to kill right now. We’re aiming to remove a little of his “snowball” survivability when he’s ahead by reducing the healing from his Trait and nerfing a few of his over-performing survivability Talents.
We’re also providing small buffs to a few Talents that we think add fun and interesting gameplay decisions to Illidan, but aren’t winning as much as they should (such as Battered Assault and Unbound).
Design & Gameplay
Hero Movement Interaction Unification
- Several Abilities have been changed in an effort to unify their usage.
- The following Abilities can now be used to move to invulnerable units:
- Kerrigan — Ravage (Q)
- Illidan — Dive (Q)
- The following Abilities can now be used to travel to objects created by an enemy, such as Sgt. Hammer’s Spider Mines:
- Kerrigan — Ravage (Q)
- Lunara — Leaping Strike (R)
- Illidan — Dive (Q)
- Kharazim — Radiant Dash (Q)
- Chen — Flying Kick (Q)
- The following Abilities can now be used to move to invulnerable units:
Hero Updates
- This Hero has received significant Talent changes
- Shadow Shield (Talent) removed
- Regeneration Master (Talent) removed
- Seasoned Marksman (Talent) removed
- Follow Through (Talent) removed
- First Aid (Talent) removed
- Giant Killer (Talent) removed
- Blood for Blood (Talent) removed
- Stoneskin (Talent) removed
- Health increased from 1426 to 1650
- Health Regeneration increased from 2.97 to 3.44
- Attack Speed increased from 1.66 to 1.82 attacks per second
- New Talent (Level 1): Unending Hatred
- Permanently gain 0.1 Basic Attack damage for each enemy Minion killed nearby, and 1 damage for each enemy Hero killed nearby
- Upon reaching 20 bonus Basic Attack damage, gain an additional 10 Basic Attack damage.
- New Talent (Level 16): Fiery Brand
- Every fourth consecutive Basic Attack against the same enemy Hero deals damage equal to 6% of the target’s maximum Health
- Betrayer's Thirst (Trait)
- Healing received increased from 20% to 40% of Basic Attack damage dealt
- Thrill of Battle (Talent) removed
- Thirsting Blade (Talent) redesigned and moved from Level 4 to Level 7
- Increases Betrayer’s Thirst healing from 40% of Basic Attack damage to 60% of Basic Attack damage while Sweeping Strike is active
- Hunter's Onslaught (Talent) moved from Level 16 to Level 7
- Healing increased from 15% to 25% of Ability Damage done
- Now only affects Basic Abilities
- Healing doubled against Heroic targets
- Dive (Q)
- Lunge (Talent) removed
- Friend or Foe (Talent) moved from Level 13 to Level 4
- Targeting an ally no longer reduces Dive’s cooldown
- Now also increases Dive range by 33%
- Rapid Chase (Talent) moved from Level 7 to Level 4
- Movement Speed bonus reduced from 20% to 15%
- Reflexive Block (Talent)
- No longer triggered by Evasion
- Casting Dive now provides 3 Block charges. Each charge reduces damage taken from the next incoming Basic Attack by 75%
- Marked for Death (Talent) redesigned and moved from Level 4 to Level 16
- Dive deals an additional 230 damage (+4% per level) each time it is cast against the same target within 10 seconds
- Sweeping Strike (W)
- Damage bonus duration reduced from 4 seconds to 3 seconds
- Fel Reach (Talent) removed
- Second Sweep (Talent) removed
- Battered Assault (Talent) redesigned
- Hitting 2 or more enemy Heroes with Sweeping Strike increases its damage bonus from 35% to 100%
- Immolation (Talent) moved from Level 4 to Level 1
- Damage reduced from 29 (+4% per level) per second to 22 (+4% per level) per second
- Unbound (Talent) moved from Level 13 to Level 4
- Now also reduces the cooldown of Sweeping Strike by 5 seconds if it doesn’t hit any enemies
- New Talent (Level 13): Nimble Defender
- Hitting an enemy Hero with Sweeping Strike grants Resistant for 2 seconds
- New Talent (Level 16): Blades of Azzinoth
- Hitting an enemy Hero with Sweeping Strike grants 1 Blades of Azzinoth stack, up to a maximum of 5.
- Upon earning 5 stacks, Blades of Azzinoth can be activated to gain 75% Basic Attack damage for 8 seconds. Activation consumes all stacks.
- Evasion (E)
- Duration increased from 2 to 2.5 seconds
- New Talent (Level 13): Elusive Strike
- Reduce Evasion’s cooldown by 3 seconds for every Hero damaged with Sweeping Strike
- Sixth Sense (Talent)
- Ability Damage reduction increased from 50% to 75%
- Now only affects the first 2 Abilities that would deal damage while Evasion is active
- Metamorphosis (R)
- No longer increases Attack Speed
- Health bonus increased from 183 (+4% per level) to 200 (+4% per level)
- Demonic Form (Talent)
- Now also provides a 20% Attack Speed bonus
- The Hunt (R)
- Nowhere to Hide (Talent)
- Now also passively reveals all enemy Heroes who are below 25% Health
- Nowhere to Hide (Talent)
Developer Comments: Illidan has had many problems with his Talent tree that have often led to one viable choice at each tier. The goal of the Talent system is to provide meaningful and tactical decisions, and this just hasn’t been the case with Illidan. His new Talent tree puts damage, survivability, and utility options within their own tiers, and allows you to customize how you want to do those things based upon your opponents and your preferred playstyle.
We also wanted to really embrace the skill cap required to play Illidan while not making him too difficult to pick up and learn. Some of his Talents are now harder to pull off, but offer much higher bonuses if you’re able to use them effectively. If those aren’t for you, then you can always pick the Talents that are more consistent and easier to use.
Finally, we buffed Illidan’s base kit to make up for losing some of the Talents that he was previously relying on. Overall, we think Illidan is now a lot more fun to play, and that you won’t know exactly what your Talent build will be until you’re in a game.
Illidan Talents
Level (Tier) | ||||
---|---|---|---|---|
1 (1) | Immolation (W) | Battered Assault (W) | Unending Hatred | — |
4 (2) | Rapid Chase (Q) | Friend or Foe (Q) | Unbound (W) | — |
7 (3) | Reflexive Block (Q) | Thirsting Blade (Trait) | Hunter's Onslaught (Trait) | — |
10 (4) | Metamorphosis (R) | The Hunt (R) | — | — |
13 (5) | Nimble Defender (W) | Elusive Strike (E) | Sixth Sense (E) | — |
16 (6) | Marked for Death (Q) | Fiery Brand | Blades of Azzinoth (W) | — |
20 (7) | Demonic Form (R) | Nowhere to Hide (R) | Nexus Blades | Bolt of the Storm |
- Italics indicates a NEW Talent
- Bold indicates a MOVED Talent
Design & Gameplay
Battleground Monsters
- Battleground-specific creatures are now universally defined as Monsters (ex: Neutral Garden Terrors, Sky Temple Guardians, etc.)
- Several Talents and Abilities have been changed to reflect this new categorization, and the following no longer affect Monsters:
- Mercenary Lord
- Johanna's Knight Takes Pawn
- Lunara's Cruel Bloom
- Rexxar's Easy Prey and Bird of Prey
- The Butcher's Chop Meat
- The following now affect Monsters:
- Anub'arak's Beetle, Juiced
- Azmodan's Demonic Smite
- Several Talents that could previously trigger against both captured Mercenaries and Minions will now only affect Minions (ex: Seasoned Marksman, Black Soulstone, etc.)
Hero Updates
- Basic Attack damage increased from 74 (+4% per level) to 78(+4% per level)
Bug Fixes
- Fixed an issue that allowed Illidan to cast The Hunt with a reduced cooldown.
Design & Gameplay
Vehicles and Regeneration Globe Interaction
- Regeneration Globes will no longer heal Dragon Knights and Garden Terrors.
- Instead, Regeneration Globe effects will now be applied directly to the Hero inside the Dragon Knight or Garden Terror.
- Players within a Dragon Knight or Garden Terror can now also accumulate stacks for Talents such as Seasoned Marksman, Gathering Power, Regeneration Master, etc.
Bug Fixes
- Illidan's Sweeping Strike will now properly deal damage when the Immolation Talent damages the target at the same moment.
Design & Gameplay
Bonus Effects from Kills
Developer Comments: This change will not have a major impact on today’s gameplay and was mostly done for consistency on how these type of talents worked. In the future, it may allow us to develop Battlegrounds with many small minions (think Haunted Mines) and not have to worry about special casing Seasoned Marksman so it doesn’t get out of control.
- Talents and Abilities that gain bonus effects from kills will now only trigger from Minions and Mercenaries, and will no longer gain benefit from killing neutral Mercenaries, map event creatures, summoned units, etc.
Talents
Bolt of the Storm
Developer Comments: We love this talent and think it can create a lot of really interesting moments, but the cooldown was just too short. At 70 seconds we think this talent is still a great level 20 pick, but now players will have to be more strategic with how they use it. Forcing someone to use their Bolt to avoid a gank can now be a meaningful moment with this increased cooldown. We hope this also entices players towards choosing their Heroic upgrades instead of Bolt when the situation calls for it.
- Cooldown increased from 40 to 70 seconds
Seasoned Marksman
Developer Comments: Overall, we like the way Seasoned Marksman is playing but wanted to tune up its effectiveness to reward those able to secure a healthy number of takedowns, while simultaneously tuning the talent up due to prior changes. Ideally, this will become a great talent pick when facing The Lost Vikings or Murky players.
- Stacks earned by killing enemy Heroes increased from 2 to 3
- Only Minions, captured enemy Mercenaries, and Heroes will grant stacks upon death
Bug Fixes
- Fixed an issue in which Ability effects, such as Giant Killer, Focused Attack, and Zagara’s Envenomed Spines, could be applied while Blinded.
- Illidan will no longer fly to the enemy Hall of Storms if the target of The Hunt is killed before the Ability completes.
Design & Gameplay
General
- Several Abilities were unintentionally providing brief moments of Unstoppable behavior during use. The following Abilities no longer provide Unstoppable:
- Chen -- Flying Kick (Q)
- Falstad -- Barrel Roll (E)
- Illidan -- Dive (Q)
- Illidan -- Sweeping Strikes (with the Unbound talent) (W)
- Kerrigan -- Ravage (Q)
Talents
Blood for Blood
- No longer slows the target
- Damage decreased from 15% to 10% of the target’s maximum Health
- Heal amount increased from 100% to 200% of damage dealt
Regeneration Master
- Initial +4.0 Health Regeneration removed
- Each Health Globe now grants +1.5 Health Regeneration
Hero Updates
- Metamorphosis (R)
- Radius decreased by 25%
- Damage decreased from 200 (+10 per level) to 20 (+4 per level)
- Check out the recent Patch Preview blog for more information about this change
Talents
Follow Through
- Bonus to Basic Attack damage increased from 25% to 40%
Bug Fixes
- Illidan’s Hero model will no longer disappear when casting The Hunt immediately after Dive.
Talents
Blood for Blood
- This Talent has received a visual update. It should now be much easier to identify both the target and caster of Blood for Blood.
Bug Fixes
- Casting The Hunt against a flying Hero will no longer cause Illidan to become stuck outside the playable area.
Talents
Regeneration Master
- Now grants 4 Health regeneration upon learning the Talent
New Level 20 Talents
Nexus Blades
- Provides 20% increased Attack Damage, and Basic Attacks slow enemies by 20% for 1 second
- Found on the following Heroes:
- Illidan, Kerrigan, Sonya, Thrall, Tyrael, Zeratul
Hero Updates
- Executioner (Talent) removed
Talents
Resurgence of the Storm
- This Talent has been removed from the game.
Hero Updates
- Metamorphosis (R)
- Demonic Form (Talent)
- No longer removes Illidan’s ability to mount, but also no longer provides bonus Movement Speed when out of combat
- The tooltip does not accurately reflect this change in-game and will be corrected in a future patch.
- Demonic Form (Talent)
Bug Fixes
- Bolt of the Storm and Zeratul’s Blink can no longer be cast while rooted.
- Fixed an issue in which Illidan’s The Hunt could cause unexpected behavior with Zeratul’s Cloak.
- Fixed an issue that could cause Illidan to fly out of the playable area when casting the Hunt and then shift-queuing Dive into Zeratul’s Void Prison.
Talents
Resurgence of the Storm
- Cooldown increased from 120 to 180 seconds
Hero Updates
- Sweeping Strike (W)
- Basic Attack damage bonus increased from 25% to 35%
- Immolation (Talent)
- Duration increased from 3 to 4 seconds
- Damage reduced from 17 (+3 per level) to 13 (+2.5 per level)
Bug Fixes
- Rooting Illidan just as he casts Dive will no longer drastically change his vertical position for the remainder of the match.
Talents
Seasoned Marksman
- No longer requires last hits to gain stacks
- Now only requires the player be in proximity when enemy Minions or Heroes are killed
- One stack is earned per Minion kill, and two stacks per enemy Hero kill
- Six stacks permanently add +1 to Basic Attack damage
Bug Fixes
- Illidan will no longer drastically change elevation if he becomes rooted or snared while casting Dive.
- Illidan’s Hero model no longer remains visible for the duration of the Spore Queen’s Curse if he is transformed while casting The Hunt.
Talents
New Talent (Level 1): Seasoned Marksman
- Grants +1 Basic Attack Damage permanently for every 5 Minions killed.
- This effect stacks.
- Only Minions damaged by Basic Attacks within moments of their death will count toward this bonus.
With the addition of Artifacts, the following generic Talents have been removed:
- Minion Killer
- Path of the Assassin
- Path of the Warrior
- Path of the Wizard
Hero Updates
- Follow Through (Talent) added at Level 7
- Betrayer’s Thirst (Trait)
- Thirsting Blade (Talent)
- Moved from Level 1 to Level 4
- Thrill of Battle (Talent)
- Duration increased from 5 to 8 seconds
- Cooldown reduced from 25 to 20 seconds
- Thirsting Blade (Talent)
- Dive (Q)
- Flight of the Betrayer (Talent)
- Movement Speed increased from 20% to 40%
- Friend or Foe (Talent)
- Dive can now be cast on Allied Heroes.
- Using Dive on an allied Hero reduces its cooldown duration by 2 seconds.
- Flight of the Betrayer (Talent)
- Evasion (E)
- Duration increased from 1.5 to 2 seconds
- Metamorphosis (R)
- Demonic Form (Talent)
- Now grants a 50% reduction to disabling effects
- Out of combat Movement Speed increased from 20% to 40%.
- Demonic Form (Talent)
Bug Fixes
- Illidan can no longer undo the effects of Shrink Ray by casting Dive.
- Illidan will no longer change elevation when casting Dive just before coming under the effects of the Grave Golem’s Binding Roots ability.
- Illidan will no longer follow his target to the opposing Altar after using The Hunt on a Hero that dies before impact.
- Illidan will now appropriately issue an attack order on an enemy after using Dive on the target.
Talents
First Aid
- Healing amount increased from 20% over 4 seconds to 35% over 6 seconds.
Regeneration Master
- Health regeneration increased from 3 to 4 per stack
Hero Updates
- Basic Attack damage gain per level increased from 6 to 7
- Betrayer’s Thirst (Trait)
- Spar For Blood (Talent) renamed to Thirsting Blade
- Ultimate Duelist (Talent) renamed to Thrill of Battle
- Betrayer’s Attrition (Talent) renamed to Hunter’s Onslaught
- Dive
- Betrayer’s Ally (Talent) renamed to Friend or Foe
- Sweeping Strike
- Additional Reach (Talent) renamed to Fel Reach
- Endless Bounds (Talent) renamed to Unbound
- Evasion
- Demonic Life-Force (Talent) has been renamed to Shadow Shield
- Lingering Evasion (Talent) renamed to Reflexive Block
- Spell Evasion (Talent) renamed to Sixth Sense
- The Hunt
- Nowhere Is Safe (Talent) renamed to Nowhere to Hide
Bug Fixes
- Fixed an issue that could cause a player to lose control of Illidan if The Hunt was cast on a Tychus using Overkill.
- Fixed an issue that could cause Illidan to become untargetable in Metamorphosis form after being struck by Sonya’s Ancient Spear.
Talents
Executioner
- Damage bonus decreased from 50% to 40%
Hero Updates
- Now has a flat attack speed of 0.6 and Illidan no longer gains attack speed per level
- Illidan’s ability kit has received a massive overhaul.
- Mark of Azzinoth (Trait), Betrayer’s Strike (Q), Crescent Sweep (W), Lunge (E), and their supporting Talents have been removed.
- New Trait: Betrayer’s Thirst
- Basic attacks lower ability cooldowns by 1 second and heal Illidan for 20% of damage dealt.
- New Talent (Level 1): Spar for Blood
- Basic attacks now heal for 30% of damage dealt
- New Talent (Level 7): Ultimate Duelist
- Betrayer’s Thirst can be activated to double the cooldown reduction from basic attacks for 5 seconds.
- 25 second cooldown
- New Ability (Q): Dive
- Illidan dives toward target enemy, dealing damage on impact, and flipping over the target.
- New Talent (Level 4): Marked for Death
- Illidan’s next basic attack on the Dive target deals 100% additional damage.
- New Talent (Level 7): Rapid Chase
- Illidan gains 20% movement speed for 2 seconds after casting Dive.
- New Talent (Level 13): Betrayer’s Ally
- Dive can now be cast on allies
- New Talent (Level 13): Lunge
- Increases Dive cast range by 30%
- New Ability (W): Sweeping Strike
- Illidan dashes to target location, damaging all enemies in his path. If he hits an enemy his basic attacks deal 25% increased damage for 4 seconds.
- New Talent (Level 1): Battered Assault
- Increases the Sweeping Strike’s basic attack damage bonus from 25% to 40%
- New Talent (Level 4): Additional Reach
- Increases the range of Sweeping Strike by 20%
- New Talent (Level 4): Immolation
- Sweeping Strike causes Illidan to burn nearby enemies for a few seconds.
- New Talent (Level 13): Endless Bounds
- Illidan ignores all collision while using Sweeping Strikes.
- New Talent (Level 16): Second Sweep
- Illidan can store up to 2 charges of Sweeping Strike.
- New Ability (E): Evasion
- Illidan evades all basic attacks against him for 2 seconds.
- New Talent (Level 1): Demonic Life-Force
- Evasion also grants a shield that lasts for 5 seconds
- New Talent (Level 7): Lingering Evasion
- Illidan gains 2 charges of Block (50% reduced basic attack damage) which last for 5 seconds after Evasion wears off.
- New Talent (Level 13): Spell Evasion
- Illidan takes 50% reduced damage from abilities while Evasion is active.
- Metamorphosis
- New Talent (Level 20): Demonic Form
- Illidan remains in Demonic Form until killed
- Allows Illidan to mount while in Demonic Form
- Attack speed of Demonic Form is increased from 20% to 30%
- New Talent (Level 20): Demonic Form
- The Hunt
- Cooldown increased from 45 to 60 seconds
- New Talent (Level 20): Nowhere is Safe
- Cast range becomes global, and the acceleration of The Hunt is greatly increased
Bug Fixes
- An Illidan clone created by Abathur’s Ultimate Evolution now receives the appropriate Health bonus after casting Metamorphosis.
Bug Fixes
- The Blood for Blood Talent can no longer target summoned Grave Golems on the Haunted Mines.