Level Talent Name Description Cooldown
1 Caduceus Feedback Increases Attack Range by 1.1 and Basic Attacks against Heroes generate 4 Energy.
1 Clear! Quest: Hit Heroes with Displacement Grenade. Reward: After hitting 15 Heroes, reduce the cooldown of Displacement Grenade from 12 seconds to 9 seconds. Reward: After hitting 30 Heroes, increase the detonation area of Displacement Grenade by 25%.
1 Life Support Generate 2 Energy each time Safeguard reduces damage, up to a maximum of 20 Energy per use.
4 Blast Shield Heroes hit by Displacement Grenade generate 2 Energy and grant Lt. Morales a Shield equal to 6% of her maximum Health, stacking up to 5 times.
4 Cellular Reactor Consume 30 Energy to heal Lt. Morales for 40% of her maximum Health over 4 seconds. Caduceus Reactor is disabled while this is active. 45
4 Trauma Trigger Taking damage while below 40% Health grants 30 Armor for 3 seconds. This effect has a 60 second cooldown.
7 Physical Therapy Safeguard removes all Slows from its target. When a Slow is removed this way, reduce the cooldown of Safeguard by 4 seconds.
7 Prolonged Safeguard Increase Safeguard's duration by 50%.
7 Vanadium Plating While an ally affected by Safeguard is Stunned, Safeguard grants an additional 25 Armor and its duration is paused.
10 Medivac Dropship Target a location for a Medivac transport. For up to 10.5 seconds before takeoff, allies can right-click to enter the Medivac. 60
10 Stim Drone Grant an allied Hero 75% Attack Speed and 25% Movement Speed for 10 seconds. 90
13 EMP Grenade Displacement Grenade deals an additional 40 (+4% per level) damage over 2 seconds, and up to 400 (+4% per level) bonus damage to Shields.
13 Second Opinion Hitting 2 or more Heroes with Displacement Grenade reduces its cooldown to 2 seconds.
13 System Shock Heroes hit by Displacement Grenade deal 30% less damage for 4 seconds.
16 Extended Care Increase the range of Healing Beam by 40%.
16 First Responder While above 70 Energy, Healing Beam's healing is increased by 25%.
16 Shield Sequencer Safeguard gains a second charge.
20 Caduceus Reactor 2.0 Increase the healing provided by Caduceus Reactor from 2% to 6% of Lt. Morales's maximum Health per second.
20 Hyperactivity Reduce the cooldown of Stim Drone from 90 seconds to 45 seconds, and increase the Movement Speed bonus from 25% to 50%.
20 Reinforcements Activate to call down a Medivac Dropship at your Altar for your allies. After 10 seconds, or when the Ability is activated again, the Medivac will travel to the original cast location to unload its passengers. Cooldown is shared with Medivac Dropship. Passive: Reduce the cooldown of Medivac Dropship from 60 to 30 seconds.
20 Safe Zone After exiting the Medivac, allies are Protected from all damage for 2 seconds.
Shortcut Ability Name Description Cooldown Mana Cost
Q Healing Beam Heal target ally for 180 (+4% per level) Health per second as long as they are in range. After not channeling Healing Beam for 2 seconds, regenerate 6 Energy per second. Reactivate to switch targets, or self-cast to cancel channeling. 0.5 6 per second
W Safeguard Grant target Ally 25 Armor, reducing damage taken by 25% for 3 seconds. 12
E Displacement Grenade Fire a grenade that can be manually detonated, dealing 210 (+4% per level) damage and knocking enemies away. 12
R Stim Drone Grant an allied Hero 75% Attack Speed and 25% Movement Speed for 10 seconds. 90
R Medivac Dropship Target a location for a Medivac transport. For up to 10.5 seconds before takeoff, allies can right-click to enter the Medivac. 60
None Caduceus Reactor While channeling Healing Beam, Lt. Morales regenerates 2% of her maximum Health per second.

Lt. Morales

2017-11-14 Patch Notes

Bug Fixes

  • Lt. Morales: Casting Reinforcements in the allied Hall of Storms will no longer permanently remove Heroes inside the Medivac within from the Battleground’s playable area.
  • Lt. Morales: Fixed an issue in which Lt. Morales could become immune to certain Stasis effects like Void Prison and Devouring Maw until death.

2017-10-11 Balance Update

Hero Updates

Stats

  • Base Maximum Health reduced from 1605 to 1550
  • Health regen reduced from 3.34 to 3.23

Talents

  • Level 1
    • Clear (E)
      • Cooldown Reduction from first quest unlock reduced from 4 to 3 seconds
  • Level 4
    • Blast Shield (E)
      • Shield amount reduced from 8 to 6% of maximum Health
  • Level 13
    • Second Opinion (E)
      • Cooldown reduction for hitting 2 Heroes increased from 1 to 2 seconds

2017-10-02 Hotfix Patch

Bug Fixes

  • Lt. Morales: Fixed an issue which allowed the Medivac to move toward and pick up allied Heroes on the way to its intended destination.

2017-09-20 Balance Update

Hero Updates

Stats

  • Base Maximum Health increased from 1528 to 1605
  • Base Life Regen increased from 3.18 to 3.34

Abilities

  • Healing Beam (Q)
    • Energy Regeneration cooldown reduced from 3 to 2 seconds
    • You can no longer redirect Healing Beam to a target that is already being healed by your Healing Beam

Talents

  • Level 1
    • Caduceus Feedback (Passive)
      • Now increases Basic Attack Range by 1.1 and only generates Energy from Basic Attacks against Heroic targets.

Bug Fixes

  • Lt. Morales: Fixed an issue that caused Lt. Morale’s Displacement Grenade to reduce healing dealt after learning the System Shock talent.
  • Lt. Morales: The Cellular Reactor talent will now display an incoming heal indicator on the nameplate healthbar.

2017-09-08 Hotfix Patch

Bug Fixes

  • Lt. Morales: Fixed an issue that could allow the Lt. Morales player to issue Move Commands to an active Medivac under certain circumstances.

2017-09-05 Patch Notes

Hero Updates

Miscellaneous

  • Morales now uses Energy to fuel her Healing Beam. All other abilities are free to cast.
    • Morales can hold up to 100 Energy.

Abilities

  • Caduceus Reactor (Trait)
    • New Functionality:
      • While channeling Healing Beam, Morales heals herself for 2% of her maximum life per second.
  • Healing Beam (Q)
    • Channeling Healing Beam costs 6 Energy per second
    • Morales generates 6 Energy per second after not channeling Healing Beam for 3 seconds.
    • Healing amount reduced from 96 to 90
  • Safeguard (W)
    • Cooldown reduced from 15 seconds to 12 seconds
  • Displacement Grenade (E)
    • A visual indicator for the detonation area is now visible to Lt. Morales.
  • Stim Drone (R)
    • Cast time reduced from 1 second to .5 seconds
  • Medivac Dropship (R)
    • Takeoff minimum delay reduced from 4 seconds to 3 seconds
    • Health reduced from 1593 to 956
    • Cooldown increased from 50 to 60 seconds Undocumented Source

Talents

  • Level 1
    • Feedback Loop (W)
      • Removed
    • Scouting Drove (Active)
      • Removed
    • Clear! (E)
      • Moved from Level 7
      • New Functionality:
        • !Quest: Hit Heroes with Displacement Grenade.
        • !Reward: After hitting 15 Heroes, Displacement Grenade’s cooldown is reduced from 12 seconds to 8 seconds.
        • !Reward: After hitting 30 Heroes, Displacement Grenade’s area is increased by 25%.
    • (New) Caduceus Feedback (Passive)
      • Basic Attacks generate 1 Energy, increased to 4 against Heroes.
    • (New) Life Support (W)
      • Gain 2 Energy each time Safeguard prevents damage, to a maximum of 20 Energy per cast.
  • Level 4
    • Bioshield (Q)
      • Removed
    • Automated Block (Passive)
      • Removed
    • Infused Grenade (E)
      • Removed
    • Trauma Trigger (Passive)
      • Moved from Level 1
      • Cooldown Increased to 60 Seconds
      • New Functionality:
        • Gain 30 Armor for 3 seconds after taking damage while under 40% life.
    • (New) Cellular Reactor (Active)
      • Consume 30 Energy to heal 40% of maximum life over 4 seconds.
    • (New) Blast Shield (E)
      • Hitting a Hero with Displacement Grenade grants Lt Morales 2 Energy and a shield equal to 8% of her maximum health, stacking up to 5 times.
  • Level 7
    • Calldown: MULE (Active)
      • Removed
    • Cleanse (Active)
      • Removed
    • (New) Physical Therapy (W)
      • Casting Safeguard removes all Slows from the target. When a slow is removed this way, the cooldown of Safeguard is reduced by 4 seconds.
    • (New) Vanadium Plating (W)
      • Safeguard grants an additional 25 Armor while the bearer is Stunned and its duration does not decay.
    • Prolonged Safeguard (W)
      • Moved from Level 1
      • New Functionality:
        • Increase Safeguard duration by 50%.
  • Level 13
    • Intensive Care (Q)
      • Removed
    • Couples Therapy (Q)
      • Removed
    • Preventative Care (Q)
      • Removed
    • Spell Shield (Active)
      • Removed
    • (New) EMP Grenade (Q)
      • Displacement Grenade deals increased damage to shields and additional damage over 2 seconds.
    • System Shock (E)
      • Moved from Level 16
      • New Functionality:
        • Heroes hit by Displacement Grenade have their damage reduced by 30% for 4 seconds.
    • Second Opinion (E)
      • Moved from Level 16
      • New Functionality:
        • If Displacement Grenade hits 2 or more Heroes, its cooldown is reduced to 1 second.
  • Level 16
    • (New) Extended Care (Q)
      • Increases the range of Healing Beam by 40%.
    • (New) First Responder (Q)
      • If you have more than 70 energy, your Healing Beam heals for 25% more.
    • Shield Sequencer (W)
      • New Functionality:
        • Safeguard gains an additional charge.
  • Level 20
    • Transfusion (R)
      • Removed
    • Medbay (R)
      • Removed
    • Caduceus Reactor 2.0 (Trait)
      • New Functionality:
        • Increases the healing of Caduceus Reactor from 2% to 6%.
    • Storm Shield
      • Removed
    • (New) Hyperactivity (R)
      • Reduces the cooldown of Stim Drone from 90 seconds to 45 seconds and increases the movement speed bonus from 25 to 50%.
    • (New) Safe Zone (R)
      • Heroes are Protected from damage for 2 seconds after unloading from Medivac Dropship.
    • (New) Reinforcements (Active)
      • Reduces the cooldown of Medivac Dropship from 60 to 30 seconds.
      • Activate to call down a Medivac at your Hall of Storms that only allies can enter. Activate again to order the Dropship to travel to the original cast location and unload its cargo. 30 second cooldown. Shares a cooldown with Medivac Dropship.

Developer Comment: Our big two goals for the Lt. Morales changes were to offer a bit more variety in the viability of her talent choices, and to increase the amount of utility she brings to the field. In the past, Lt. Morales tended towards a passive play-style, where talents that increased her survivability were usually the best options because her base kit was already very strong. This can be very frustrating for team compositions that lacked specific tools to deal with her. With how much raw healing output she offers, we found it hard to inject more power into her other abilities or talents without it affecting her overall balance or play style. We found a solution to both these problems in her new energy system. Morales players should still be able to keep their team alive for long periods of time, but, with pressure, clever enemies can exhaust her energy and eventually run her down. Although this does add an additional layer of complexity to Lt. Morales, it is offset by a new set of tools that skilled players can leverage to keep her team happy and healthy.

LEVEL (TIER) Lt. Morales Talents
1 (1) Caduceus Feedback (Passive) Life Support (W) Clear! (E)
4 (2) Cellular Reactor (Active) Trauma Trigger (Passive) Blast Shield (E)
7 (3) Physical Therapy (W) Vanadium Plating (W) Prolonged Safeguard (W)
10 (4) Medivac Dropship Stim Drone
13 (5) EMP Grenade (Q) System Shock (E) Second Opinion (E)
16 (6) Extended Care (Q) First Responder (Q) Shield Sequencer (W)
20 (7) Hyperactivity (R) Safe Zone (R) Reinforcements (Active) Caduceus Reactor 2.0 (Trait)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Bold text indicates a MOVED Talent.

Bug Fixes

  • D.Va: Fixed an issue that could cause D.Va to become unresponsive when entering the Dragon Knight or Garden Terror after using Lt. Morales’ Medivac.
  • Lt. Morales: Medivac UI will no longer persist on-screen when entering the Medivac as it is destroyed.

2017-08-08 Patch Notes

Bug Fixes

  • Lt. Morales: Entering a Medivac as it is destroyed will no longer cause the Medivac UI to persist on-screen.

2017-04-25 2.0 Launch Notes

Bug Fixes

  • Spell Shield: Toggling Spell Shield will no longer cancel an active Hearthstone channel.

2017-04-04 Patch Notes

Bug Fixes

  • Infernal Shrines - Fixed an issue causing the Punisher minion to instantly kill Lt. Morales’ Medivac.

2017-02-14 Patch Notes

Hero Updates

Abilities

  • Displacement Grenade (E)
    • Will now reveal a small area around the grenade as it travels

2017-02-08 Hotfix Patch

Bug Fixes

  • Tomb of the Spider Queen: Webweavers will no longer stop advancing down lane after encountering an opposing Scouting Drone when no other enemies are nearby.

2017-01-24 Patch Notes

Bug Fixes

  • Rehgar: Fixed an issue causing Rehgar to become stuck in an attack animation when attempting to attack a moving Medivac Dropship while in wolf form.
  • Scouting Drone: Will now properly reveal Creep Tumors and Toxic Nests.

2017-01-06 Balance Update

Hero Updates

Talents

  • Level 16
    • Inoculation (W)
      • ​Removed

Developer Comments: With the newly implemented Armor system, Inoculation and Shield Sequencer were both doing very similar things for Morales. We like the interaction and decision making that Shield Sequencer grants, so we have decided to keep it and remove Inoculation for now.


2016-12-14 Patch Notes

Bug Fixes

  • Lt. Morales: Fixed a rare issue that could cause Lt. Morales players to lose control of the Hero.

2016-11-15 Patch Notes

Design & Gameplay

Stealth

  • Abilities that reveal Stealthed/Cloaked Heroes will no longer remove the Stealth/Cloak effect, but will instead temporarily reveal the cloaked Hero.
  • The following talents now function while under the effects of Stealth granted by another player (ex: Tyrande’s Shadowstalk):
    • Nova
      • Tactical Espionage
      • Advanced Cloaking
      • Covert Ops
    • Samuro
      • Way of the Wind
      • Harsh Winds

Developer Comments: Some revealers, like Oracle from Tassadar and now Scouting Drone, are very binary in their ability to reveal Heroes, by design. But their purpose is to provide scouting and position of the enemy, and not to negate the effects of Talents or Abilities that rely on Stealth to provide their benefit. While examining these conditional Talents, we decided that it would be more interesting to allow synergies between external sources of Stealth these Talents. We like that choices like Tyrande’s Shadowstalk or Medivh’s Invisibility become more interesting if you have allies that gain additional benefits from Stealth on your team.

Talents

Scouting Drone

  • Now also reveals Stealthed/Cloaked Heroes

Bug Fixes

  • Spell Shield: A cooldown timer will now properly appear when Spell Shield’s effects are triggered in the same moment that the Talent was activated.

2016-10-25 Balance Update

Bug Fixes

  • Samuro – Fixed an issue causing Samuro to deselect himself after entering Lt. Morales' Medivac Dropship.

2016-10-18 Patch Notes

Bug Fixes

  • Damage Reduction: When two damage reduction effects, such as Resistant (25%) and Hardened Shield (75%), are simultaneously applied to a Hero, the larger effect will no longer be overridden by the lesser effect.

2016-09-13 Patch Notes

Talents

Spell Shield (Passive)

  • Added functionality:
    • Spell Shield can now be toggled on or off to allow for better control of which Abilities you want to mitigate

Hero Updates

Abilities

  • Displacement Grenade (E)
    • Displacement Grenade no longer explodes on contact and passes through everything. After a 0.0625 second delay, players can now re-activate the Grenade causing it to explode on command, damaging and displacing enemies. Displacement Grenade automatically explodes if it reaches max range.

Talents

  • Level 4
    • Upgraded Ballistics (Passive)
      • Removed

Developer Comments: We have been looking for ways to add gameplay to our Supports, and believe that Lt. Morales’s Displacement Grenade is a place where we could give her more control. We’re hoping that this gives players an opportunity to make bigger plays by having more control of where they want the enemy hero to move with the Grenade’s knockback

Bug Fixes

  • Calldown: MULE: Will now properly acquire a new repair target if the Structure it is actively repairing is destroyed.

2016-07-20 Hotfix Patch

Bug Fixes

  • Lt. Morales: The Inoculation Talent now properly increases Safeguard’s Damage Reduction to 50% for the first 1.5 seconds of the Ability’s duration.

2016-05-17 Patch Notes

Hero Updates

  • Advanced Block (Talent) renamed to Automated Block.

Bug Fixes

  • Lt. Morales' Safeguard will now use the new floating combat text style, rather than the old one.

2016-04-19 Patch Notes

Bug Fixes

  • Fixed a rare issue that could permanently prevent the player from issuing further commands to Lt. Morales if she was killed after casting Medivac Dropship before loading into the Medivac.

2016-03-29 Patch Notes

Bug Fixes

  • The player will no longer lose control of Lt. Morales if she is killed immediately after casting Medivac Dropship.

2016-03-01 Patch Notes

Bug Fixes

  • Towers will now properly fire Ammo provided by an allied Calldown: MULE immediately after 2 Ammo has been restored.

2016-02-02 Patch Notes

Design & Gameplay

General

  • Damage dealt by splash and cleave attacks will no longer trigger effects that would otherwise require a direct attack to trigger (ex: Block, Spell Shield, Imposing Presence, etc.)

Bug Fixes

  • Fixed a bug that could prevent Gall from receiving the Will of Gall activated Talent if Cho selected the Talent while channeling to enter Lt. Morales’ Medivac.

2016-01-27 Balance Update

Talents

Cleanse

  • Tooltip updated to reflect that Cleanse cannot be self-cast

2016-01-20 Balance Update

Talents

Cleanse

  • This Talent’s functionality has changed significantly
  • Target ally now becomes Unstoppable for 1 second. Cannot be self-cast. 60 second cooldown

Developer Comments: We want to give players more options to deal with the chain-stuns that have resurged after the scaling changes went into effect. We believe this increase in power to Cleanse should allow teams some counter- play against stun-heavy compositions.


2015-11-17 Patch Notes

Bug Fixes

  • Damage prevented by Lt. Morales' Safeguard will now always be displayed in whole numbers.
  • Fixed an issue that could cause a Medivac to persist on the battlefield if Lt. Morales was killed while casting Medivac Dropship.

2015-10-20 Patch Notes

Hero Updates

  • Health increased from 700 (+110 per level) to 840 (+130 per level)
  • Base Health Regeneration increased from 1.46 per second to 1.75

Bug Fixes

  • Fixed an issue that caused the player’s camera to remain locked on Lt. Morales’ Medivac Dropship after exiting it with Camera Lock enabled.

2015-10-14 Hotfix Patch

Bug Fixes

  • When playing The Lost Vikings, exiting Lt. Morales’ Medivac will no longer cause camera centering to become stuck.

2015-10-06 Patch Notes

New Hero

Lt. Morales has been added to Heroes of the Storm and is now available for play! Read on for a brief overview of this new Support Hero’s Abilities.

Trait

  • Caduceus Reactor
    • Regenerate 3% of your maximum Health per second after not taking any damage for 4 seconds.

Basic Abilities

  • Healing Beam (Q)
    • Heal an ally for 20 Health per second as long as they are in range. Reactivate to switch targets, or activate your Trait to cancel channeling.
  • Safeguard (W)
    • Grant target ally Resistant, reducing damage taken by 25% for 3 seconds.
  • Displacement Grenade (E)
    • Fire a grenade that explodes on the first enemy hit, dealing damage, and knocking enemies away.

Heroic Abilities

  • Stim Drone (R)
    • Grant an allied Hero 75% Attack Speed and 25% Movement Speed for 10 seconds.
  • Medivac Dropship (R)
    • Target a location for a Medivac transport. For up to 10 seconds before takeoff, allies can right-click to enter the Medivac.