Level | Talent Name | Description | Cooldown |
---|---|---|---|
1 | Puncturing Arrow | Increase the number of Hungering Arrow bounces by 1. Quest: Hitting an enemy Hero with the initial impact of Hungering Arrow refunds 40 Mana and permanently increases the damage of its initial impact by 6. | |
1 | Fire At Will | Quest: Hitting a Hero with Multishot grants 2 Hatred and permanently increases its damage by 2. Reward: After hitting 20 Heroes with Multishot, increase its damage by 40. | |
1 | Creed of the Hunter | Quest: Every 50 Basic Attacks against Heroes increases Hatred's damage bonus per stack by 1%, up to 6%. Gambit: Gain 25% bonus Attack Speed. Every death reduces this bonus by 5%. | |
4 | Arsenal | Increase the range of Multishot by 20%. Multishot also fires 3 grenades that deal 100 (+4% per level) damage and refund 25 Mana after hitting enemy Heroes. | |
4 | Death Dealer | Increase Vaults Basic Attack damage bonus from 6% to 15% per stack of Hatred. If this attack kills its victim within 1.5 seconds, the Mana cost and cooldown of Vault are refunded. Passive: Reduce the cooldown of Vault by 5 seconds. | |
4 | Repeating Arrow | Vault no longer has a Mana cost. Casting Vault resets the cooldown of Hungering Arrow. | |
7 | Monster Hunter | Hungering Arrow deals 150% additional damage to Minions, Mercenaries, and Monsters. | |
7 | Frost Shot | Multishot Slows enemies by 20% for 2.5 seconds. Hungering Arrows deals 25% more damage to Slowed enemies. | |
7 | Hot Pursuit | Increase the Movement Speed bonus of each stack of Hatred to 2%. | |
10 | Strafe | Rapidly attack enemies within 10 range for 60 (+4% per level) damage per hit, prioritizing Heroes over Minions. Valla is able to move and use Vault while strafing. Lasts for 4 seconds. | 60 |
10 | Rain of Vengeance | Launch a wave of Shadow Beasts that deals 250 (+4% per level) damage and Stuns enemies in the target area for 0.5 seconds. Stores up to 2 charges. | 50 |
13 | Siphoning Arrows | Hitting a Hero with Hungering Arrow heals Valla for 4% of her maximum Health, and Multishot heals for 2%. | |
13 | Tempered by Discipline | Basic Attacks heal for 10% of the damage dealt, increased by 2% per Hatred stack. | |
13 | Gloom | Activate to consume all Hatred, granting 3 Spell Armor per Hatred consumed for 5 seconds. Passive: Gain 15 Spell Armor, and each stack of Hatred heals for 1.2 (+4% per level) Health per second. | 5 |
16 | Punishment | While at max Hatred, Multishot's cooldown recharges 50% faster. | |
16 | Seething Hatred | While at max Hatred, increase all damage dealt by 10%. | |
16 | Manticore | Every 3rd Basic Attack against the same Hero deals an additional 5% of their maximum Health as damage. | |
20 | Death Siphon | Hitting an enemy Hero with Strafe increases its duration by 0.125 seconds. Strafe also fires penetrating bolts in a line for 34 (+4% per level) damage every 0.25 seconds. | |
20 | Storm of Vengeance | Basic Attacks against Heroes reduce the cooldown of Rain of Vengeance by 5 seconds. Passive: Each stack of Hatred increases your Attack Speed by 2%. While at max Hatred, gain an additional 30% Attack Speed. | |
20 | Acrobat | Gain 2 additional charges of Vault. Drop 3 Caltrops while Vaulting that deal 60 (+4% per level) damage and Slow enemies by 40% for 1 second. | |
20 | Farflight Quiver | Gain 20% Basic Attack range. While at max Hatred, gain an additional 30% Basic Attack range. |
Shortcut | Ability Name | Description | Cooldown | Mana Cost |
---|---|---|---|---|
Q | Hungering Arrow | Fire an arrow that deals 140 (+4% per level) damage to the first target hit, then seeks up to 2 additional enemies, prioritizing Heroes, dealing 80 (+4% per level) damage. Can hit an enemy multiple times. | 10 | 60 |
W | Multishot | Deal 159 (+4% per level) damage to enemies within the target area. | 13 | 75 |
E | Vault | Dash to the target area. Valla's next Basic Attack within 2 seconds deals 6% increased damage per stack of Hatred. | 10 | 50 |
R | Strafe | Rapidly attack enemies within 10 range for 60 (+4% per level) damage per hit, prioritizing Heroes over Minions. Valla is able to move and use Vault while strafing. Lasts for 4 seconds. | 60 | 80 |
R | Rain of Vengeance | Launch a wave of Shadow Beasts that deals 250 (+4% per level) damage and Stuns enemies in the target area for 0.5 seconds. Stores up to 2 charges. | 50 | 50 |
Hatred | Basic Attacks grant a stack of Hatred, up to 10. Each Hatred stack increases Basic Attack damage by 8% and Movement Speed by 1%. Lasts 6 seconds. |
Valla
Hero Updates
Abilities
- Hatred [Trait]
- Duration reduced from 6 seconds to 5 seconds.
Talents
- Level 10
- Strafe
- Damage per bolt increased from 60 to 70.
- Mana cost reduced from 80 to 60.
- Strafe
- Level 16
- Manticore
- Reduced bonus damage from 5% of maximum Health to 4% of maximum Health.
- Punishment
- Reduced the Mana cost of Multishot by 20.
- Manticore
Bug Fixes
- Fixed an issue that caused Multishot to not apply all hit effects when hitting enemies inside Valla's space.
- Gloom no longer displays an empty icon in the Death Recap.
Hero Updates
- Difficulty updated from Easy to Medium.
Bug Fixes
- Fixed an issue that caused Manticore's stack display to be displayed incorrectly.
Hero Updates
Abilities
- Multishot [W]
- Damage decreased from 165 to 159.
- Cooldown increased from 12 to 13 seconds.
Talents
- Level 1
- Puncturing Arrow [Q]
- Damage per enemy Hero hit decreased from 7 to 6.
- Creed of the Hunter [Trait]
- Maximum bonus damage from Basic Attacking enemy Heroes increased from 5% to 6%.
- Gambit Attack Speed increased from 20 to 25%.
- Puncturing Arrow [Q]
Developer Comment: While Multishot is actually being slightly outperformed by Hungering Arrow builds, we feel like its still too powerful for how safe of an option it is. We would also like to see a bit more auto- attack focused builds so we are going to start slowly increasing the strength of some of those Talents, starting with Creed of the Hunter.
Hero Updates
Talents
- Level 4
- Arsenal [W]
- Damage reduced from 120 to 100.
- Arsenal [W]
- Level 7
- Hot Pursuit [Trait]
- Movement Speed per stack of Hatred reduced from 2.5% to 2%.
- Hot Pursuit [Trait]
- Level 13
- Gloom [Active]
- Healing per second reduced from 2.5 to 1.25.
- Healing per second now scales with level.
- Passive Spell Armor reduced from 20 to 15.
- Gloom [Active]
- Level 20
- Death Siphon [R1]
- Removed functionality: Penetrating bolts no longer heals Valla for their damage dealt.
- Death Siphon [R1]
Developer Comment: Valla's damage is nearing close to where we'd like it to be – but her safety while doing so is a bit high.
Bug Fixes
- Caltrops ignore Invulnerable enemies
- Death Dealer now refunds Vault's mana and cooldown when Spell damage kills the target.
- Death Dealer's damage bonus updated to reflect its tooltip.
- Gloom's healing per second updates to Hatred stacks when the talent is first chosen.
- Tempered by Discipline's bonus healing updates to Hatred stacks when the talent is first chosen.
Hero Updates
Talents
- Level 1
- Puncturing Arrow [Q]
- Damage bonus per initial Hero hit increased from 6 to 7.
- Fire At Will [W]
- Damage bonus per Hero hit decreased from 4 to 2.
- Additional functionality:
- Quest: After hitting 20 Heroes, gain 40 additional Multishot damage.
- Puncturing Arrow [Q]
Developer Comment: Valla is still settling into her place in the Nexus, but it's been clear that her Multishot is hitting too hard. We're heavily reducing Fire At Will's ability to scale, while giving it an early push of damage.
Hero Updates
Stats
- Basic Attack
- Damage decreased from 75 to 70.
Abilities
- Multishot [W]
- Damage decreased from 172 to 165.
Talents
- Level 1
- Caltrops [E]
- Removed.
- Puncturing Arrow [Q]
- Moved from Level 4.
- New Functionality:
- Increase the bounces of Hungering Arrow by 1.
- Quest: Hitting enemy Heroes the initial shot of Hungering Arrow permanently increases the initial shot damage by 6 and refunds 40 Mana.
- (New) Fire At Will [W]
- Every enemy Hero hit by Multishot grants 2 Hatred.
- Quest: Enemy Heroes hit by Multishot permanently increase its damage by 4.
- Creed of the Hunter [Trait]
- Moved from Level 4.
- New Functionality:
- Loan: Gain 20% increased Attack Speed. Every death reduces this bonus by 5%.
- Quest: Every 50 Basic Attacks against enemy Heroes, increase your damage per Hatred stack by 1%, up to 5%.
- Caltrops [E]
- Level 4
- Repeating Arrow [Q/E]
- Moved from Level 7.
- New Functionality: Vault no longer has a Mana cost. Vaulting instantly refreshes the cooldown of Hungering Arrow.
- Arsenal [W]
- New Functionality: Increase the range of Multishot by 20%. It launches 3 grenades that deal bonus damage and restore 25 Mana when hitting enemy Heroes.
- Death Dealer [E]
- Added Functionality: Lower the cooldown of Vault by 5 seconds. Increase the damage bonus of Vault from 50 to 150%. If the target dies within 1.5 seconds, refund 50 Mana and refresh the cooldown on Vault.
- Repeating Arrow [Q/E]
- Level 7
- Monster Hunter [Q]
- Moved from Level 1.
- No longer reduces the Mana cost of Hungering Arrow.
- Frost Shot [Q/W]
- Moved from Level 16.
- New Functionality: Enemies hit by Multishot are Slowed by 20% for 2.5 seconds. Hungering Arrow deals 25% more damage to Slowed enemies.
- Hot Pursuit [Trait]
- Moved from Level 1.
- New Functionality: Increase the Movement Speed bonus per Hatred stack to 2.5%.
- Monster Hunter [Q]
- Level 13
- Siphoning Arrow [Q]
- Renamed to ‘Siphoning Arrows'.
- New Functionality:
- Every Hero hit by Hungering Arrow heals Valla for 4% of her maximum Health.
- Every Hero hit by Multishot heals Valla for 2% of her maximum Health.
- Tempered By Discipline [Trait]
- New Functionality: Basic Attacks heal for 10% of damage dealt. Increase this by an additional 2% for each stack of Hatred.
- Gloom [Active]
- Additional Functionality: Heal for 2.5 Health per second for each stack of Hatred.
- Siphoning Arrow [Q]
- Level 16
- Punishment [W]
- Moved from Level 7.
- New Functionality: While at max Hatred Multishot's cooldown refreshes 50% faster.
- Seething Hatred
- New Functionality: While at max Hatred, all damage you deal is increased by 10%.
- Punishment [W]
- Level 20
- Death Siphon [R1]
- New Functionality:
- Hitting an enemy Hero with Strafe increases its duration by .125 seconds.
- Passive: While Strafing, throw out piercing bolts that deal 34 damage and heal for 25% of their damage dealt.
- New Functionality:
- Storm of Vengeance [R2]
- New Functionality:
- Basic Attacks against enemy Heroes reduce the cooldown of Rain of Vengeance by 5 seconds.
- Passive: Every stack of Hatred grants 2% Attack Speed. When at max Hatred, gain an additional 30% Attack Speed.
- New Functionality:
- Farflight Quiver [Trait]
- New Functionality: Gain 20% Basic Attack range. At max Hatred, increase this by an additional 30%.
- (New) Acrobat [E]
- Gain 2 additional charges of Vault. Vaulting drops 3 Caltrops.
- Death Siphon [R1]
Developer Comment: Our resident Demon Hunter has one of the most diverse Talent Trees in the game, so our main goal with these changes were to inject some new cross-synergies and brighten up the design of some of her blander talents. As with the other reworks, we are testing a new Loan Talent, so please send us your feedback on them!
Bug Fixes
- The Caltrop quest now properly completes at max stacks, and properly grants Vault cooldown and its Mana cost reduction.
Hero Updates
Talents
- Level 1
- Caltrops [E]
- Additional functionality: Upon completing the quest, Vault's Mana cost is reduced from 50 to 25.
- Caltrops [E]
Developer Comment: Since Valla has a fair bit of Mana tension, and to be consistent with other talents that significantly reduce the cooldown of an ability, we're giving a Mana reduction to Vault on Caltrops so that it remains Mana-neutral when the quest is completed.
Hero Updates
Stats
- Health increased from 1273 to 1340
Talents
- Level 1
- Caltrops [E]
- Slow amount increased from 25% to 40%
- Caltrops [E]
- Level 16
- Seething Hatred [Trait]
- Removed Functionality: No longer increases the duration of Hatred
- New Functionality: Valla gains 15% Spell Power while at 10 stacks of Hatred
- Seething Hatred [Trait]
Developer Comment: Similar to Greymane, Valla has had a storied history of being a powerhouse hero in the right situations. She has not been meta for some time, so we're buffing her up some to incentivize people to try her a little more often.
Bug Fixes
- Valla: Fixed an issue that could prevent Hungering Arrow from seeking, or dealing damage to, targets after the first when cast at maximum range.
Hero Updates
Abilities
- Multishot (W)
- Damage increased from 165 to 172
Bug Fixes
- Valla: Fixed an issue causing the Punishment talent to deal less bonus damage than intended.
Hero Updates
Abilities
- Level 1
- Monster Hunter (Q)
- Now tracks stacks instead of damage on the quest tracker
- Monster Hunter (Q)
Bug Fixes
- Valla: Manticore will no longer deal its bonus damage to Valla’s Basic Attack target while Valla is Blind or the target is Evading.
Hero Updates
Abilities
- Hungering Arrow (Q)
- Primary damage reduced from 151 to 140
- Secondary (bounce) damage reduced from 86 to 80
Talents
- Level 1
- Caltrops (E)
- Time required at 10 stacks of Hatred to unlock reward reduced from 180 to 160 seconds
- Caltrops (E)
Bug Fixes
- Valla: Caltrops will no longer display Health bars or selection rings when clicked.
Bug Fixes
- Valla: Caltrops dropped by the Vault Talent will no longer display Health bars, and are no longer selectable.
- Valla: Enemy Heroes who were broken out of Stealth by Hungering Arrow can now correctly be hit by subsequent Hungering Arrow strikes.
Bug Fixes
- Valla: Fixed an issue causing the Creed of the Hunter talent to not play quest sound effects when progress was earned.
Bug Fixes
- Valla: Fixed an issue that prevented the Death Dealer talent from refreshing the cooldown of Vault after killing a structure.
Bug Fixes
- D.Va: Players will now correctly earn takedown credit toward certain Hero Talents and Abilities, like Seasoned Marksman or Li-Ming’s Critical Mass, after destroying D.Va’s Mech.
Bug Fixes
- Valla - Fixed a rare issue that could cause Valla’s Hatred stacks to drop to 0 while firing Basic Attacks.
Bug Fixes
- Valla: Killing enemy Heroes who have post-death states, like Tyrael and Leoric, after learning Death Dealer will now correctly refresh Vault’s cooldown.
Bug Fixes
- Valla: Hungering Arrows after the first will no longer fail to deal damage when cast multiple times on the same target.
Bug Fixes
- Valla: Fixed some inconsistencies with abilities that would reveal Valla at the edges of Fog of War or from Brush.
Bug Fixes
- Valla: Visual effects for the Movement Speed bonus gained via the Hot Pursuit Talent will no longer persist after Hatred stacks expire.
Hero Updates
Talents
- Level 4
- Punishment (W)
- Bonus damage per Hatred stack decreased from 5 to 4%
- Punishment (W)
- Level 7
- Arsenal (W)
- Cooldown reduction per Hero hit reduced from 3 to 2 seconds
- Arsenal (W)
Developer Comments: Valla is sitting in a really good spot right now, but we feel like the damage output compared to ease of use is too high on her Multishot talents. The changes to Punishment and Arsenal should incentivize players into taking the higher skill-vs-reward talents on those tiers.
Bug Fixes
- Damage Reduction: When two damage reduction effects, such as Resistant (25%) and Hardened Shield (75%), are simultaneously applied to a Hero, the larger effect will no longer be overridden by the lesser effect.
Hero Updates
Abilities
- Rain of Vengeance (R)
- Damage increased from 225 to 250
Talents
- Level 1
- Caltrops (E)
- Slow amount increased from 20 to 25%
- Caltrop damage increased from 45 to 60
- Caltrops (E)
- Level 7
- Death Dealer (E)
- Damage per Hatred stack increased from 12 to 14%
- Death Dealer (E)
- Level 16
- Frost Shot (W)
- Slow duration reduced from 2 to 1.5 seconds
- Frost Shot (W)
Hero Updates
Abilities
- Vault (E)
- Damage bonus per stack of Hatred increased from 5 to 6%
- Hungering Arrow (Q)
- Increased base damage from 140 to 151
- Bounce damage increased from 80 to 86
- Rain of Vengeance (R)
- Cooldown decreased from 60 to 50 seconds per charge
Talents
- Level 1
- Monster Hunter (Q)
- Mana refund amount increased from 30 to 40
- Minion and Mercenary bonus damage increased from 100 to 150%
- Monster Hunter (Q)
- Level 4
- Puncturing Arrow (Q)
- Quest reward bonus damage increased from 50 to 75
- Puncturing Arrow (Q)
- Level 7
- Death Dealer (E)
- Bonus damage per Hatred stack increased from 10 to 12%
- Death Dealer (E)
Developer Comments: We’re seeing a lot of success with Multi-Shot Valla’s builds, but the Basic Attack and Hungering Arrow focused Valla’s aren’t keeping pace. We really want to reward players for keeping their Hatred at high stacks and landing those Puncturing Arrows on their intended targets.
Hero Updates
Stats
- Basic Attack damage reduced from 94 to 75
Abilities
- Hatred (Trait)
- Damage increase per stack increased from 3 to 8%
- After 6 seconds without landing a Basic Attack, lose all stacks of Hatred
- Hungering Arrow (Q)
- Cooldown reduced from 14 to 10 seconds
- Range increased by roughly 10%
- No longer tracks to nearby units if Hungering Arrow does not directly impact a target
- Initial damage reduced from 167 to 140
- Bounce damage reduced from 84 to 80
- Bounces now prefer Heroic targets
- Multishot (W)
- Cooldown increased from 8 to 12 seconds
- Mana cost increased from 60 to 75
- Damage increased from 148 to 165
- Vault (E)
- Mana cost reduced from 75 to 50
- New Functionality:
- Casting Vault causes your next Basic Attack to deal 50% additional damage
- Rain of Vengeance (R)
- Cooldown reduced from 90 to 60 seconds
- Damage reduced from 350 to 225
- Mana cost reduced from 100 to 50
- New functionality:
- Now has two charges. Each charge will cast one wave of Rain of Vengeance
- Strafe (R)
- Damage reduced from 68 to 60
Talents
- Level 1
- Cost Effective Materials (Q)
- Renamed to Monster Hunter
- Added functionality:
- Now also causes Hungering Arrow to deal 100% bonus damage to Minions, Monsters, and Mercenaries
- Siphoning Arrow (Q)
- Moved to level 13
- Heal amount increased from 50 to 75% of damage dealt to Heroes
- Composite Arrows (W)
- Removed
- Rancor (Trait)
- Moved to level 20
- New functionality:
- Gain 2% attack speed per Hatred stack. When at 10 or more Hatred stacks, gain an additional 30% attack speed
- Punishment (Trait)
- Moved to level 4
- New functionality:
- Multishot deals an additional 5% damage for every stack of Hatred you currently have
- Cost Effective Materials (Q)
- Level 4
- Vigorous Assault (Passive)
- Removed
- Manticore (Passive)
- Moved to level 16
- New functionality:
- Every third Basic Attack against a Hero deals an additional 5% of that Heroes maximum Health in damage
- Puncturing Arrow (Q)
- New functionality:
- Quest: Each time a Hero is directly hit with Hunger Arrow, increase the initial damage by 5
- Reward: Upon hitting 100 damage, increase the initial damage by an additional 50 and the number of bounces by 1
- New functionality:
- Arsenal (W)
- Moved to level 7
- Grenade damage increased from 84 to 120
- Grenade speed increased to more closely match Multishot
- Added functionality:
- Now also lowers the cooldown of Multishot by 3 seconds for every Hero hit by a grenade
- New Talent: Creed of the Hunter (Trait)
- Passively gain 10% attack speed
- Quest: After attacking enemy Heroes 100 times, increase your Hatred Basic Attack damage bonus per stack by 2%
- Vigorous Assault (Passive)
- Level 7
- Caltrops (E)
- Moved to level 1
- Caltrop slow duration decreased from 2 to 1 seconds
- Caltrop slow amount decreased from 30 to 20%
- Added functionality:
- Quest: After spending 180 seconds at 10 Hatred, reduces the cooldown of Vault by 5 seconds
- Hot Pursuit (Trait)
- Added functionality:
- Now also grants 4 Mana per second when you have 10 or more stacks of Hatred
- Added functionality:
- Searing Attacks (Active)
- Removed
- New Talent: Death Dealer (E)
- Increase the bonus damage granted by Vault from 50 to 100%. If this shot kills your target, refund the mana cost and cooldown of Vault
- Caltrops (E)
- Level 13
- Giant Killer (Passive)
- Removed
- Tempered by Discipline (Trait)
- New functionality:
- When at 10 or more stacks of Hatred, gain 25% life steal on Basic Attacks
- New functionality:
- Spell Shield (Passive)
- Removed
- Frost Shot (W)
- Moved to level 16
- Slow amount reduced from 30 to 25%
- Added functionality:
- Now also increases the range of Multishot by 20%
- New Talent: Gloom (Active)
- Passively grants 20% damage reduction from abilities
- Activate to consume all Hatred stacks. For each stack lost, reduce all ability damage by an additional 3% for 5 seconds. This ability has a 5 second cooldown.
- Giant Killer (Passive)
- Level 16
- Tumble (E)
- Removed
- Executioner (Passive)
- Removed
- Blood for Blood (Active)
- Removed
- Stoneskin (Active)
- Removed
- New Talent: Seething Hatred (Trait)
- Basic Attacks now grant 2 stacks of Hatred and the time before Hatred expires is increased by 2 seconds.
- Tumble (E)
- Level 20
- Vengeance (R)
- Added functionality:
- Heal for 25% of the damage dealt by Strafe
- Added functionality:
- Storm of Vengeance (R)
- New functionality:
- Basic Attacks against Heroes reduce the cooldown of Rain of Vengeance by 5 seconds
- New functionality:
- Nexus Frenzy (Passive)
- Removed
- Bolt of the Storm (Active)
- Removed
- New Talent: Farflight Quiver (Passive)
- Increase Basic Attack range by 40%
- Vengeance (R)
Developer Comments: We realize this rework may come as a bit of a surprise to our community, especially since Valla’s Talent diversity has always been pretty good. The roots of the redesign have been floating around the design bullpen for 6+ months, and after some initial testing we felt like we had to pull the trigger and get it out to you.
Similar to Zagara and our other large reworks, we didn’t want to change the ‘feel’ of the Hero —Valla users should still feel completely at home while playing her. Our main goal was to increase the potential for amazing Valla players to differentiate themselves from the mediocre ones and aimed the majority of these changes toward lifting her skill-ceiling. We believe that players will still be able to build Valla very similarly to the ways they have in the past, but with more interesting and potentially powerful payoffs. We are excited to bring the new Valla to our community and look forward to hearing what you all think!
Valla Talents
Level (Tier) | ||||
---|---|---|---|---|
1 (1) | Monster Hunter (Q) | (!) Caltrops (E) | Hot Pursuit (Trait) | — |
4 (2) | (!) Puncturing Arrow (Q) | Punishment (W) | NEW: (!) Creed of the Hunter (Trait) | — |
7 (3) | Arsenal (W) | NEW: Death Dealer (E) | Repeating Arrow (E) | — |
10 (4) | Strafe (R) | Rain of Vengeance (R) | — | — |
13 (5) | Siphoning Arrow (Q) | Tempered by Discipline (Trait) | NEW: Gloom (Active) | — |
16 (6) | Frost Shot (W) | NEW: Seething Hatred (Trait) | Manticore (Passive) | — |
20 (7) | Vengeance (R) | Storm of Vengeance (R) | Rancor (Trait) | NEW: Farflight Quiver (Passive) |
- (!) indicates a Questing Talent.
- Italic text indicates a NEW Talent.
- Bold text indicates a MOVED Talent.
Talents
Executioner
- The Executioner Talent effect will now only trigger after attacking disabled Heroes. The bonus damage gained through this talent will still apply to anything attacked after the effect is triggered.
Bug Fixes
- Valla: Using Rain of Vengeance to score a killing blow on Tyrael or Uther will no longer cause an extraordinarily long respawn timer to appear while in Eternal Devotion or Archangel’s Wrath form.
Talents
Executioner
- This Talent has been reworked.
- Increases Basic Attack damage by 30% for 3 seconds after hitting a Stunned, Slowed, or Rooted target with a Basic Attack. Using Basic Attacks against a Slowed, Rooted, or Stunned target during this time will refresh the buff duration.
Developer Comments: We like the punishing nature of Executioner, but have found over time that its benefit to the player is too narrowly scoped. We’re changing the Talent to be more consistently useful by giving the player a temporary Attack Damage buff that procs when they first hit a crowd controlled target.
Hero Updates
- Basic Attack damage increased from 91 (+4% per level) to 94 (+4% per level)
- Hatred (Trait)
- Basic Attack damage gained per Hatred stack increased from 2% to 3%
- Punishment (Talent)
- Hatred stacks gained per Ability cast increased from 3 to 4
- Manticore (Talent)
- Damage bonus increased from 50% to 60%
- Multishot (W)
- Damage reduced from 164 (+4% per level) to 148 (+4% per level)
- Vault (E)
- Caltrops (Talent)
- Damage increased from 30 (+4% per level) to 45 (+4% per level)
- Slow amount increased from 20% to 30%
- Caltrops (Talent)
- Rain of Vengeance (R)
- Damage increased from 256 (+4% per level) to 350 (+4% per level)
Developer Comments: Right now, the safest way to play Valla (Multishot build) is also the most effective. The changes to her Multishot, Hatred, and Basic Attack damage are the first of many adjustments to come that should help to align the efficacy of a Hero’s build with the difficulty in which that build plays.
Design & Gameplay
General
- Damage dealt by splash and cleave attacks will no longer trigger effects that would otherwise require a direct attack to trigger (ex: Block, Spell Shield, Imposing Presence, etc.)
Talents
Bolt of the Storm
Developer Comments: We love this talent and think it can create a lot of really interesting moments, but the cooldown was just too short. At 70 seconds we think this talent is still a great level 20 pick, but now players will have to be more strategic with how they use it. Forcing someone to use their Bolt to avoid a gank can now be a meaningful moment with this increased cooldown. We hope this also entices players towards choosing their Heroic upgrades instead of Bolt when the situation calls for it.
- Cooldown increased from 40 to 70 seconds
Bug Fixes
- Fixed an issue in which Ability effects, such as Giant Killer, Focused Attack, and Zagara’s Envenomed Spines, could be applied while Blinded.
Design & Gameplay
- A number of Hero Abilities were not intended to completely Stun enemy targets. In these cases, Stuns have been converted to Dazes, which act similarly, but will no longer interrupt Abilities that can be channeled while the Hero is moving.
- For example: Dazing Valla will not stop her from channeling Strafe.
- The following abilities will now Daze, rather than Stun, enemy Heroes:
- Brightwing -- Emerald Wind (R)
- Chen -- Wandering Keg (R)
- E.T.C. -- Face Melt (W)
- Falstad -- Mighty Gust (R)
- Kerrigan -- Primal Grasp (E)
- Raynor -- Penetrating Round (Q)
- Sgt. Hammer -- Concussive Blast (W)
- Tychus -- Frag Grenade (W)
Talents
Blood for Blood
- No longer slows the target
- Damage decreased from 15% to 10% of the target’s maximum Health
- Heal amount increased from 100% to 200% of damage dealt
New Talent: Vampiric Strike
- This is a new version of Vampiric Assault
- Basic Attacks heal for 25% of the damage dealt to the primary target
- Vampiric Assault has not been changed
Spell Shield
- Duration increased from 2 to 3 seconds
Bug Fixes
- Framerate drops that occur while Valla uses Strafe have been significantly reduced.
Talents
Blood for Blood
- This Talent has received a visual update. It should now be much easier to identify both the target and caster of Blood for Blood.
Hero Updates
- Battle Momentum (Talent) removed
- Hatred (Trait)
- Hot Pursuit (Talent) moved from Level 13 to Level 7
- Vault (E)
- Valla is no longer Unstoppable while using Vault.
New Level 20 Talents
Nexus Frenzy
- Increases both Attack Speed and Basic Attack range by 20%
- Found on the following Heroes:
- Falstad, Jaina, Raynor, Sgt. Hammer, Tychus, Valla
Talents
Resurgence of the Storm
- This Talent has been removed from the game.
Bug Fixes
- Bolt of the Storm and Zeratul’s Blink can no longer be cast while rooted.
- The visual effects for Valla’s Manticore Talent will no longer persist on Tassadar during Dimensional Shift.
Talents
Resurgence of the Storm
- Cooldown increased from 120 to 180 seconds
Searing Attacks
- While active, Basic Attacks will now display “Crit!” floating text on impact
Hero Updates
- Hatred (Trait)
- Punishment (Talent)
- Hatred stacks granted upon use increased from 2 to 3
- Rancor (Talent)
- Attack speed bonus per Hatred stack reduced from 2% to 1.5%
- Punishment (Talent)
- Strafe (R)
- Cooldown increased from 50 seconds to 60 seconds
Bug Fixes
- Valla’s Vampiric Assault Talent no longer causes healing numbers to display over her while dealing damage with Hungering Strike.
Hero Updates
- Strafe (R)
- Damage reduced from 10 (+10 per level) to 10 (+9 per level)
- Now deals damage more evenly among targets within its search radius.
- Vengeance has been changed:
- Strafe now fires additional penetrating bolts in a line which deal 10 damage (+4.5 per level) every 0.25 seconds.
Talents
Spell Shield
- The functionality of this talent has changed.
- Upon taking Ability Damage, now gain a shield that reduces all Ability Damage taken by 50% for 2 seconds. This can only occur once every 30 seconds.
With the addition of Artifacts, the following generic Talents have been removed:
- Minion Killer
- Path of the Assassin
- Path of the Warrior
- Path of the Wizard
Hero Updates
- Strafe (R)
- Trigger Happy (Talent) removed
- New Talent (Level 20): Vengeance
- Strafe fires penetrating bolts in a straight line.
Talents
Searing Attacks
- Mana cost reduced from 20 to 15 per Basic Attack.
Hero Updates
- Hatred (Trait)
- Rancor (Talent) has been reworked
- 10% Attack Damage bonus has been removed
- Now increases Attack Speed by 2% per Hatred stack
- Punishment (Talent)
- Hatred stack generation per Ability cast increased from 1 to 2
- New Talent (Level 13): Hot Pursuit
- Increases the Movement Speed bonus granted at 10 Hatred stacks from 10% to 20%
- New Talent (Level 13): Tempered by Discipline
- Increases maximum Hatred stacks from 10 to 20
- Basic Attacks return 5% of the damage dealt as Health for each Hatred stack above 10
- Hatred stacks above 10 do not grant any Movement Speed or Attack Damage bonuses
- Hatred stacks above 10 synergize with the Attack Speed bonus granted by Rancor
- Increases maximum Hatred stacks from 10 to 20
- Rancor (Talent) has been reworked
- Hungering Arrow
- Search radius decreased from 4 to 3
- Siphoning Arrow (Talent)
- Has been moved from level 4 to level 1
- New Talent (Level 1): Cost-Effective Materials
- Reduces Hungering Arrow’s cost from 60 to 30 Mana
- Multishot
- Arsenal (Talent)
- Has been moved from level 7 to level 4
- New Talent (Level 1): Composite Arrows
- Increases Multishot range by 20%
- Arsenal (Talent)
- Vault
- Repeating Arrow (Talent)
- has been moved from level 13 to level 7
- Repeating Arrow (Talent)
Bug Fixes
- Valla’s Hatred stacks no longer begin decaying prior to three seconds after her most recent Basic Attack.
Talents
Executioner
- Damage bonus decreased from 50% to 40%
Hero Updates
- Now has a flat attack speed of 0.6 and no longer gains attack speed per level
- Base attack damage reduced from 64 to 28 and damage gain per level is now +9 to compensate for new, faster attack speed.
- Hatred (Trait)
- Now yields 2% bonus attack damage per stack rather than attack speed
- Strafe
- Now applies 10 stacks of Hatred when activated
Bug Fixes
- Searing Attacks no longer drains mana for each target hit by attacks that cleave.
Hero Updates
- Hatred has been reworked.
- Every Basic Attack grants Demon Hunter a stack of Hatred, capping at 10.
- Each stack of Hatred gives 3% Attack Speed and 1% Movement Speed.
- Hatred stacks fade at a rate of 1 per second, rather than all at once.
- The Rancor talent now increases auto-attack damage when at maximum stacks.
- Strafe
- Damage per level increased from 4.5 to 5.
- Search area increased from 7.5 to 10.
- Cooldown increased from 45 to 50 seconds.
- Rain of Vengeance
- Cooldown decreased from 100 to 90 seconds.
- Siphoning Arrow life leech increased from 25% to 50%.
Bug Fixes
- The Blood for Blood Talent can no longer target summoned Grave Golems on the Haunted Mines.